More customizable DGUSDisplay (#18700)

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yufanyufan 2020-07-19 14:35:15 -07:00 committed by GitHub
parent e85d828b24
commit cfc36684aa
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11 changed files with 1669 additions and 1583 deletions

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@ -90,223 +90,6 @@ extern DGUSDisplay dgusdisplay;
// compile-time x^y // compile-time x^y
constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); } constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); }
class DGUSScreenVariableHandler {
public:
DGUSScreenVariableHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
// Hook for manual move option
static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for manual move.
static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_BED_PROBE
// Hook for "Change probe offset z"
static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_FAN
// Hook for fan control
static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
#endif
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if HAS_FAN
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = f;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 4);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = f;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
static void (*confirm_action_cb)();
};
extern DGUSScreenVariableHandler ScreenHandler;
/// Find the flash address of a DGUS_VP_Variable for the VP. /// Find the flash address of a DGUS_VP_Variable for the VP.
extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp); extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp);

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@ -25,6 +25,8 @@
#include "DGUSVPVariable.h" #include "DGUSVPVariable.h"
#include <stdint.h>
// This file defines the interaction between Marlin and the display firmware. // This file defines the interaction between Marlin and the display firmware.
// information on which screen which VP is displayed // information on which screen which VP is displayed
@ -41,6 +43,8 @@ extern const struct VPMapping VPMap[];
// List of VPs handled by Marlin / The Display. // List of VPs handled by Marlin / The Display.
extern const struct DGUS_VP_Variable ListOfVP[]; extern const struct DGUS_VP_Variable ListOfVP[];
#include "../../../../inc/MarlinConfig.h"
#if ENABLED(DGUS_LCD_UI_ORIGIN) #if ENABLED(DGUS_LCD_UI_ORIGIN)
#include "origin/DGUSDisplayDef.h" #include "origin/DGUSDisplayDef.h"
#elif ENABLED(DGUS_LCD_UI_FYSETC) #elif ENABLED(DGUS_LCD_UI_FYSETC)

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@ -0,0 +1,246 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "DGUSDisplay.h"
#include "DGUSVPVariable.h"
#include "../../../../inc/MarlinConfig.h"
enum DGUSLCD_Screens : uint8_t;
class DGUSScreenHandler {
public:
DGUSScreenHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
// Hook for manual move option
static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for manual move.
static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_BED_PROBE
// Hook for "Change probe offset z"
static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_FAN
// Hook for fan control
static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
#endif
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if HAS_FAN
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = f;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 4);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = f;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
static void (*confirm_action_cb)();
};
extern DGUSScreenHandler ScreenHandler;

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@ -21,6 +21,8 @@
*/ */
#pragma once #pragma once
#include <stdint.h>
/** /**
* DGUSVPVariable.h * DGUSVPVariable.h
* *

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@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -325,159 +326,159 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
#if ENABLED(SINGLE_Z_CALIBRATION) #if ENABLED(SINGLE_Z_CALIBRATION)
VPHELPER(VP_Z_CALIBRATE, nullptr, &DGUSScreenVariableHandler::HandleZCalibration, nullptr), VPHELPER(VP_Z_CALIBRATE, nullptr, &ScreenHandler.HandleZCalibration, nullptr),
#endif #endif
#if ENABLED(FIRST_LAYER_CAL) #if ENABLED(FIRST_LAYER_CAL)
VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &DGUSScreenVariableHandler::HandleFirstLayerCal, nullptr), VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &ScreenHandler.HandleFirstLayerCal, nullptr),
#endif #endif
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, &planner.flow_percentage[ExtUI::extruder_t::E1], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, &planner.flow_percentage[ExtUI::extruder_t::E1], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
VPHELPER(VP_E1_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E1_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMPBED) #if ENABLED(PIDTEMPBED)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

View file

@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -328,155 +329,155 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
#if ENABLED(SINGLE_Z_CALIBRATION) #if ENABLED(SINGLE_Z_CALIBRATION)
VPHELPER(VP_Z_CALIBRATE, nullptr, &DGUSScreenVariableHandler::HandleZCalibration, nullptr), VPHELPER(VP_Z_CALIBRATE, nullptr, &ScreenHandler.HandleZCalibration, nullptr),
#endif #endif
#if ENABLED(FIRST_LAYER_CAL) #if ENABLED(FIRST_LAYER_CAL)
VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &DGUSScreenVariableHandler::HandleFirstLayerCal, nullptr), VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &ScreenHandler.HandleFirstLayerCal, nullptr),
#endif #endif
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay ),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay ), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay ),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay ), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay ),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

View file

@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -153,152 +154,152 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMPBED) #if ENABLED(PIDTEMPBED)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay ),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay ), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay ),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay ), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay ),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

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@ -33,6 +33,7 @@
#include "extui/ui_api.h" #include "extui/ui_api.h"
#include "extui/lib/dgus/DGUSDisplay.h" #include "extui/lib/dgus/DGUSDisplay.h"
#include "extui/lib/dgus/DGUSDisplayDef.h" #include "extui/lib/dgus/DGUSDisplayDef.h"
#include "extui/lib/dgus/DGUSScreenHandler.h"
extern const char NUL_STR[]; extern const char NUL_STR[];

View file

@ -11,7 +11,8 @@ set -e
# #
restore_configs restore_configs
opt_set MOTHERBOARD BOARD_FYSETC_F6_13 opt_set MOTHERBOARD BOARD_FYSETC_F6_13
exec_test $1 $2 "Default Configuration" opt_enable DGUS_LCD_UI_FYSETC
exec_test $1 $2 "FYSETC F6 1.3 with DGUS"
# clean up # clean up
restore_configs restore_configs