Cleanup file formatting
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@ -81,7 +81,7 @@
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_MOTION "Movimiento"
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#define MSG_MOTION "Movimiento"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_CONTRAST "Contrast"
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#define MSG_CONTRAST "Contrast"
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#define MSG_STORE_EPROM "Alzar Memoria"
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#define MSG_STORE_EPROM "Alzar Memoria"
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@ -7,12 +7,12 @@
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*/
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*/
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#ifndef LANGUAGE_BG_H
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#ifndef LANGUAGE_BG_H
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#define LANGUAGE_BG_H
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#define LANGUAGE_BG_H
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#define MAPPER_D0D1 // For Cyrillic
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#define MAPPER_D0D1 // For Cyrillic
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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//#define SIMULATE_ROMFONT
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//#define SIMULATE_ROMFONT
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#define DISPLAY_CHARSET_ISO10646_5
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#define DISPLAY_CHARSET_ISO10646_5
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#define WELCOME_MSG MACHINE_NAME " Готов."
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#define WELCOME_MSG MACHINE_NAME " Готов."
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#define MSG_SD_INSERTED "Картата е поставена"
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#define MSG_SD_INSERTED "Картата е поставена"
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#define MSG_SD_REMOVED "Картата е извадена"
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#define MSG_SD_REMOVED "Картата е извадена"
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@ -124,7 +124,7 @@
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#define MSG_ENDSTOP_ABORT "Стоп Кр.Изключватели"
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#define MSG_ENDSTOP_ABORT "Стоп Кр.Изключватели"
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#define MSG_END_HOUR "часа"
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#define MSG_END_HOUR "часа"
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#define MSG_END_MINUTE "минути"
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#define MSG_END_MINUTE "минути"
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#if ENABLED(DELTA_CALIBRATION_MENU)
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#if ENABLED(DELTA_CALIBRATION_MENU)
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#define MSG_DELTA_CALIBRATE "Делта Калибровка"
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#define MSG_DELTA_CALIBRATE "Делта Калибровка"
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#define MSG_DELTA_CALIBRATE_X "Калибровка X"
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#define MSG_DELTA_CALIBRATE_X "Калибровка X"
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@ -132,5 +132,5 @@
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#define MSG_DELTA_CALIBRATE_Z "Калибровка Z"
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#define MSG_DELTA_CALIBRATE_Z "Калибровка Z"
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#define MSG_DELTA_CALIBRATE_CENTER "Калибровка Център"
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#define MSG_DELTA_CALIBRATE_CENTER "Калибровка Център"
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#endif // DELTA_CALIBRATION_MENU
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#endif // DELTA_CALIBRATION_MENU
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#endif // LANGUAGE_BG_H
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#endif // LANGUAGE_BG_H
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@ -8,7 +8,7 @@
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#ifndef LANGUAGE_CA_H
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#ifndef LANGUAGE_CA_H
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#define LANGUAGE_CA_H
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#define LANGUAGE_CA_H
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//#define MAPPER_NON
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//#define MAPPER_NON
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#define MAPPER_C2C3 // because of "ó"
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#define MAPPER_C2C3 // because of "ó"
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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//#define SIMULATE_ROMFONT
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//#define SIMULATE_ROMFONT
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@ -81,7 +81,7 @@
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_MOTION "Movimiento"
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#define MSG_MOTION "Movimiento"
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#define MSG_VOLUMETRIC "Filamento"
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#define MSG_VOLUMETRIC "Filamento"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_CONTRAST "Contraste"
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#define MSG_CONTRAST "Contraste"
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#define MSG_STORE_EPROM "Guardar memoria"
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#define MSG_STORE_EPROM "Guardar memoria"
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@ -81,7 +81,7 @@
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#define MSG_TEMPERATURE "Tenperatura"
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#define MSG_TEMPERATURE "Tenperatura"
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#define MSG_MOTION "Mugimendua"
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#define MSG_MOTION "Mugimendua"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_CONTRAST "LCD kontrastea"
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#define MSG_CONTRAST "LCD kontrastea"
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#define MSG_STORE_EPROM "Gorde memoria"
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#define MSG_STORE_EPROM "Gorde memoria"
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@ -81,7 +81,7 @@
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_MOTION "Movimento"
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#define MSG_MOTION "Movimento"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm³"
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#define MSG_VOLUMETRIC_ENABLED "E in mm³"
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#define MSG_FILAMENT_DIAM "Diam. filo"
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#define MSG_FILAMENT_DIAM "Diam. filo"
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#define MSG_CONTRAST "Contrasto LCD"
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#define MSG_CONTRAST "Contrasto LCD"
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#define MSG_STORE_EPROM "Salva in EEPROM"
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#define MSG_STORE_EPROM "Salva in EEPROM"
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@ -5,7 +5,7 @@
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* See also documentation/LCDLanguageFont.md
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* See also documentation/LCDLanguageFont.md
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*
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*
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*/
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*/
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#ifndef LANGUAGE_KANA_H
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#ifndef LANGUAGE_KANA_H
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#define LANGUAGE_KANA_H
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#define LANGUAGE_KANA_H
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@ -5,7 +5,7 @@
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* See also documentation/LCDLanguageFont.md
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* See also documentation/LCDLanguageFont.md
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*
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*
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*/
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*/
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#ifndef LANGUAGE_KANA_UTF_H
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#ifndef LANGUAGE_KANA_UTF_H
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#define LANGUAGE_KANA_UTF_H
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#define LANGUAGE_KANA_UTF_H
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@ -15,7 +15,7 @@
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#define DISPLAY_CHARSET_ISO10646_KANA
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#define DISPLAY_CHARSET_ISO10646_KANA
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// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing.
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// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing.
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// Just to show the potential benefit of unicode.
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// Just to show the potential benefit of unicode.
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// This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF.
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// This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF.
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// 片仮名表示定義
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// 片仮名表示定義
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#define MSG_TEMPERATURE "Temperatuur"
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#define MSG_TEMPERATURE "Temperatuur"
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#define MSG_MOTION "Beweging"
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#define MSG_MOTION "Beweging"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_CONTRAST "LCD contrast"
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#define MSG_CONTRAST "LCD contrast"
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#define MSG_STORE_EPROM "Geheugen opslaan"
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#define MSG_STORE_EPROM "Geheugen opslaan"
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_TEMPERATURE "Temperatura"
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#define MSG_MOTION "Ruch"
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#define MSG_MOTION "Ruch"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_FILAMENT_DIAM "Fil. Dia."
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#define MSG_CONTRAST "Kontrast LCD"
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#define MSG_CONTRAST "Kontrast LCD"
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#define MSG_STORE_EPROM "Zapisz w pamieci"
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#define MSG_STORE_EPROM "Zapisz w pamieci"
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@ -8,16 +8,16 @@
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#ifndef LANGUAGE_TEST_H
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#ifndef LANGUAGE_TEST_H
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#define LANGUAGE_TEST_H
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#define LANGUAGE_TEST_H
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// Select ONE of the following Mappers.
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// Select ONE of the following Mappers.
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// They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point
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// They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point
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// into an array with 128 cells, where they'll find the place of the symbol of the font in use.
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// into an array with 128 cells, where they'll find the place of the symbol of the font in use.
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//
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//
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// a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed.
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// a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed.
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// If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or
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// If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or
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// "\xxx" symbols. All Symbols are only one byte long.
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// "\xxx" symbols. All Symbols are only one byte long.
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// b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more then one byte.
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// b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more then one byte.
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// In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols.
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// In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols.
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// So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0
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// So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0
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// and D1.
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// and D1.
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// c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol.
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// c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol.
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// I hope the pages E282 and E283 are sufficient to write katakana.
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// I hope the pages E282 and E283 are sufficient to write katakana.
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@ -124,14 +124,14 @@
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#define MSG_COOLDOWN STRG_C3_9
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#define MSG_COOLDOWN STRG_C3_9
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#define MSG_SWITCH_PS_OFF STRG_C3_a
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#define MSG_SWITCH_PS_OFF STRG_C3_a
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#define MSG_MOVE_AXIS STRG_C3_b
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#define MSG_MOVE_AXIS STRG_C3_b
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_AUTOTEMP STRG_OKTAL_a
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#define MSG_AUTOTEMP STRG_OKTAL_a
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#define MSG_COOLDOWN STRG_D1_9
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#define MSG_COOLDOWN STRG_D1_9
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#define MSG_SWITCH_PS_OFF STRG_D1_a
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#define MSG_SWITCH_PS_OFF STRG_D1_a
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#define MSG_MOVE_AXIS STRG_D1_b
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#define MSG_MOVE_AXIS STRG_D1_b
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_AUTOTEMP STRG_OKTAL_a
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#define MSG_AUTOTEMP STRG_OKTAL_a
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#define MSG_COOLDOWN STRG_E383_9
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#define MSG_COOLDOWN STRG_E383_9
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#define MSG_SWITCH_PS_OFF STRG_E383_a
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#define MSG_SWITCH_PS_OFF STRG_E383_a
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#define MSG_MOVE_AXIS STRG_E383_b
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#define MSG_MOVE_AXIS STRG_E383_b
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_MAIN STRG_OKTAL_2
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_TEMPERATURE STRG_OKTAL_3
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_MOTION STRG_OKTAL_4
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_VOLUMETRIC STRG_OKTAL_5
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_CONTRAST STRG_OKTAL_6
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_NOZZLE STRG_OKTAL_8
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_FAN_SPEED STRG_OKTAL_9
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#define MSG_AUTOTEMP STRG_OKTAL_a
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#define MSG_AUTOTEMP STRG_OKTAL_a
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