Merge pull request #5808 from thinkyhead/rc_delta_float_radius
Cast DELTA_PRINTABLE_RADIUS to float in sq()
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c64ecf95e2
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@ -2937,7 +2937,7 @@ bool position_is_reachable(float target[XYZ]
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return HYPOT2(dx - SCARA_OFFSET_X, dy - SCARA_OFFSET_Y) <= sq(L1 + L2);
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#endif
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#elif ENABLED(DELTA)
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return HYPOT2(dx, dy) <= sq(DELTA_PRINTABLE_RADIUS);
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return HYPOT2(dx, dy) <= sq((float)(DELTA_PRINTABLE_RADIUS));
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#else
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const float dz = RAW_Z_POSITION(target[Z_AXIS]);
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return dx >= X_MIN_POS - 0.0001 && dx <= X_MAX_POS + 0.0001
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@ -1554,7 +1554,7 @@ KeepDrawing:
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// This assumes the center is 0,0
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#if ENABLED(DELTA)
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if (axis != Z_AXIS) {
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max = sqrt(sq(DELTA_PRINTABLE_RADIUS) - sq(current_position[Y_AXIS - axis]));
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max = sqrt(sq((float)(DELTA_PRINTABLE_RADIUS)) - sq(current_position[Y_AXIS - axis]));
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min = -max;
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}
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#endif
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