🚸 Tweak MKS UI G-code console
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@ -133,7 +133,7 @@ public:
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* Enqueue command(s) to run from SRAM. Drained by process_injected_command().
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* Aborts the current SRAM queue so only use for one or two commands.
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*/
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static inline void inject(char * const gcode) {
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static inline void inject(const char * const gcode) {
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strncpy(injected_commands, gcode, sizeof(injected_commands) - 1);
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}
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@ -82,8 +82,6 @@ void lv_serial_capt_hook(void * userPointer, uint8_t c) {
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void lv_eom_hook(void *) {
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// Message is done, let's remove the hook now
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MYSERIAL1.setHook();
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// We are back from the keyboard, so let's redraw ourselves
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draw_return_ui();
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}
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void lv_draw_gcode(bool clear) {
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@ -164,13 +164,13 @@ static void lv_kb_event_cb(lv_obj_t *kb, lv_event_t event) {
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draw_return_ui();
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break;
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case GCodeCommand:
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if (!queue.ring_buffer.full(3)) {
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// Hook anything that goes to the serial port
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if (ret_ta_txt[0] && !queue.ring_buffer.full(3)) {
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// Hook for the next bytes to arrive from the serial port
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MYSERIAL1.setHook(lv_serial_capt_hook, lv_eom_hook, 0);
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queue.enqueue_one_now(ret_ta_txt);
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// Run the command as soon as possible
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queue.inject(ret_ta_txt);
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}
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lv_clear_keyboard();
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// draw_return_ui is called in the end of message hook
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goto_previous_ui();
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break;
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default: break;
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}
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