lcd_save_previous_menu => lcd_save_previous_screen
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@ -418,7 +418,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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inline void lcd_save_previous_menu() {
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void lcd_save_previous_screen() {
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if (screen_history_depth < COUNT(screen_history)) {
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if (screen_history_depth < COUNT(screen_history)) {
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screen_history[screen_history_depth].menu_function = currentScreen;
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screen_history[screen_history_depth].menu_function = currentScreen;
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screen_history[screen_history_depth].encoder_position = encoderPosition;
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screen_history[screen_history_depth].encoder_position = encoderPosition;
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@ -2343,7 +2343,7 @@ void kill_screen(const char* lcd_msg) {
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void menu_edit_ ## _name () { _menu_edit_ ## _name(); } \
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void menu_edit_ ## _name () { _menu_edit_ ## _name(); } \
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void menu_edit_callback_ ## _name () { if (_menu_edit_ ## _name ()) (*callbackFunc)(); } \
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void menu_edit_callback_ ## _name () { if (_menu_edit_ ## _name ()) (*callbackFunc)(); } \
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void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
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void _menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \
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lcd_save_previous_menu(); \
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lcd_save_previous_screen(); \
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\
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\
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lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; \
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lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; \
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\
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\
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@ -2434,7 +2434,7 @@ void kill_screen(const char* lcd_msg) {
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*
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*
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*/
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*/
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void _menu_action_back() { lcd_goto_previous_menu(); }
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void _menu_action_back() { lcd_goto_previous_menu(); }
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void menu_action_submenu(screenFunc_t func) { lcd_save_previous_menu(); lcd_goto_screen(func); }
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void menu_action_submenu(screenFunc_t func) { lcd_save_previous_screen(); lcd_goto_screen(func); }
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void menu_action_gcode(const char* pgcode) { enqueue_and_echo_commands_P(pgcode); }
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void menu_action_gcode(const char* pgcode) { enqueue_and_echo_commands_P(pgcode); }
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void menu_action_function(screenFunc_t func) { (*func)(); }
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void menu_action_function(screenFunc_t func) { (*func)(); }
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