Fix IDEX homing X0 wrong direction (#12200)
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@ -1746,10 +1746,10 @@ uint32_t Stepper::stepper_block_phase_isr() {
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#endif
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) {
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last_direction_bits = current_block->direction_bits;
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set_directions();
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#if EXTRUDERS > 1
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last_moved_extruder = stepper_extruder;
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#endif
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set_directions();
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}
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// At this point, we must ensure the movement about to execute isn't
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