From e705a7724eace3970a1792933e1f614d07cc2667 Mon Sep 17 00:00:00 2001 From: Scott Lahteine Date: Wed, 15 Sep 2021 19:48:29 -0500 Subject: [PATCH] =?UTF-8?q?=F0=9F=8E=A8=20Consolidate=20Ender-3=20V2=20DWI?= =?UTF-8?q?N=20common=20code=20(#22778)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Marlin/src/MarlinCore.cpp | 18 +- Marlin/src/inc/Conditionals_post.h | 3 +- Marlin/src/lcd/e3v2/common/dwin_api.cpp | 429 ++++++++++++++++ Marlin/src/lcd/e3v2/common/dwin_api.h | 265 ++++++++++ Marlin/src/lcd/e3v2/common/dwin_color.h | 44 ++ Marlin/src/lcd/e3v2/common/dwin_font.h | 38 ++ Marlin/src/lcd/e3v2/common/dwin_set.h | 138 +++++ .../rotary_encoder.cpp => common/encoder.cpp} | 34 +- .../rotary_encoder.h => common/encoder.h} | 6 +- Marlin/src/lcd/e3v2/creality/dwin.cpp | 117 +++-- Marlin/src/lcd/e3v2/creality/dwin.h | 23 +- Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp | 398 +------------- Marlin/src/lcd/e3v2/creality/dwin_lcd.h | 323 +----------- .../src/lcd/e3v2/creality/rotary_encoder.cpp | 263 ---------- Marlin/src/lcd/e3v2/creality/rotary_encoder.h | 94 ---- Marlin/src/lcd/e3v2/enhanced/dwin.cpp | 134 ++--- Marlin/src/lcd/e3v2/enhanced/dwin.h | 74 ++- Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp | 484 ++---------------- Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h | 260 ++-------- Marlin/src/lcd/e3v2/enhanced/dwinui.cpp | 76 +-- Marlin/src/lcd/e3v2/enhanced/dwinui.h | 206 ++------ Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp | 56 +- Marlin/src/lcd/e3v2/enhanced/lockscreen.h | 40 +- .../src/lcd/e3v2/enhanced/rotary_encoder.cpp | 263 ---------- Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h | 93 ---- Marlin/src/lcd/e3v2/jyersui/dwin.cpp | 271 +++++----- Marlin/src/lcd/e3v2/jyersui/dwin.h | 141 +---- Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp | 420 +-------------- Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h | 189 +------ Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp | 412 +-------------- Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h | 246 +-------- Marlin/src/lcd/e3v2/marlinui/dwin_string.h | 5 +- Marlin/src/lcd/e3v2/marlinui/ui_common.cpp | 6 +- Marlin/src/lcd/marlinui.cpp | 2 +- Marlin/src/lcd/marlinui.h | 5 +- Marlin/src/sd/SdFile.h | 1 - buildroot/tests/STM32F103RET6_creality | 8 +- ini/features.ini | 3 +- platformio.ini | 2 +- 39 files changed, 1512 insertions(+), 4078 deletions(-) create mode 100644 Marlin/src/lcd/e3v2/common/dwin_api.cpp create mode 100644 Marlin/src/lcd/e3v2/common/dwin_api.h create mode 100644 Marlin/src/lcd/e3v2/common/dwin_color.h create mode 100644 Marlin/src/lcd/e3v2/common/dwin_font.h create mode 100644 Marlin/src/lcd/e3v2/common/dwin_set.h rename Marlin/src/lcd/e3v2/{jyersui/rotary_encoder.cpp => common/encoder.cpp} (91%) rename Marlin/src/lcd/e3v2/{jyersui/rotary_encoder.h => common/encoder.h} (95%) delete mode 100644 Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp delete mode 100644 Marlin/src/lcd/e3v2/creality/rotary_encoder.h delete mode 100644 Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp delete mode 100644 Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h diff --git a/Marlin/src/MarlinCore.cpp b/Marlin/src/MarlinCore.cpp index 07a9d0186f..96f6a66b0b 100644 --- a/Marlin/src/MarlinCore.cpp +++ b/Marlin/src/MarlinCore.cpp @@ -74,15 +74,15 @@ #include #endif -#if ENABLED(DWIN_CREALITY_LCD) - #include "lcd/e3v2/creality/dwin.h" - #include "lcd/e3v2/creality/rotary_encoder.h" -#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED) - #include "lcd/e3v2/enhanced/dwin.h" - #include "lcd/e3v2/enhanced/rotary_encoder.h" -#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) - #include "lcd/e3v2/jyersui/dwin.h" - #include "lcd/e3v2/jyersui/rotary_encoder.h" +#if HAS_DWIN_E3V2 + #include "lcd/e3v2/common/encoder.h" + #if ENABLED(DWIN_CREALITY_LCD) + #include "lcd/e3v2/creality/dwin.h" + #elif ENABLED(DWIN_CREALITY_LCD_ENHANCED) + #include "lcd/e3v2/enhanced/dwin.h" + #elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) + #include "lcd/e3v2/jyersui/dwin.h" + #endif #endif #if ENABLED(EXTENSIBLE_UI) diff --git a/Marlin/src/inc/Conditionals_post.h b/Marlin/src/inc/Conditionals_post.h index 5b7526b74b..5c1aa5321f 100644 --- a/Marlin/src/inc/Conditionals_post.h +++ b/Marlin/src/inc/Conditionals_post.h @@ -421,8 +421,9 @@ #endif #endif -#if EITHER(DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI) +#if EITHER(HAS_DWIN_E3V2, IS_DWIN_MARLINUI) #define HAS_LCD_BRIGHTNESS 1 + #define MAX_LCD_BRIGHTNESS 31 #endif /** diff --git a/Marlin/src/lcd/e3v2/common/dwin_api.cpp b/Marlin/src/lcd/e3v2/common/dwin_api.cpp new file mode 100644 index 0000000000..480b98d3fd --- /dev/null +++ b/Marlin/src/lcd/e3v2/common/dwin_api.cpp @@ -0,0 +1,429 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#include "../../../inc/MarlinConfigPre.h" + +#if EITHER(HAS_DWIN_E3V2, IS_DWIN_MARLINUI) + +#include "dwin_api.h" +#include "dwin_set.h" + +#include "../../../inc/MarlinConfig.h" + +#include // for memset + +uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA }; +uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; +uint8_t databuf[26] = { 0 }; + +// Send the data in the buffer plus the packet tail +void DWIN_Send(size_t &i) { + ++i; + LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); } + LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); } +} + +/*-------------------------------------- System variable function --------------------------------------*/ + +// Handshake (1: Success, 0: Fail) +bool DWIN_Handshake() { + static int recnum = 0; + #ifndef LCD_BAUDRATE + #define LCD_BAUDRATE 115200 + #endif + LCD_SERIAL.begin(LCD_BAUDRATE); + const millis_t serial_connect_timeout = millis() + 1000UL; + while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ } + + size_t i = 0; + DWIN_Byte(i, 0x00); + DWIN_Send(i); + + while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) { + databuf[recnum] = LCD_SERIAL.read(); + // ignore the invalid data + if (databuf[0] != FHONE) { // prevent the program from running. + if (recnum > 0) { + recnum = 0; + ZERO(databuf); + } + continue; + } + delay(10); + recnum++; + } + + return ( recnum >= 3 + && databuf[0] == FHONE + && databuf[1] == '\0' + && databuf[2] == 'O' + && databuf[3] == 'K' ); +} + +// Set the backlight brightness +// brightness: (0x00-0x1F) +void DWIN_LCD_Brightness(const uint8_t brightness) { + size_t i = 0; + DWIN_Byte(i, 0x30); + DWIN_Byte(i, _MAX(brightness, 0x1F)); + DWIN_Send(i); +} + +// Set screen display direction +// dir: 0=0°, 1=90°, 2=180°, 3=270° +void DWIN_Frame_SetDir(uint8_t dir) { + size_t i = 0; + DWIN_Byte(i, 0x34); + DWIN_Byte(i, 0x5A); + DWIN_Byte(i, 0xA5); + DWIN_Byte(i, dir); + DWIN_Send(i); +} + +// Update display +void DWIN_UpdateLCD() { + size_t i = 0; + DWIN_Byte(i, 0x3D); + DWIN_Send(i); +} + +/*---------------------------------------- Drawing functions ----------------------------------------*/ + +// Clear screen +// color: Clear screen color +void DWIN_Frame_Clear(const uint16_t color) { + size_t i = 0; + DWIN_Byte(i, 0x01); + DWIN_Word(i, color); + DWIN_Send(i); +} + +// Draw a point +// color: point color +// width: point width 0x01-0x0F +// height: point height 0x01-0x0F +// x,y: upper left point +void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) { + size_t i = 0; + DWIN_Byte(i, 0x02); + DWIN_Word(i, color); + DWIN_Byte(i, width); + DWIN_Byte(i, height); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Send(i); +} + +// Draw a line +// color: Line segment color +// xStart/yStart: Start point +// xEnd/yEnd: End point +void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { + size_t i = 0; + DWIN_Byte(i, 0x03); + DWIN_Word(i, color); + DWIN_Word(i, xStart); + DWIN_Word(i, yStart); + DWIN_Word(i, xEnd); + DWIN_Word(i, yEnd); + DWIN_Send(i); +} + +// Draw a rectangle +// mode: 0=frame, 1=fill, 2=XOR fill +// color: Rectangle color +// xStart/yStart: upper left point +// xEnd/yEnd: lower right point +void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { + size_t i = 0; + DWIN_Byte(i, 0x05); + DWIN_Byte(i, mode); + DWIN_Word(i, color); + DWIN_Word(i, xStart); + DWIN_Word(i, yStart); + DWIN_Word(i, xEnd); + DWIN_Word(i, yEnd); + DWIN_Send(i); +} + +// Move a screen area +// mode: 0, circle shift; 1, translation +// dir: 0=left, 1=right, 2=up, 3=down +// dis: Distance +// color: Fill color +// xStart/yStart: upper left point +// xEnd/yEnd: bottom right point +void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, + uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { + size_t i = 0; + DWIN_Byte(i, 0x09); + DWIN_Byte(i, (mode << 7) | dir); + DWIN_Word(i, dis); + DWIN_Word(i, color); + DWIN_Word(i, xStart); + DWIN_Word(i, yStart); + DWIN_Word(i, xEnd); + DWIN_Word(i, yEnd); + DWIN_Send(i); +} + +/*---------------------------------------- Text related functions ----------------------------------------*/ + +// Draw a string +// widthAdjust: true=self-adjust character width; false=no adjustment +// bShow: true=display background color; false=don't display background color +// size: Font size +// color: Character color +// bColor: Background color +// x/y: Upper-left coordinate of the string +// *string: The string +// rlimit: To limit the drawn string length +void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) { + constexpr uint8_t widthAdjust = 0; + size_t i = 0; + DWIN_Byte(i, 0x11); + // Bit 7: widthAdjust + // Bit 6: bShow + // Bit 5-4: Unused (0) + // Bit 3-0: size + DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); + DWIN_Word(i, color); + DWIN_Word(i, bColor); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Text(i, string, rlimit); + DWIN_Send(i); +} + +// Draw a positive integer +// bShow: true=display background color; false=don't display background color +// zeroFill: true=zero fill; false=no zero fill +// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space +// size: Font size +// color: Character color +// bColor: Background color +// iNum: Number of digits +// x/y: Upper-left coordinate +// value: Integer value +void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value) { + size_t i = 0; + DWIN_Byte(i, 0x14); + // Bit 7: bshow + // Bit 6: 1 = signed; 0 = unsigned number; + // Bit 5: zeroFill + // Bit 4: zeroMode + // Bit 3-0: size + DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); + DWIN_Word(i, color); + DWIN_Word(i, bColor); + DWIN_Byte(i, iNum); + DWIN_Byte(i, 0); // fNum + DWIN_Word(i, x); + DWIN_Word(i, y); + #if 0 + for (char count = 0; count < 8; count++) { + DWIN_Byte(i, value); + value >>= 8; + if (!(value & 0xFF)) break; + } + #else + // Write a big-endian 64 bit integer + const size_t p = i + 1; + for (char count = 8; count--;) { // 7..0 + ++i; + DWIN_SendBuf[p + count] = value; + value >>= 8; + } + #endif + + DWIN_Send(i); +} + +// Draw a floating point number +// bShow: true=display background color; false=don't display background color +// zeroFill: true=zero fill; false=no zero fill +// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space +// size: Font size +// color: Character color +// bColor: Background color +// iNum: Number of whole digits +// fNum: Number of decimal digits +// x/y: Upper-left point +// value: Float value +void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) { + //uint8_t *fvalue = (uint8_t*)&value; + size_t i = 0; + DWIN_Byte(i, 0x14); + DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); + DWIN_Word(i, color); + DWIN_Word(i, bColor); + DWIN_Byte(i, iNum); + DWIN_Byte(i, fNum); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Long(i, value); + /* + DWIN_Byte(i, fvalue[3]); + DWIN_Byte(i, fvalue[2]); + DWIN_Byte(i, fvalue[1]); + DWIN_Byte(i, fvalue[0]); + */ + DWIN_Send(i); +} + +// Draw a floating point number +// value: positive unscaled float value +void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + const int32_t val = round(value * POW(10, fNum)); + DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val); +} + +/*---------------------------------------- Picture related functions ----------------------------------------*/ + +// Draw JPG and cached in #0 virtual display area +// id: Picture ID +void DWIN_JPG_ShowAndCache(const uint8_t id) { + size_t i = 0; + DWIN_Word(i, 0x2200); + DWIN_Byte(i, id); + DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C +} + +// Draw an Icon +// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black +// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration +// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) +// libID: Icon library ID +// picID: Icon ID +// x/y: Upper-left point +void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { + NOMORE(x, DWIN_WIDTH - 1); + NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl + size_t i = 0; + DWIN_Byte(i, 0x23); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | libID); + DWIN_Byte(i, picID); + DWIN_Send(i); +} + +// Draw an Icon from SRAM +// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black +// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration +// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) +// x/y: Upper-left point +// addr: SRAM address +void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr) { + NOMORE(x, DWIN_WIDTH - 1); + NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl + size_t i = 0; + DWIN_Byte(i, 0x24); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | 0x00); + DWIN_Word(i, addr); + DWIN_Send(i); +} + +// Unzip the JPG picture to a virtual display area +// n: Cache index +// id: Picture ID +void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { + size_t i = 0; + DWIN_Byte(i, 0x25); + DWIN_Byte(i, n); + DWIN_Byte(i, id); + DWIN_Send(i); +} + +// Animate a series of icons +// animID: Animation ID; 0x00-0x0F +// animate: true on; false off; +// libID: Icon library ID +// picIDs: Icon starting ID +// picIDe: Icon ending ID +// x/y: Upper-left point +// interval: Display time interval, unit 10mS +void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { + NOMORE(x, DWIN_WIDTH - 1); + NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl + size_t i = 0; + DWIN_Byte(i, 0x28); + DWIN_Word(i, x); + DWIN_Word(i, y); + // Bit 7: animation on or off + // Bit 6: start from begin or end + // Bit 5-4: unused (0) + // Bit 3-0: animID + DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); + DWIN_Byte(i, libID); + DWIN_Byte(i, picIDs); + DWIN_Byte(i, picIDe); + DWIN_Byte(i, interval); + DWIN_Send(i); +} + +// Animation Control +// state: 16 bits, each bit is the state of an animation id +void DWIN_ICON_AnimationControl(uint16_t state) { + size_t i = 0; + DWIN_Byte(i, 0x29); + DWIN_Word(i, state); + DWIN_Send(i); +} + +/*---------------------------------------- Memory functions ----------------------------------------*/ +// The LCD has an additional 32KB SRAM and 16KB Flash +// Data can be written to the SRAM and saved to one of the jpeg page files + +// Write Data Memory +// command 0x31 +// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash +// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash +// Data: data +// +// Flash writing returns 0xA5 0x4F 0x4B + +// Read Data Memory +// command 0x32 +// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash +// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash +// Length: leangth of data to read; 0x01-0xF0 +// +// Response: +// Type, Address, Length, Data + +// Write Picture Memory +// Write the contents of the 32KB SRAM data memory into the designated image memory space +// Issued: 0x5A, 0xA5, PIC_ID +// Response: 0xA5 0x4F 0x4B +// +// command 0x33 +// 0x5A, 0xA5 +// PicId: Picture Memory location, 0x00-0x0F +// +// Flash writing returns 0xA5 0x4F 0x4B + +#endif // HAS_DWIN_E3V2 || IS_DWIN_MARLINUI diff --git a/Marlin/src/lcd/e3v2/common/dwin_api.h b/Marlin/src/lcd/e3v2/common/dwin_api.h new file mode 100644 index 0000000000..dd9560a60f --- /dev/null +++ b/Marlin/src/lcd/e3v2/common/dwin_api.h @@ -0,0 +1,265 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +#include +#include + +#include "../../../HAL/shared/Marduino.h" + +#ifndef DWIN_WIDTH + #define DWIN_WIDTH 272 +#endif +#ifndef DWIN_HEIGHT + #define DWIN_HEIGHT 480 +#endif + +#define RECEIVED_NO_DATA 0x00 +#define RECEIVED_SHAKE_HAND_ACK 0x01 + +#define FHONE 0xAA + +#define DWIN_SCROLL_UP 2 +#define DWIN_SCROLL_DOWN 3 + +// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail. +// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters. +extern uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2]; +extern uint8_t DWIN_BufTail[4]; +extern uint8_t databuf[26]; + +inline void DWIN_Byte(size_t &i, const uint16_t bval) { + DWIN_SendBuf[++i] = bval; +} + +inline void DWIN_Word(size_t &i, const uint16_t wval) { + DWIN_SendBuf[++i] = wval >> 8; + DWIN_SendBuf[++i] = wval & 0xFF; +} + +inline void DWIN_Long(size_t &i, const uint32_t lval) { + DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; + DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; + DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; + DWIN_SendBuf[++i] = lval & 0xFF; +} + +// Send the data in the buffer plus the packet tail +void DWIN_Send(size_t &i); + +inline void DWIN_Text(size_t &i, const char * const string, uint16_t rlimit=0xFFFF) { + if (!string) return; + const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit)); + if (len == 0) return; + memcpy(&DWIN_SendBuf[i+1], string, len); + i += len; +} + +inline void DWIN_Text(size_t &i, const __FlashStringHelper * string, uint16_t rlimit=0xFFFF) { + if (!string) return; + const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast to PGM_P (const char*) measure with strlen_P. + if (len == 0) return; + memcpy_P(&DWIN_SendBuf[i+1], string, len); + i += len; +} + +/*-------------------------------------- System variable function --------------------------------------*/ + +// Handshake (1: Success, 0: Fail) +bool DWIN_Handshake(); + +// DWIN startup +void DWIN_Startup(); + +// Set the backlight brightness +// brightness: (0x00-0xFF) +void DWIN_LCD_Brightness(const uint8_t brightness); + +// Set screen display direction +// dir: 0=0°, 1=90°, 2=180°, 3=270° +void DWIN_Frame_SetDir(uint8_t dir); + +// Update display +void DWIN_UpdateLCD(); + +/*---------------------------------------- Drawing functions ----------------------------------------*/ + +// Clear screen +// color: Clear screen color +void DWIN_Frame_Clear(const uint16_t color); + +// Draw a point +// color: point color +// width: point width 0x01-0x0F +// height: point height 0x01-0x0F +// x,y: upper left point +void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y); + +// Draw a line +// color: Line segment color +// xStart/yStart: Start point +// xEnd/yEnd: End point +void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); + +// Draw a Horizontal line +// color: Line segment color +// xStart/yStart: Start point +// xLength: Line Length +inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) { + DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart); +} + +// Draw a Vertical line +// color: Line segment color +// xStart/yStart: Start point +// yLength: Line Length +inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) { + DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1); +} + +// Draw a rectangle +// mode: 0=frame, 1=fill, 2=XOR fill +// color: Rectangle color +// xStart/yStart: upper left point +// xEnd/yEnd: lower right point +void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); + +// Draw a box +// mode: 0=frame, 1=fill, 2=XOR fill +// color: Rectangle color +// xStart/yStart: upper left point +// xSize/ySize: box size +inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) { + DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1); +} + +// Move a screen area +// mode: 0, circle shift; 1, translation +// dir: 0=left, 1=right, 2=up, 3=down +// dis: Distance +// color: Fill color +// xStart/yStart: upper left point +// xEnd/yEnd: bottom right point +void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, + uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); + + +/*---------------------------------------- Text related functions ----------------------------------------*/ + +// Draw a string +// bShow: true=display background color; false=don't display background color +// size: Font size +// color: Character color +// bColor: Background color +// x/y: Upper-left coordinate of the string +// *string: The string +// rlimit: For draw less chars than string length use rlimit +void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit=0xFFFF); + +inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { + // Note that this won't work on AVR, only 32-bit systems! + DWIN_Draw_String(bShow, size, color, bColor, x, y, reinterpret_cast(title)); +} + +// Draw a positive integer +// bShow: true=display background color; false=don't display background color +// zeroFill: true=zero fill; false=no zero fill +// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space +// size: Font size +// color: Character color +// bColor: Background color +// iNum: Number of digits +// x/y: Upper-left coordinate +// value: Integer value +void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value); + +// Draw a floating point number +// bShow: true=display background color; false=don't display background color +// zeroFill: true=zero fill; false=no zero fill +// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space +// size: Font size +// color: Character color +// bColor: Background color +// iNum: Number of whole digits +// fNum: Number of decimal digits +// x/y: Upper-left point +// value: Float value +void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value); + +// Draw a floating point number +// value: positive unscaled float value +void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, + uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value); + +/*---------------------------------------- Picture related functions ----------------------------------------*/ + +// Draw JPG and cached in #0 virtual display area +// id: Picture ID +void DWIN_JPG_ShowAndCache(const uint8_t id); + +// Draw an Icon +// libID: Icon library ID +// picID: Icon ID +// x/y: Upper-left point +void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); + +// Draw an Icon +// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black +// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration +// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) +// libID: Icon library ID +// picID: Icon ID +// x/y: Upper-left point +void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); + +// Draw an Icon from SRAM +// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black +// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration +// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) +// x/y: Upper-left point +// addr: SRAM address +void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr); + +// Unzip the JPG picture to a virtual display area +// n: Cache index +// id: Picture ID +void DWIN_JPG_CacheToN(uint8_t n, uint8_t id); + +// Unzip the JPG picture to virtual display area #1 +// id: Picture ID +inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } + +// Animate a series of icons +// animID: Animation ID up to 16 +// animate: animation on or off +// libID: Icon library ID +// picIDs: Icon starting ID +// picIDe: Icon ending ID +// x/y: Upper-left point +// interval: Display time interval, unit 10mS +void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); + +// Animation Control +// state: 16 bits, each bit is the state of an animation id +void DWIN_ICON_AnimationControl(uint16_t state); diff --git a/Marlin/src/lcd/e3v2/common/dwin_color.h b/Marlin/src/lcd/e3v2/common/dwin_color.h new file mode 100644 index 0000000000..d327f21a93 --- /dev/null +++ b/Marlin/src/lcd/e3v2/common/dwin_color.h @@ -0,0 +1,44 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +// Extended and default UI Colors +#define RGB(R,G,B) (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63 +#define GetRColor(color) ((color >> 11) & 0x1F) +#define GetGColor(color) ((color >> 5) & 0x3F) +#define GetBColor(color) ((color >> 0) & 0x1F) + +#define Color_White 0xFFFF +#define Color_Yellow RGB(0x1F,0x3F,0x00) +#define Color_Red RGB(0x1F,0x00,0x00) +#define Color_Error_Red 0xB000 // Error! +#define Color_Bg_Red 0xF00F // Red background color +#define Color_Bg_Window 0x31E8 // Popup background color +#define Color_Bg_Blue 0x1125 // Dark blue background color +#define Color_Bg_Black 0x0841 // Black background color +#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents +#define Popup_Text_Color 0xD6BA // Popup font background color +#define Line_Color 0x3A6A // Split line color +#define Rectangle_Color 0xEE2F // Blue square cursor color +#define Percent_Color 0xFE29 // Percentage color +#define BarFill_Color 0x10E4 // Fill color of progress bar +#define Select_Color 0x33BB // Selected color diff --git a/Marlin/src/lcd/e3v2/common/dwin_font.h b/Marlin/src/lcd/e3v2/common/dwin_font.h new file mode 100644 index 0000000000..5a4b1a61cf --- /dev/null +++ b/Marlin/src/lcd/e3v2/common/dwin_font.h @@ -0,0 +1,38 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +/** + * 3-.0:The font size, 0x00-0x09, corresponds to the font size below: + * 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28 + * 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64 + */ +#define font6x12 0x00 +#define font8x16 0x01 +#define font10x20 0x02 +#define font12x24 0x03 +#define font14x28 0x04 +#define font16x32 0x05 +#define font20x40 0x06 +#define font24x48 0x07 +#define font28x56 0x08 +#define font32x64 0x09 diff --git a/Marlin/src/lcd/e3v2/common/dwin_set.h b/Marlin/src/lcd/e3v2/common/dwin_set.h new file mode 100644 index 0000000000..4fedd7a584 --- /dev/null +++ b/Marlin/src/lcd/e3v2/common/dwin_set.h @@ -0,0 +1,138 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +// Picture ID +#define Language_English 1 +#define Language_Chinese 2 + +#define ICON 7 // Icon set file 7.ICO + +#define ICON_LOGO 0 +#define ICON_Print_0 1 +#define ICON_Print_1 2 +#define ICON_Prepare_0 3 +#define ICON_Prepare_1 4 +#define ICON_Control_0 5 +#define ICON_Control_1 6 +#define ICON_Leveling_0 7 +#define ICON_Leveling_1 8 +#define ICON_HotendTemp 9 +#define ICON_BedTemp 10 +#define ICON_Speed 11 +#define ICON_Zoffset 12 +#define ICON_Back 13 +#define ICON_File 14 +#define ICON_PrintTime 15 +#define ICON_RemainTime 16 +#define ICON_Setup_0 17 +#define ICON_Setup_1 18 +#define ICON_Pause_0 19 +#define ICON_Pause_1 20 +#define ICON_Continue_0 21 +#define ICON_Continue_1 22 +#define ICON_Stop_0 23 +#define ICON_Stop_1 24 +#define ICON_Bar 25 +#define ICON_More 26 + +#define ICON_Axis 27 +#define ICON_CloseMotor 28 +#define ICON_Homing 29 +#define ICON_SetHome 30 +#define ICON_PLAPreheat 31 +#define ICON_ABSPreheat 32 +#define ICON_Cool 33 +#define ICON_Language 34 + +#define ICON_MoveX 35 +#define ICON_MoveY 36 +#define ICON_MoveZ 37 +#define ICON_Extruder 38 + +#define ICON_Temperature 40 +#define ICON_Motion 41 +#define ICON_WriteEEPROM 42 +#define ICON_ReadEEPROM 43 +#define ICON_ResumeEEPROM 44 +#define ICON_Info 45 + +#define ICON_SetEndTemp 46 +#define ICON_SetBedTemp 47 +#define ICON_FanSpeed 48 +#define ICON_SetPLAPreheat 49 +#define ICON_SetABSPreheat 50 + +#define ICON_MaxSpeed 51 +#define ICON_MaxAccelerated 52 +#define ICON_MaxJerk 53 +#define ICON_Step 54 +#define ICON_PrintSize 55 +#define ICON_Version 56 +#define ICON_Contact 57 +#define ICON_StockConfiguration 58 +#define ICON_MaxSpeedX 59 +#define ICON_MaxSpeedY 60 +#define ICON_MaxSpeedZ 61 +#define ICON_MaxSpeedE 62 +#define ICON_MaxAccX 63 +#define ICON_MaxAccY 64 +#define ICON_MaxAccZ 65 +#define ICON_MaxAccE 66 +#define ICON_MaxSpeedJerkX 67 +#define ICON_MaxSpeedJerkY 68 +#define ICON_MaxSpeedJerkZ 69 +#define ICON_MaxSpeedJerkE 70 +#define ICON_StepX 71 +#define ICON_StepY 72 +#define ICON_StepZ 73 +#define ICON_StepE 74 +#define ICON_Setspeed 75 +#define ICON_SetZOffset 76 +#define ICON_Rectangle 77 +#define ICON_BLTouch 78 +#define ICON_TempTooLow 79 +#define ICON_AutoLeveling 80 +#define ICON_TempTooHigh 81 +#define ICON_NoTips_C 82 +#define ICON_NoTips_E 83 +#define ICON_Continue_C 84 +#define ICON_Continue_E 85 +#define ICON_Cancel_C 86 +#define ICON_Cancel_E 87 +#define ICON_Confirm_C 88 +#define ICON_Confirm_E 89 +#define ICON_Info_0 90 +#define ICON_Info_1 91 + +#define ICON_Folder ICON_More +#define ICON_AdvSet ICON_Language +#define ICON_HomeOffset ICON_AdvSet +#define ICON_HomeOffsetX ICON_StepX +#define ICON_HomeOffsetY ICON_StepY +#define ICON_HomeOffsetZ ICON_StepZ +#define ICON_ProbeOffset ICON_AdvSet +#define ICON_ProbeOffsetX ICON_StepX +#define ICON_ProbeOffsetY ICON_StepY +#define ICON_ProbeOffsetZ ICON_StepZ +#define ICON_PIDNozzle ICON_SetEndTemp +#define ICON_PIDbed ICON_SetBedTemp diff --git a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/common/encoder.cpp similarity index 91% rename from Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp rename to Marlin/src/lcd/e3v2/common/encoder.cpp index 23494aa693..edfaf60aae 100644 --- a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.cpp +++ b/Marlin/src/lcd/e3v2/common/encoder.cpp @@ -21,15 +21,15 @@ */ /***************************************************************************** - * @file lcd/e3v2/jyersui/rotary_encoder.cpp + * @file lcd/e3v2/common/encoder.cpp * @brief Rotary encoder functions *****************************************************************************/ #include "../../../inc/MarlinConfigPre.h" -#if ENABLED(DWIN_CREALITY_LCD_JYERSUI) +#if HAS_DWIN_E3V2 -#include "rotary_encoder.h" +#include "encoder.h" #include "../../buttons.h" #include "../../../MarlinCore.h" @@ -38,7 +38,6 @@ #if HAS_BUZZER #include "../../../libs/buzzer.h" - #include "dwin.h" #endif #include @@ -49,10 +48,10 @@ ENCODER_Rate EncoderRate; -// Buzzer +// TODO: Replace with ui.quick_feedback void Encoder_tick() { #if PIN_EXISTS(BEEPER) - if (CrealityDWIN.eeprom_settings.beeperenable) { + if (ui.buzzer_enabled) { WRITE(BEEPER_PIN, HIGH); delay(10); WRITE(BEEPER_PIN, LOW); @@ -72,18 +71,18 @@ void Encoder_Configuration() { SET_INPUT_PULLUP(BTN_ENC); #endif #if PIN_EXISTS(BEEPER) - SET_OUTPUT(BEEPER_PIN); + SET_OUTPUT(BEEPER_PIN); // TODO: Use buzzer.h which already inits this #endif } // Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze() { +EncoderState Encoder_ReceiveAnalyze() { const millis_t now = millis(); static uint8_t lastEncoderBits; uint8_t newbutton = 0; static signed char temp_diff = 0; - ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO; + EncoderState temp_diffState = ENCODER_DIFF_NO; if (BUTTON_PRESSED(EN1)) newbutton |= EN_A; if (BUTTON_PRESSED(EN2)) newbutton |= EN_B; if (BUTTON_PRESSED(ENC)) { @@ -94,8 +93,10 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() { #if PIN_EXISTS(LCD_LED) //LED_Action(); #endif - if (ui.backlight) return ENCODER_DIFF_ENTER; - ui.refresh_brightness(); + if (!ui.backlight) ui.refresh_brightness(); + const bool was_waiting = wait_for_user; + wait_for_user = false; + return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER; } else return ENCODER_DIFF_NO; } @@ -122,13 +123,8 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() { } if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) { - #if ENABLED(REVERSE_ENCODER_DIRECTION) - if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CCW; - else temp_diffState = ENCODER_DIFF_CW; - #else - if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW; - else temp_diffState = ENCODER_DIFF_CCW; - #endif + if (temp_diff > 0) temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CCW, ENCODER_DIFF_CW); + else temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CW, ENCODER_DIFF_CCW); #if ENABLED(ENCODER_RATE_MULTIPLIER) @@ -260,4 +256,4 @@ ENCODER_DiffState Encoder_ReceiveAnalyze() { #endif // LCD_LED -#endif // DWIN_CREALITY_LCD_JYERSUI +#endif // HAS_DWIN_E3V2 diff --git a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h b/Marlin/src/lcd/e3v2/common/encoder.h similarity index 95% rename from Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h rename to Marlin/src/lcd/e3v2/common/encoder.h index 0febe6bd35..e5d9645ed4 100644 --- a/Marlin/src/lcd/e3v2/jyersui/rotary_encoder.h +++ b/Marlin/src/lcd/e3v2/common/encoder.h @@ -22,7 +22,7 @@ #pragma once /***************************************************************************** - * @file lcd/e3v2/jyersui/rotary_encoder.h + * @file lcd/e3v2/common/encoder.h * @brief Rotary encoder functions ****************************************************************************/ @@ -43,13 +43,13 @@ typedef enum { ENCODER_DIFF_CW = 1, // clockwise rotation ENCODER_DIFF_CCW = 2, // counterclockwise rotation ENCODER_DIFF_ENTER = 3 // click -} ENCODER_DiffState; +} EncoderState; // Encoder initialization void Encoder_Configuration(); // Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze(); +EncoderState Encoder_ReceiveAnalyze(); /*********************** Encoder LED ***********************/ diff --git a/Marlin/src/lcd/e3v2/creality/dwin.cpp b/Marlin/src/lcd/e3v2/creality/dwin.cpp index 5593147b7a..05aa9f0ec3 100644 --- a/Marlin/src/lcd/e3v2/creality/dwin.cpp +++ b/Marlin/src/lcd/e3v2/creality/dwin.cpp @@ -138,7 +138,7 @@ constexpr uint16_t MROWS = TROWS - 1, // Last Row Index // Value Init HMI_value_t HMI_ValueStruct; -HMI_Flag_t HMI_flag{0}; +HMI_flag_t HMI_flag{0}; millis_t dwin_heat_time = 0; @@ -470,7 +470,7 @@ void Draw_Back_First(const bool is_sel=true) { } template -inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, T &valref) { +inline bool Apply_Encoder(const EncoderState &encoder_diffState, T &valref) { if (encoder_diffState == ENCODER_DIFF_CW) valref += EncoderRate.encoderMoveValue; else if (encoder_diffState == ENCODER_DIFF_CCW) @@ -593,7 +593,7 @@ void DWIN_Draw_Label(const uint8_t row, const __FlashStringHelper *title) { DWIN_Draw_Label(row, (char*)title); } -void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { +void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) { DWIN_Draw_String(true, size, Color_White, bColor, x - 8, y, value < 0 ? F("-") : F(" ")); DWIN_Draw_FloatValue(true, true, 0, size, Color_White, bColor, iNum, fNum, x, y, value < 0 ? -value : value); } @@ -607,7 +607,7 @@ void Draw_Edit_Integer4(const uint8_t row, const uint16_t value, const bool acti } void Draw_Edit_Float3(const uint8_t row, const uint16_t value, const bool active=false) { - DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, active ? Select_Color : Color_Bg_Black, 3, UNITFDIGITS, 220 - UNITFDIGITS * 8, EBASE(row), value); + DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, active ? Select_Color : Color_Bg_Black, 3, UNITFDIGITS, 220 - UNITFDIGITS * 8, EBASE(row), (int32_t)value); } void Draw_Edit_Signed_Float2(const uint8_t row, const float value, const bool active=false) { @@ -1292,11 +1292,11 @@ void Goto_MainMenu() { TERN(HAS_ONESTEP_LEVELING, ICON_Leveling, ICON_StartInfo)(); } -inline ENCODER_DiffState get_encoder_state() { +inline EncoderState get_encoder_state() { static millis_t Encoder_ms = 0; const millis_t ms = millis(); if (PENDING(ms, Encoder_ms)) return ENCODER_DIFF_NO; - const ENCODER_DiffState state = Encoder_ReceiveAnalyze(); + const EncoderState state = Encoder_ReceiveAnalyze(); if (state != ENCODER_DIFF_NO) Encoder_ms = ms + ENCODER_WAIT_MS; return state; } @@ -1317,7 +1317,7 @@ void HMI_Move_Done(const AxisEnum axis) { } void HMI_Move_X() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_X_scaled)) { Draw_Edit_Float3(1, HMI_ValueStruct.Move_X_scaled); @@ -1331,7 +1331,7 @@ void HMI_Move_X() { } void HMI_Move_Y() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_Y_scaled)) { Draw_Edit_Float3(2, HMI_ValueStruct.Move_Y_scaled); @@ -1345,7 +1345,7 @@ void HMI_Move_Y() { } void HMI_Move_Z() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_Z_scaled)) { Draw_Edit_Float3(3, HMI_ValueStruct.Move_Z_scaled); @@ -1362,7 +1362,7 @@ void HMI_Move_Z() { void HMI_Move_E() { static float last_E_scaled = 0; - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Move_E_scaled)) { last_E_scaled = HMI_ValueStruct.Move_E_scaled; @@ -1383,7 +1383,7 @@ void HMI_Move_Z() { bool printer_busy() { return planner.movesplanned() || printingIsActive(); } void HMI_Zoffset() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; uint8_t zoff_line; switch (HMI_ValueStruct.show_mode) { @@ -1416,7 +1416,7 @@ void HMI_Move_Z() { #if HAS_HOTEND void HMI_ETemp() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; uint8_t temp_line; switch (HMI_ValueStruct.show_mode) { @@ -1458,7 +1458,7 @@ void HMI_Move_Z() { #if HAS_HEATED_BED void HMI_BedTemp() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; uint8_t bed_line; switch (HMI_ValueStruct.show_mode) { @@ -1500,7 +1500,7 @@ void HMI_Move_Z() { #if HAS_PREHEAT && HAS_FAN void HMI_FanSpeed() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; uint8_t fan_line; switch (HMI_ValueStruct.show_mode) { @@ -1541,7 +1541,7 @@ void HMI_Move_Z() { #endif // HAS_PREHEAT && HAS_FAN void HMI_PrintSpeed() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.print_speed)) { checkkey = Tune; @@ -1559,7 +1559,7 @@ void HMI_PrintSpeed() { #define LAST_AXIS TERN(HAS_HOTEND, E_AXIS, Z_AXIS) void HMI_MaxFeedspeedXYZE() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Feedspeed)) { checkkey = MaxSpeed; @@ -1578,7 +1578,7 @@ void HMI_MaxFeedspeedXYZE() { } void HMI_MaxAccelerationXYZE() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Acceleration)) { checkkey = MaxAcceleration; @@ -1599,7 +1599,7 @@ void HMI_MaxAccelerationXYZE() { #if HAS_CLASSIC_JERK void HMI_MaxJerkXYZE() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Jerk_scaled)) { checkkey = MaxJerk; @@ -1620,7 +1620,7 @@ void HMI_MaxAccelerationXYZE() { #endif // HAS_CLASSIC_JERK void HMI_StepXYZE() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, HMI_ValueStruct.Max_Step_scaled)) { checkkey = Step; @@ -1816,8 +1816,6 @@ void HMI_SDCardInit() { card.cdroot(); } void MarlinUI::refresh() { /* Nothing to see here */ } -#define ICON_Folder ICON_More - #if ENABLED(SCROLL_LONG_FILENAMES) char shift_name[LONG_FILENAME_LENGTH + 1]; @@ -2077,7 +2075,7 @@ void Draw_Print_File_Menu() { // Main Process void HMI_MainMenu() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) { @@ -2137,7 +2135,7 @@ void HMI_MainMenu() { // Select (and Print) File void HMI_SelectFile() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); const uint16_t hasUpDir = !card.flag.workDirIsRoot; @@ -2257,7 +2255,7 @@ void HMI_SelectFile() { // Printing void HMI_Printing() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (HMI_flag.done_confirm_flag) { @@ -2335,7 +2333,7 @@ void HMI_Printing() { // Pause and Stop window void HMI_PauseOrStop() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) @@ -2417,7 +2415,7 @@ void Item_Adv_HomeOffsets(const uint8_t row) { Item_AreaCopy(1, 76, 102, 87, row); // "Set Home Offsets" #endif } - Draw_Menu_Line(row, ICON_HomeOff); + Draw_Menu_Line(row, ICON_HomeOffset); Draw_More_Icon(row); } @@ -2434,7 +2432,7 @@ void Item_Adv_HomeOffsets(const uint8_t row) { say_probe_offs_en(row); #endif } - Draw_Menu_Line(row, ICON_ProbeOff); + Draw_Menu_Line(row, ICON_ProbeOffset); Draw_More_Icon(row); } @@ -2529,12 +2527,12 @@ void Item_HomeOffs_X(const uint8_t row) { } else { #ifdef USE_STRING_TITLES - Draw_Menu_LineF(row, ICON_HomeOffX, GET_TEXT_F(MSG_HOME_OFFSET_X)); + Draw_Menu_LineF(row, ICON_HomeOffsetX, GET_TEXT_F(MSG_HOME_OFFSET_X)); #else say_home_offs_en(row); say_x_en(75, row); // "Home Offset X" #endif } - Draw_Menu_Line(row, ICON_HomeOff); + Draw_Menu_Line(row, ICON_HomeOffset); Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffX_scaled); } @@ -2544,12 +2542,12 @@ void Item_HomeOffs_Y(const uint8_t row) { } else { #ifdef USE_STRING_TITLES - Draw_Menu_LineF(row, ICON_HomeOffY, GET_TEXT_F(MSG_HOME_OFFSET_Y)); + Draw_Menu_LineF(row, ICON_HomeOffsetY, GET_TEXT_F(MSG_HOME_OFFSET_Y)); #else say_home_offs_en(row); say_y_en(75, row); // "Home Offset X" #endif } - Draw_Menu_Line(row, ICON_HomeOff); + Draw_Menu_Line(row, ICON_HomeOffset); Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffY_scaled); } @@ -2559,12 +2557,12 @@ void Item_HomeOffs_Z(const uint8_t row) { } else { #ifdef USE_STRING_TITLES - Draw_Menu_LineF(row, ICON_HomeOffZ, GET_TEXT_F(MSG_HOME_OFFSET_Z)); + Draw_Menu_LineF(row, ICON_HomeOffsetZ, GET_TEXT_F(MSG_HOME_OFFSET_Z)); #else say_home_offs_en(row); say_z_en(75, row); // "Home Offset Z" #endif } - Draw_Menu_Line(row, ICON_HomeOff); + Draw_Menu_Line(row, ICON_HomeOffset); Draw_Edit_Signed_Float3(row, HMI_ValueStruct.Home_OffZ_scaled); } @@ -2602,8 +2600,8 @@ void Draw_HomeOff_Menu() { DWIN_Frame_TitleCopy(124, 431, 91, 12); // "Probe Offsets" #endif #ifdef USE_STRING_TITLES - Draw_Menu_LineF(1, ICON_ProbeOffX, GET_TEXT_F(MSG_ZPROBE_XOFFSET)); // Probe X Offset - Draw_Menu_LineF(2, ICON_ProbeOffY, GET_TEXT_F(MSG_ZPROBE_YOFFSET)); // Probe Y Offset + Draw_Menu_LineF(1, ICON_ProbeOffsetX, GET_TEXT_F(MSG_ZPROBE_XOFFSET)); // Probe X Offset + Draw_Menu_LineF(2, ICON_ProbeOffsetY, GET_TEXT_F(MSG_ZPROBE_YOFFSET)); // Probe Y Offset #else say_probe_offs_en(1); say_x_en(75, 1); // "Probe Offset X" say_probe_offs_en(2); say_y_en(75, 2); // "Probe Offset Y" @@ -2615,6 +2613,7 @@ void Draw_HomeOff_Menu() { if (select_item.now != CASE_BACK) Draw_Menu_Cursor(select_item.now); } + #endif #include "../../../libs/buzzer.h" @@ -2633,7 +2632,7 @@ void HMI_AudioFeedback(const bool success=true) { // Prepare void HMI_Prepare() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -2847,7 +2846,7 @@ void Draw_Temperature_Menu() { // Control void HMI_Control() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -2932,28 +2931,25 @@ void HMI_Control() { DWIN_UpdateLCD(); } - #if HAS_ONESTEP_LEVELING - // Leveling void HMI_Leveling() { Popup_Window_Leveling(); DWIN_UpdateLCD(); queue.inject_P(PSTR("G28O\nG29")); } - #endif // Axis Move void HMI_AxisMove() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; #if ENABLED(PREVENT_COLD_EXTRUSION) // popup window resume - if (HMI_flag.ETempTooLow_flag) { + if (HMI_flag.cold_flag) { if (encoder_diffState == ENCODER_DIFF_ENTER) { - HMI_flag.ETempTooLow_flag = false; + HMI_flag.cold_flag = false; HMI_ValueStruct.Move_E_scaled = current_position.e * MINUNITMULT; Draw_Move_Menu(); Draw_Edit_Float3(1, HMI_ValueStruct.Move_X_scaled); @@ -3003,7 +2999,7 @@ void HMI_AxisMove() { case 4: // Extruder #if ENABLED(PREVENT_COLD_EXTRUSION) if (thermalManager.tooColdToExtrude(0)) { - HMI_flag.ETempTooLow_flag = true; + HMI_flag.cold_flag = true; Popup_Window_ETempTooLow(); DWIN_UpdateLCD(); return; @@ -3022,7 +3018,7 @@ void HMI_AxisMove() { // TemperatureID void HMI_Temperature() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3449,7 +3445,7 @@ void Draw_Steps_Menu() { // Motion void HMI_Motion() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3497,7 +3493,7 @@ void HMI_Motion() { // Advanced Settings void HMI_AdvSet() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3594,7 +3590,7 @@ void HMI_AdvSet() { // Home Offset void HMI_HomeOff() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3633,7 +3629,7 @@ void HMI_AdvSet() { } void HMI_HomeOffN(const AxisEnum axis, float &posScaled, const_float_t lo, const_float_t hi) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, posScaled)) { @@ -3654,9 +3650,10 @@ void HMI_AdvSet() { #endif // HAS_HOME_OFFSET #if HAS_ONESTEP_LEVELING + // Probe Offset void HMI_ProbeOff() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3689,7 +3686,7 @@ void HMI_AdvSet() { } void HMI_ProbeOffN(float &posScaled, float &offset_ref) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (Apply_Encoder(encoder_diffState, posScaled)) { @@ -3710,7 +3707,7 @@ void HMI_AdvSet() { // Info void HMI_Info() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_ENTER) { #if HAS_ONESTEP_LEVELING @@ -3727,7 +3724,7 @@ void HMI_Info() { // Tune void HMI_Tune() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3813,7 +3810,7 @@ void HMI_Tune() { // PLA Preheat void HMI_PLAPreheatSetting() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3869,7 +3866,7 @@ void HMI_Tune() { // ABS Preheat void HMI_ABSPreheatSetting() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3927,7 +3924,7 @@ void HMI_Tune() { // Max Speed void HMI_MaxSpeed() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3956,7 +3953,7 @@ void HMI_MaxSpeed() { // Max Acceleration void HMI_MaxAcceleration() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -3986,7 +3983,7 @@ void HMI_MaxAcceleration() { #if HAS_CLASSIC_JERK // Max Jerk void HMI_MaxJerk() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -4016,7 +4013,7 @@ void HMI_MaxAcceleration() { // Step void HMI_Step() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu @@ -4172,7 +4169,7 @@ void EachMomentUpdate() { DWIN_UpdateLCD(); while (recovery_flag) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState != ENCODER_DIFF_NO) { if (encoder_diffState == ENCODER_DIFF_ENTER) { recovery_flag = false; diff --git a/Marlin/src/lcd/e3v2/creality/dwin.h b/Marlin/src/lcd/e3v2/creality/dwin.h index 69fe0d6bd6..d4afe46a7d 100644 --- a/Marlin/src/lcd/e3v2/creality/dwin.h +++ b/Marlin/src/lcd/e3v2/creality/dwin.h @@ -26,7 +26,7 @@ */ #include "dwin_lcd.h" -#include "rotary_encoder.h" +#include "../common/encoder.h" #include "../../../libs/BL24CXX.h" #include "../../../inc/MarlinConfigPre.h" @@ -144,24 +144,21 @@ typedef struct { typedef struct { uint8_t language; - bool pause_flag:1; - bool pause_action:1; - bool print_finish:1; + bool pause_flag:1; // printing is paused + bool pause_action:1; // flag a pause action + bool print_finish:1; // print was finished + bool select_flag:1; // Popup button selected + bool home_flag:1; // homing in course + bool heat_flag:1; // 0: heating done 1: during heating bool done_confirm_flag:1; - bool select_flag:1; - bool home_flag:1; - bool heat_flag:1; // 0: heating done 1: during heating #if ENABLED(PREVENT_COLD_EXTRUSION) - bool ETempTooLow_flag:1; - #endif - #if HAS_LEVELING - bool leveling_offset_flag:1; + bool cold_flag:1; #endif AxisEnum feedspeed_axis, acc_axis, jerk_axis, step_axis; -} HMI_Flag_t; +} HMI_flag_t; extern HMI_value_t HMI_ValueStruct; -extern HMI_Flag_t HMI_flag; +extern HMI_flag_t HMI_flag; #if HAS_HOTEND || HAS_HEATED_BED // Popup message window diff --git a/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp index 1ce95bd729..fee22932d2 100644 --- a/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp +++ b/Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp @@ -35,94 +35,13 @@ #include "../../../inc/MarlinConfig.h" #include "dwin_lcd.h" -#include // for memset //#define DEBUG_OUT 1 #include "../../../core/debug_out.h" -// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail. -// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters. -uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA }; -uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; -uint8_t databuf[26] = { 0 }; -uint8_t receivedType; - -int recnum = 0; - -inline void DWIN_Byte(size_t &i, const uint16_t bval) { - DWIN_SendBuf[++i] = bval; -} - -inline void DWIN_Word(size_t &i, const uint16_t wval) { - DWIN_SendBuf[++i] = wval >> 8; - DWIN_SendBuf[++i] = wval & 0xFF; -} - -inline void DWIN_Long(size_t &i, const uint32_t lval) { - DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; - DWIN_SendBuf[++i] = lval & 0xFF; -} - -inline void DWIN_String(size_t &i, char * const string) { - const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string)); - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -inline void DWIN_String(size_t &i, const __FlashStringHelper * string) { - if (!string) return; - const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen. - if (len == 0) return; - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -// Send the data in the buffer and the packet end -inline void DWIN_Send(size_t &i) { - ++i; - LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); } - LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); } -} - /*-------------------------------------- System variable function --------------------------------------*/ -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void) { - #ifndef LCD_BAUDRATE - #define LCD_BAUDRATE 115200 - #endif - LCD_SERIAL.begin(LCD_BAUDRATE); - const millis_t serial_connect_timeout = millis() + 1000UL; - while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ } - - size_t i = 0; - DWIN_Byte(i, 0x00); - DWIN_Send(i); - - while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) { - databuf[recnum] = LCD_SERIAL.read(); - // ignore the invalid data - if (databuf[0] != FHONE) { // prevent the program from running. - if (recnum > 0) { - recnum = 0; - ZERO(databuf); - } - continue; - } - delay(10); - recnum++; - } - - return ( recnum >= 3 - && databuf[0] == FHONE - && databuf[1] == '\0' - && databuf[2] == 'O' - && databuf[3] == 'K' ); -} - -void DWIN_Startup(void) { +void DWIN_Startup() { DEBUG_ECHOPGM("\r\nDWIN handshake "); delay(750); // Delay here or init later in the boot process if (DWIN_Handshake()) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error."); @@ -133,255 +52,14 @@ void DWIN_Startup(void) { DWIN_UpdateLCD(); } -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance) { - size_t i = 0; - DWIN_Byte(i, 0x30); - DWIN_Byte(i, _MAX(luminance, 0x1F)); - DWIN_Send(i); -} - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir) { - size_t i = 0; - DWIN_Byte(i, 0x34); - DWIN_Byte(i, 0x5A); - DWIN_Byte(i, 0xA5); - DWIN_Byte(i, dir); - DWIN_Send(i); -} - -// Update display -void DWIN_UpdateLCD(void) { - size_t i = 0; - DWIN_Byte(i, 0x3D); - DWIN_Send(i); -} - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color) { - size_t i = 0; - DWIN_Byte(i, 0x01); - DWIN_Word(i, color); - DWIN_Send(i); -} - -// Draw a point -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x02); - DWIN_Word(i, color); - DWIN_Byte(i, width); - DWIN_Byte(i, height); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x03); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x05); - DWIN_Byte(i, mode); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x09); - DWIN_Byte(i, (mode << 7) | dir); - DWIN_Word(i, dis); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// widthAdjust: true=self-adjust character width; false=no adjustment -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) { - uint8_t widthAdjust = 0; - size_t i = 0; - DWIN_Byte(i, 0x11); - // Bit 7: widthAdjust - // Bit 6: bShow - // Bit 5-4: Unused (0) - // Bit 3-0: size - DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_String(i, string); - DWIN_Send(i); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) { - size_t i = 0; - DWIN_Byte(i, 0x14); - // Bit 7: bshow - // Bit 6: 1 = signed; 0 = unsigned number; - // Bit 5: zeroFill - // Bit 4: zeroMode - // Bit 3-0: size - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, 0); // fNum - DWIN_Word(i, x); - DWIN_Word(i, y); - #if 0 - for (char count = 0; count < 8; count++) { - DWIN_Byte(i, value); - value >>= 8; - if (!(value & 0xFF)) break; - } - #else - // Write a big-endian 64 bit integer - const size_t p = i + 1; - for (char count = 8; count--;) { // 7..0 - ++i; - DWIN_SendBuf[p + count] = value; - value >>= 8; - } - #endif - - DWIN_Send(i); -} - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { - //uint8_t *fvalue = (uint8_t*)&value; - size_t i = 0; - DWIN_Byte(i, 0x14); - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, fNum); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Long(i, value); - /* - DWIN_Byte(i, fvalue[3]); - DWIN_Byte(i, fvalue[2]); - DWIN_Byte(i, fvalue[1]); - DWIN_Byte(i, fvalue[0]); - */ - DWIN_Send(i); -} - /*---------------------------------------- Picture related functions ----------------------------------------*/ -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id) { - size_t i = 0; - DWIN_Word(i, 0x2200); - DWIN_Byte(i, id); - DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C -} - // Draw an Icon // libID: Icon library ID // picID: Icon ID // x/y: Upper-left point void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x23); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Byte(i, 0x80 | libID); - //DWIN_Byte(i, libID); - DWIN_Byte(i, picID); - DWIN_Send(i); -} - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { - size_t i = 0; - DWIN_Byte(i, 0x25); - DWIN_Byte(i, n); - DWIN_Byte(i, id); - DWIN_Send(i); + DWIN_ICON_Show(true, false, false, libID, picID, x, y); } // Copy area from virtual display area to current screen @@ -389,8 +67,7 @@ void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { +void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { size_t i = 0; DWIN_Byte(i, 0x27); DWIN_Byte(i, 0x80 | cacheID); @@ -403,73 +80,4 @@ void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, DWIN_Send(i); } -// Animate a series of icons -// animID: Animation ID; 0x00-0x0F -// animate: true on; false off; -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x28); - DWIN_Word(i, x); - DWIN_Word(i, y); - // Bit 7: animation on or off - // Bit 6: start from begin or end - // Bit 5-4: unused (0) - // Bit 3-0: animID - DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); - DWIN_Byte(i, libID); - DWIN_Byte(i, picIDs); - DWIN_Byte(i, picIDe); - DWIN_Byte(i, interval); - DWIN_Send(i); -} - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state) { - size_t i = 0; - DWIN_Byte(i, 0x29); - DWIN_Word(i, state); - DWIN_Send(i); -} - -/*---------------------------------------- Memory functions ----------------------------------------*/ -// The LCD has an additional 32KB SRAM and 16KB Flash - -// Data can be written to the sram and save to one of the jpeg page files - -// Write Data Memory -// command 0x31 -// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Data: data -// -// Flash writing returns 0xA5 0x4F 0x4B - -// Read Data Memory -// command 0x32 -// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Length: leangth of data to read; 0x01-0xF0 -// -// Response: -// Type, Address, Length, Data - -// Write Picture Memory -// Write the contents of the 32KB SRAM data memory into the designated image memory space -// Issued: 0x5A, 0xA5, PIC_ID -// Response: 0xA5 0x4F 0x4B -// -// command 0x33 -// 0x5A, 0xA5 -// PicId: Picture Memory location, 0x00-0x0F -// -// Flash writing returns 0xA5 0x4F 0x4B - #endif // DWIN_CREALITY_LCD diff --git a/Marlin/src/lcd/e3v2/creality/dwin_lcd.h b/Marlin/src/lcd/e3v2/creality/dwin_lcd.h index dab3806de6..115781f094 100644 --- a/Marlin/src/lcd/e3v2/creality/dwin_lcd.h +++ b/Marlin/src/lcd/e3v2/creality/dwin_lcd.h @@ -29,335 +29,22 @@ * @brief 迪文屏控制操作函数 ********************************************************************************/ -#include - -#define RECEIVED_NO_DATA 0x00 -#define RECEIVED_SHAKE_HAND_ACK 0x01 - -#define FHONE 0xAA - -#define DWIN_SCROLL_UP 2 -#define DWIN_SCROLL_DOWN 3 - #define DWIN_WIDTH 272 #define DWIN_HEIGHT 480 -// Picture ID -#define Language_English 1 -#define Language_Chinese 2 - -// ICON ID -#define ICON 7 // Icon set file 7.ICO - -#define ICON_LOGO 0 -#define ICON_Print_0 1 -#define ICON_Print_1 2 -#define ICON_Prepare_0 3 -#define ICON_Prepare_1 4 -#define ICON_Control_0 5 -#define ICON_Control_1 6 -#define ICON_Leveling_0 7 -#define ICON_Leveling_1 8 -#define ICON_HotendTemp 9 -#define ICON_BedTemp 10 -#define ICON_Speed 11 -#define ICON_Zoffset 12 -#define ICON_Back 13 -#define ICON_File 14 -#define ICON_PrintTime 15 -#define ICON_RemainTime 16 -#define ICON_Setup_0 17 -#define ICON_Setup_1 18 -#define ICON_Pause_0 19 -#define ICON_Pause_1 20 -#define ICON_Continue_0 21 -#define ICON_Continue_1 22 -#define ICON_Stop_0 23 -#define ICON_Stop_1 24 -#define ICON_Bar 25 -#define ICON_More 26 - -#define ICON_Axis 27 -#define ICON_CloseMotor 28 -#define ICON_Homing 29 -#define ICON_SetHome 30 -#define ICON_PLAPreheat 31 -#define ICON_ABSPreheat 32 -#define ICON_Cool 33 -#define ICON_Language 34 - -#define ICON_MoveX 35 -#define ICON_MoveY 36 -#define ICON_MoveZ 37 -#define ICON_Extruder 38 - -#define ICON_Temperature 40 -#define ICON_Motion 41 -#define ICON_WriteEEPROM 42 -#define ICON_ReadEEPROM 43 -#define ICON_ResumeEEPROM 44 -#define ICON_Info 45 - -#define ICON_SetEndTemp 46 -#define ICON_SetBedTemp 47 -#define ICON_FanSpeed 48 -#define ICON_SetPLAPreheat 49 -#define ICON_SetABSPreheat 50 - -#define ICON_MaxSpeed 51 -#define ICON_MaxAccelerated 52 -#define ICON_MaxJerk 53 -#define ICON_Step 54 -#define ICON_PrintSize 55 -#define ICON_Version 56 -#define ICON_Contact 57 -#define ICON_StockConfiguraton 58 -#define ICON_MaxSpeedX 59 -#define ICON_MaxSpeedY 60 -#define ICON_MaxSpeedZ 61 -#define ICON_MaxSpeedE 62 -#define ICON_MaxAccX 63 -#define ICON_MaxAccY 64 -#define ICON_MaxAccZ 65 -#define ICON_MaxAccE 66 -#define ICON_MaxSpeedJerkX 67 -#define ICON_MaxSpeedJerkY 68 -#define ICON_MaxSpeedJerkZ 69 -#define ICON_MaxSpeedJerkE 70 -#define ICON_StepX 71 -#define ICON_StepY 72 -#define ICON_StepZ 73 -#define ICON_StepE 74 -#define ICON_Setspeed 75 -#define ICON_SetZOffset 76 -#define ICON_Rectangle 77 -#define ICON_BLTouch 78 -#define ICON_TempTooLow 79 -#define ICON_AutoLeveling 80 -#define ICON_TempTooHigh 81 -#define ICON_NoTips_C 82 -#define ICON_NoTips_E 83 -#define ICON_Continue_C 84 -#define ICON_Continue_E 85 -#define ICON_Cancel_C 86 -#define ICON_Cancel_E 87 -#define ICON_Confirm_C 88 -#define ICON_Confirm_E 89 -#define ICON_Info_0 90 -#define ICON_Info_1 91 - -#define ICON_AdvSet ICON_Language -#define ICON_HomeOff ICON_AdvSet -#define ICON_HomeOffX ICON_StepX -#define ICON_HomeOffY ICON_StepY -#define ICON_HomeOffZ ICON_StepZ -#define ICON_ProbeOff ICON_AdvSet -#define ICON_ProbeOffX ICON_StepX -#define ICON_ProbeOffY ICON_StepY -#define ICON_PIDNozzle ICON_SetEndTemp -#define ICON_PIDbed ICON_SetBedTemp - -/** - * 3-.0:The font size, 0x00-0x09, corresponds to the font size below: - * 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28 - * 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64 - */ -#define font6x12 0x00 -#define font8x16 0x01 -#define font10x20 0x02 -#define font12x24 0x03 -#define font14x28 0x04 -#define font16x32 0x05 -#define font20x40 0x06 -#define font24x48 0x07 -#define font28x56 0x08 -#define font32x64 0x09 +#include "../common/dwin_api.h" +#include "../common/dwin_set.h" +#include "../common/dwin_font.h" +#include "../common/dwin_color.h" #define DWIN_FONT_MENU font10x20 #define DWIN_FONT_STAT font10x20 #define DWIN_FONT_HEAD font10x20 #define DWIN_FONT_ALERT font14x28 -// Color -#define Color_White 0xFFFF -#define Color_Yellow 0xFF0F -#define Color_Error_Red 0xB000 // Error! -#define Color_Bg_Red 0xF00F // Red background color -#define Color_Bg_Window 0x31E8 // Popup background color -#define Color_Bg_Blue 0x1125 // Dark blue background color -#define Color_Bg_Black 0x0841 // Black background color -#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents -#define Popup_Text_Color 0xD6BA // Popup font background color -#define Line_Color 0x3A6A // Split line color -#define Rectangle_Color 0xEE2F // Blue square cursor color -#define Percent_Color 0xFE29 // Percentage color -#define BarFill_Color 0x10E4 // Fill color of progress bar -#define Select_Color 0x33BB // Selected color - -/*-------------------------------------- System variable function --------------------------------------*/ - -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void); - -// Common DWIN startup -void DWIN_Startup(void); - -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance); - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir); - -// Update display -void DWIN_UpdateLCD(void); - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color); - -// Draw a point -// color: point color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y); - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a Horizontal line -// color: Line segment color -// xStart/yStart: Start point -// xLength: Line Length -inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart); -} - -// Draw a Vertical line -// color: Line segment color -// xStart/yStart: Start point -// yLength: Line Length -inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a box -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xSize/ySize: box size -inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) { - DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string); - -class __FlashStringHelper; - -inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { - DWIN_Draw_String(bShow, size, color, bColor, x, y, (char *)title); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value); - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value); - -/*---------------------------------------- Picture related functions ----------------------------------------*/ - -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id); - -// Draw an Icon -// libID: Icon library ID -// picID: Icon ID -// x/y: Upper-left point -void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id); - -// Unzip the JPG picture to virtual display area #1 -// id: Picture ID -inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } - // Copy area from virtual display area to current screen // cacheID: virtual area number // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); - -// Animate a series of icons -// animID: Animation ID up to 16 -// animate: animation on or off -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, - uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state); +void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); diff --git a/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp deleted file mode 100644 index 6bb8d79be8..0000000000 --- a/Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp +++ /dev/null @@ -1,263 +0,0 @@ -/** - * Marlin 3D Printer Firmware - * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] - * - * Based on Sprinter and grbl. - * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * - */ - -/***************************************************************************** - * @file lcd/e3v2/creality/rotary_encoder.cpp - * @author LEO / Creality3D - * @date 2019/07/06 - * @version 2.0.1 - * @brief Rotary encoder functions - *****************************************************************************/ - -#include "../../../inc/MarlinConfigPre.h" - -#if ENABLED(DWIN_CREALITY_LCD) - -#include "rotary_encoder.h" -#include "../../buttons.h" - -#include "../../../MarlinCore.h" -#include "../../../HAL/shared/Delay.h" - -#if HAS_BUZZER - #include "../../../libs/buzzer.h" -#endif - -#include - -#ifndef ENCODER_PULSES_PER_STEP - #define ENCODER_PULSES_PER_STEP 4 -#endif - -ENCODER_Rate EncoderRate; - -// Buzzer -void Encoder_tick() { - #if PIN_EXISTS(BEEPER) - WRITE(BEEPER_PIN, HIGH); - delay(10); - WRITE(BEEPER_PIN, LOW); - #endif -} - -// Encoder initialization -void Encoder_Configuration() { - #if BUTTON_EXISTS(EN1) - SET_INPUT_PULLUP(BTN_EN1); - #endif - #if BUTTON_EXISTS(EN2) - SET_INPUT_PULLUP(BTN_EN2); - #endif - #if BUTTON_EXISTS(ENC) - SET_INPUT_PULLUP(BTN_ENC); - #endif - #if PIN_EXISTS(BEEPER) - SET_OUTPUT(BEEPER_PIN); - #endif -} - -// Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze() { - const millis_t now = millis(); - static uint8_t lastEncoderBits; - uint8_t newbutton = 0; - static signed char temp_diff = 0; - - ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO; - if (BUTTON_PRESSED(EN1)) newbutton |= EN_A; - if (BUTTON_PRESSED(EN2)) newbutton |= EN_B; - if (BUTTON_PRESSED(ENC)) { - static millis_t next_click_update_ms; - if (ELAPSED(now, next_click_update_ms)) { - next_click_update_ms = millis() + 300; - Encoder_tick(); - #if PIN_EXISTS(LCD_LED) - //LED_Action(); - #endif - const bool was_waiting = wait_for_user; - wait_for_user = false; - return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER; - } - else return ENCODER_DIFF_NO; - } - if (newbutton != lastEncoderBits) { - switch (newbutton) { - case ENCODER_PHASE_0: - if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--; - break; - case ENCODER_PHASE_1: - if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--; - break; - case ENCODER_PHASE_2: - if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--; - break; - case ENCODER_PHASE_3: - if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--; - break; - } - lastEncoderBits = newbutton; - } - - if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) { - #if ENABLED(REVERSE_ENCODER_DIRECTION) - if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CCW; - else temp_diffState = ENCODER_DIFF_CW; - #else - if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW; - else temp_diffState = ENCODER_DIFF_CCW; - #endif - - #if ENABLED(ENCODER_RATE_MULTIPLIER) - - millis_t ms = millis(); - int32_t encoderMultiplier = 1; - - // if must encoder rati multiplier - if (EncoderRate.enabled) { - const float abs_diff = ABS(temp_diff), - encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP); - if (EncoderRate.lastEncoderTime) { - // Note that the rate is always calculated between two passes through the - // loop and that the abs of the temp_diff value is tracked. - const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000; - if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100; - else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10; - #if ENCODER_5X_STEPS_PER_SEC - else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5; - #endif - } - EncoderRate.lastEncoderTime = ms; - } - - #else - - constexpr int32_t encoderMultiplier = 1; - - #endif - - // EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP); - EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP); - if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue; - - temp_diff = 0; - } - return temp_diffState; -} - -#if PIN_EXISTS(LCD_LED) - - // Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0 - uint16_t LED_DataArray[LED_NUM]; - - // LED light operation - void LED_Action() { - LED_Control(RGB_SCALE_WARM_WHITE,0x0F); - delay(30); - LED_Control(RGB_SCALE_WARM_WHITE,0x00); - } - - // LED initialization - void LED_Configuration() { - SET_OUTPUT(LCD_LED_PIN); - } - - // LED write data - void LED_WriteData() { - uint8_t tempCounter_LED, tempCounter_Bit; - for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) { - for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) { - if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) { - LED_DATA_HIGH; - DELAY_NS(300); - LED_DATA_LOW; - DELAY_NS(200); - } - else { - LED_DATA_HIGH; - LED_DATA_LOW; - DELAY_NS(200); - } - } - } - } - - // LED control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) { - for (uint8_t i = 0; i < LED_NUM; i++) { - LED_DataArray[i] = 0; - switch (RGB_Scale) { - case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break; - case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break; - case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break; - } - } - LED_WriteData(); - } - - // LED gradient control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - // change_Time: gradient time (ms) - void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) { - struct { uint8_t g, r, b; } led_data[LED_NUM]; - for (uint8_t i = 0; i < LED_NUM; i++) { - switch (RGB_Scale) { - case RGB_SCALE_R10_G7_B5: - led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 }; - break; - case RGB_SCALE_R10_G7_B4: - led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 }; - break; - case RGB_SCALE_R10_G8_B7: - led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 }; - break; - } - } - - struct { bool g, r, b; } led_flag = { false, false, false }; - for (uint8_t i = 0; i < LED_NUM; i++) { - while (1) { - const uint8_t g = uint8_t(LED_DataArray[i] >> 16), - r = uint8_t(LED_DataArray[i] >> 8), - b = uint8_t(LED_DataArray[i]); - if (g == led_data[i].g) led_flag.g = true; - else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000; - if (r == led_data[i].r) led_flag.r = true; - else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100; - if (b == led_data[i].b) led_flag.b = true; - else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001; - LED_WriteData(); - if (led_flag.r && led_flag.g && led_flag.b) break; - delay(change_Interval); - } - } - } - -#endif // LCD_LED - -#endif // DWIN_CREALITY_LCD diff --git a/Marlin/src/lcd/e3v2/creality/rotary_encoder.h b/Marlin/src/lcd/e3v2/creality/rotary_encoder.h deleted file mode 100644 index 48e13b7ece..0000000000 --- a/Marlin/src/lcd/e3v2/creality/rotary_encoder.h +++ /dev/null @@ -1,94 +0,0 @@ -/** - * Marlin 3D Printer Firmware - * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] - * - * Based on Sprinter and grbl. - * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * - */ -#pragma once - -/***************************************************************************** - * @file lcd/e3v2/creality/rotary_encoder.h - * @author LEO / Creality3D - * @date 2019/07/06 - * @version 2.0.1 - * @brief Rotary encoder functions - ****************************************************************************/ - -#include "../../../inc/MarlinConfig.h" - -/*********************** Encoder Set ***********************/ - -typedef struct { - bool enabled = false; - int encoderMoveValue = 0; - millis_t lastEncoderTime = 0; -} ENCODER_Rate; - -extern ENCODER_Rate EncoderRate; - -typedef enum { - ENCODER_DIFF_NO = 0, // no state - ENCODER_DIFF_CW = 1, // clockwise rotation - ENCODER_DIFF_CCW = 2, // counterclockwise rotation - ENCODER_DIFF_ENTER = 3 // click -} ENCODER_DiffState; - -// Encoder initialization -void Encoder_Configuration(); - -// Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze(); - -/*********************** Encoder LED ***********************/ - -#if PIN_EXISTS(LCD_LED) - - #define LED_NUM 4 - #define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1) - #define LED_DATA_LOW WRITE(LCD_LED_PIN, 0) - - #define RGB_SCALE_R10_G7_B5 1 - #define RGB_SCALE_R10_G7_B4 2 - #define RGB_SCALE_R10_G8_B7 3 - #define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5 - #define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4 - #define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7 - - extern unsigned int LED_DataArray[LED_NUM]; - - // LED light operation - void LED_Action(); - - // LED initialization - void LED_Configuration(); - - // LED write data - void LED_WriteData(); - - // LED control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance); - - // LED gradient control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - // change_Time: gradient time (ms) - void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval); - -#endif // LCD_LED diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin.cpp b/Marlin/src/lcd/e3v2/enhanced/dwin.cpp index dd4f07cb3a..80348e4418 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwin.cpp +++ b/Marlin/src/lcd/e3v2/enhanced/dwin.cpp @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,11 +15,18 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/10 + */ + #include "../../../inc/MarlinConfigPre.h" #if ENABLED(DWIN_CREALITY_LCD_ENHANCED) @@ -261,7 +269,7 @@ typedef struct { uint16_t x, y[2], w, h; } text_info_t; void ICON_Button(const bool here, const int iconid, const frame_rect_t &ico, const text_info_t (&txt)[2]) { const bool cn = HMI_IsChinese(); - DWIN_ICON_Show(1, 0, 0, ICON, iconid + here, ico.x, ico.y); + DWIN_ICON_Show(true, false, false, ICON, iconid + here, ico.x, ico.y); if (here) DWIN_Draw_Rectangle(0, HMI_data.Highlight_Color, ico.x, ico.y, ico.x + ico.w - 1, ico.y + ico.h - 1); DWIN_Frame_AreaCopy(1, txt[cn].x, txt[cn].y[here], txt[cn].x + txt[cn].w - 1, txt[cn].y[here] + txt[cn].h - 1, ico.x + (ico.w - txt[cn].w) / 2, (ico.y + ico.h - 28) - txt[cn].h/2); } @@ -438,17 +446,17 @@ void Draw_Back_First(const bool is_sel=true) { if (is_sel) Draw_Menu_Cursor(0); } -inline ENCODER_DiffState get_encoder_state() { +inline EncoderState get_encoder_state() { static millis_t Encoder_ms = 0; const millis_t ms = millis(); if (PENDING(ms, Encoder_ms)) return ENCODER_DIFF_NO; - const ENCODER_DiffState state = Encoder_ReceiveAnalyze(); + const EncoderState state = Encoder_ReceiveAnalyze(); if (state != ENCODER_DIFF_NO) Encoder_ms = ms + ENCODER_WAIT_MS; return state; } template -inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, T &valref) { +inline bool Apply_Encoder(const EncoderState &encoder_diffState, T &valref) { if (encoder_diffState == ENCODER_DIFF_CW) valref += EncoderRate.encoderMoveValue; else if (encoder_diffState == ENCODER_DIFF_CCW) @@ -762,15 +770,15 @@ void update_variable() { // Tune page temperature update #if HAS_HOTEND if (_new_hotend_target) - HotendTargetItem->Draw(CurrentMenu->line(HotendTargetItem->pos)); + HotendTargetItem->draw(CurrentMenu->line(HotendTargetItem->pos)); #endif #if HAS_HEATED_BED if (_new_bed_target) - BedTargetItem->Draw(CurrentMenu->line(BedTargetItem->pos)); + BedTargetItem->draw(CurrentMenu->line(BedTargetItem->pos)); #endif #if HAS_FAN if (_new_fanspeed) - FanSpeedItem->Draw(CurrentMenu->line(FanSpeedItem->pos)); + FanSpeedItem->draw(CurrentMenu->line(FanSpeedItem->pos)); #endif } @@ -1098,7 +1106,7 @@ void Draw_Print_File_Menu() { // Main Process void HMI_MainMenu() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) { @@ -1147,7 +1155,7 @@ void HMI_MainMenu() { // Select (and Print) File void HMI_SelectFile() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); const uint16_t hasUpDir = !card.flag.workDirIsRoot; @@ -1267,7 +1275,7 @@ void HMI_SelectFile() { // Printing void HMI_Printing() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; // Avoid flicker by updating only the previous menu if (encoder_diffState == ENCODER_DIFF_CW) { @@ -1331,7 +1339,7 @@ void HMI_Printing() { // Print done void HMI_PrintDone() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_ENTER) { dwin_abort_flag = true; // Reset feedrate, return to Home @@ -1341,7 +1349,7 @@ void HMI_PrintDone() { // Pause or Stop popup void HMI_PauseOrStop() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) @@ -1404,13 +1412,13 @@ void Draw_Main_Area() { #if ENABLED(ADVANCED_PAUSE_FEATURE) case FilamentPurge: Draw_Popup_FilamentPurge(); break; #endif - case Locked: LockScreen.Draw(); break; + case Locked: lockScreen.draw(); break; case Menu: case SetInt: case SetPInt: case SetIntNoDraw: case SetFloat: - case SetPFloat: CurrentMenu->Draw(); break; + case SetPFloat: CurrentMenu->draw(); break; default: break; } } @@ -1423,7 +1431,7 @@ void HMI_ReturnScreen() { } void HMI_Popup() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_ENTER) { wait_for_user = false; @@ -1560,7 +1568,7 @@ void EachMomentUpdate() { DWIN_UpdateLCD(); while (recovery_flag) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState != ENCODER_DIFF_NO) { if (encoder_diffState == ENCODER_DIFF_ENTER) { recovery_flag = false; @@ -1714,7 +1722,7 @@ void Draw_Title(TitleClass* title) { if (title->frameid) DWIN_Frame_AreaCopy(title->frameid, title->frame.left, title->frame.top, title->frame.right, title->frame.bottom, 14, (TITLE_HEIGHT - (title->frame.bottom - title->frame.top)) / 2 - 1); else - DWIN_Draw_String(false, false, DWIN_FONT_HEAD, HMI_data.TitleTxt_color, HMI_data.TitleBg_color, 14, (TITLE_HEIGHT - DWINUI::Get_font_height(DWIN_FONT_HEAD)) / 2 - 1, title->caption); + DWIN_Draw_String(false, DWIN_FONT_HEAD, HMI_data.TitleTxt_color, HMI_data.TitleBg_color, 14, (TITLE_HEIGHT - DWINUI::fontHeight(DWIN_FONT_HEAD)) / 2 - 1, title->caption); } void Draw_Menu(MenuClass* menu) { @@ -1725,7 +1733,7 @@ void Draw_Menu(MenuClass* menu) { // Startup routines void DWIN_Startup() { - DWINUI::Init(); + DWINUI::init(); DWINUI::onCursorDraw = Draw_Menu_Cursor; DWINUI::onCursorErase = Erase_Menu_Cursor; DWINUI::onTitleDraw = Draw_Title; @@ -1890,7 +1898,7 @@ void DWIN_Redraw_screen() { } void HMI_FilamentPurge() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) Draw_Select_Highlight(false); @@ -1910,10 +1918,10 @@ void DWIN_Redraw_screen() { #endif // ADVANCED_PAUSE_FEATURE void HMI_LockScreen() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; - LockScreen.onEncoderState(encoder_diffState); - if (LockScreen.isUnlocked()) { + lockScreen.onEncoder(encoder_diffState); + if (lockScreen.isUnlocked()) { if (CurrentMenu == AdvancedSettings) Draw_AdvancedSettings_Menu(); else @@ -1924,7 +1932,7 @@ void HMI_LockScreen() { void DWIN_LockScreen(const bool flag) { HMI_flag.lock_flag = flag; checkkey = Locked; - LockScreen.Init(); + lockScreen.init(); } // @@ -1974,7 +1982,7 @@ void SetValueOnClick(uint8_t process, const int32_t lo, const int32_t hi, const void SetValueOnClick(uint8_t process, const float lo, const float hi, uint8_t dp, const float val, void (*Apply)() = nullptr, void (*LiveUpdate)() = nullptr) { const int32_t value = round(val * POW(10, dp)); SetOnClick(process, lo * POW(10, dp), hi * POW(10, dp), dp, value, Apply, LiveUpdate); - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), val); + DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), val); } // Generic onclick event for integer values @@ -2379,7 +2387,7 @@ void LevBedC () { LevBed(4); } planner.synchronize(); #ifdef MANUAL_PROBE_START_Z const uint8_t line = CurrentMenu->line(MMeshMoveZItem->pos); - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, 2, VALX - 2 * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(line), MANUAL_PROBE_START_Z); + DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, 2, VALX - 2 * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(line), MANUAL_PROBE_START_Z); #endif } @@ -2395,7 +2403,7 @@ void LevBedC () { LevBed(4); } void ManualMeshContinue(){ gcode.process_subcommands_now_P(PSTR("G29S2")); planner.synchronize(); - MMeshMoveZItem->Draw(CurrentMenu->line(MMeshMoveZItem->pos)); + MMeshMoveZItem->draw(CurrentMenu->line(MMeshMoveZItem->pos)); } void ManualMeshSave(){ @@ -2515,7 +2523,7 @@ void onDrawPInt32Menu(MenuItemClass* menuitem, int8_t line) { void onDrawFloatMenu(MenuItemClass* menuitem, int8_t line, uint8_t dp, const float value) { onDrawMenuItem(menuitem, line); - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(line), value); + DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(line), value); } void onDrawPFloatMenu(MenuItemClass* menuitem, int8_t line) { @@ -2928,7 +2936,7 @@ void onDrawStepsZ(MenuItemClass* menuitem, int8_t line) { // Generic menu control using the encoder void HMI_Menu() { - ENCODER_DiffState encoder_diffState = get_encoder_state(); + EncoderState encoder_diffState = get_encoder_state(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_ENTER) { if (CurrentMenu != nullptr) CurrentMenu->onClick(); @@ -2943,7 +2951,7 @@ void HMI_Menu() { // 1 : live change // 2 : apply change int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState != ENCODER_DIFF_NO) { if (Apply_Encoder(encoder_diffState, HMI_value.Value)) { EncoderRate.enabled = false; @@ -2964,7 +2972,7 @@ int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) { // 1 : live change // 2 : apply change int8_t HMI_GetInt(const int32_t lo, const int32_t hi) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState != ENCODER_DIFF_NO) { if (Apply_Encoder(encoder_diffState, HMI_value.Value)) { EncoderRate.enabled = false; @@ -3018,16 +3026,16 @@ void HMI_SetPInt() { // 1 : live change // 2 : apply change int8_t HMI_GetFloat(uint8_t dp, int32_t lo, int32_t hi) { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState != ENCODER_DIFF_NO) { if (Apply_Encoder(encoder_diffState, HMI_value.Value)) { EncoderRate.enabled = false; - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp)); + DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp)); checkkey = Menu; return 2; } LIMIT(HMI_value.Value, lo, hi); - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::Get_font_width(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp)); + DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), HMI_value.Value / POW(10, dp)); return 1; } return 0; @@ -3098,7 +3106,7 @@ void Draw_Prepare_Menu() { #endif ADDMENUITEM(ICON_Language, PSTR("UI Language"), onDrawLanguage, SetLanguage); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_LevBedCorners_Menu() { @@ -3116,7 +3124,7 @@ void Draw_LevBedCorners_Menu() { ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_LEVBED_BL), onDrawMenuItem, LevBedBL); ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_LEVBED_C ), onDrawMenuItem, LevBedC ); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_Control_Menu() { @@ -3138,7 +3146,7 @@ void Draw_Control_Menu() { ADDMENUITEM(ICON_AdvSet, GET_TEXT(MSG_ADVANCED_SETTINGS), onDrawSubMenu, Draw_AdvancedSettings_Menu); ADDMENUITEM(ICON_Info, GET_TEXT(MSG_INFO_SCREEN), onDrawInfoSubMenu, Goto_InfoMenu); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_AdvancedSettings_Menu() { @@ -3176,7 +3184,7 @@ void Draw_AdvancedSettings_Menu() { #endif ADDMENUITEM(ICON_Lock, F("Lock Screen"), onDrawMenuItem, Goto_LockScreen); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_Move_Menu() { @@ -3194,7 +3202,7 @@ void Draw_Move_Menu() { ADDMENUITEM_P(ICON_Extruder, GET_TEXT(MSG_MOVE_E), onDrawMoveE, SetMoveE, ¤t_position.e); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); if (!all_axes_trusted()) ui.set_status_P(PSTR("WARNING: position is unknow")); } @@ -3211,7 +3219,7 @@ void Draw_Move_Menu() { ADDMENUITEM_P(ICON_HomeOffsetY, GET_TEXT(MSG_HOME_OFFSET_Y), onDrawPFloatMenu, SetHomeOffsetY, &home_offset[Y_AXIS]); ADDMENUITEM_P(ICON_HomeOffsetZ, GET_TEXT(MSG_HOME_OFFSET_Z), onDrawPFloatMenu, SetHomeOffsetZ, &home_offset[Z_AXIS]); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3229,7 +3237,7 @@ void Draw_Move_Menu() { ADDMENUITEM_P(ICON_ProbeOffsetZ, GET_TEXT(MSG_ZPROBE_ZOFFSET), onDrawPFloat2Menu, SetProbeOffsetZ, &probe.offset.z); ADDMENUITEM(ICON_ProbeTest, GET_TEXT(MSG_M48_TEST), onDrawMenuItem, ProbeTest); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3256,7 +3264,7 @@ void Draw_Move_Menu() { ADDMENUITEM_P(ICON_FilUnload, GET_TEXT(MSG_FILAMENT_UNLOAD), onDrawPFloatMenu, SetFilUnload, &fc_settings[0].unload_length); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif // HAS_FILAMENT_SENSOR @@ -3288,7 +3296,7 @@ void Draw_SelectColors_Menu() { ADDMENUITEM_P(0, "Indicator value", onDrawSelColorItem, SelColor, &HMI_data.Indicator_Color); ADDMENUITEM_P(0, "Coordinate value", onDrawSelColorItem, SelColor, &HMI_data.Coordinate_Color); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_GetColor_Menu() { @@ -3304,7 +3312,7 @@ void Draw_GetColor_Menu() { ADDMENUITEM(1, "Green", onDrawGetColorItem, SetRGBColor); ADDMENUITEM(2, "Blue", onDrawGetColorItem, SetRGBColor); } - CurrentMenu->Draw(); + CurrentMenu->draw(); DWIN_Draw_Rectangle(1, *HMI_value.P_Int, 20, 315, DWIN_WIDTH - 20, 335); } @@ -3338,7 +3346,7 @@ void Draw_Tune_Menu() { ADDMENUITEM_P(ICON_Brightness, F("LCD Brightness"), onDrawPInt8Menu, SetBrightness, &ui.brightness); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_Motion_Menu() { @@ -3357,7 +3365,7 @@ void Draw_Motion_Menu() { ADDMENUITEM(ICON_Step, GET_TEXT(MSG_STEPS_PER_MM), onDrawSteps, Draw_Steps_Menu); ADDMENUITEM_P(ICON_Flow, GET_TEXT(MSG_FLOW), onDrawPIntMenu, SetFlow, &planner.flow_percentage[0]); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #if ENABLED(ADVANCED_PAUSE_FEATURE) @@ -3376,7 +3384,7 @@ void Draw_Motion_Menu() { ADDMENUITEM(ICON_FilLoad, GET_TEXT(MSG_FILAMENTLOAD), onDrawMenuItem, LoadFilament); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3394,7 +3402,7 @@ void Draw_Motion_Menu() { ADDMENUITEM(ICON_Axis, GET_TEXT(MSG_UBL_CONTINUE_MESH), onDrawMenuItem, ManualMeshContinue); ADDMENUITEM(ICON_MeshSave, GET_TEXT(MSG_UBL_SAVE_MESH), onDrawMenuItem, ManualMeshSave); } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3420,7 +3428,7 @@ void Draw_Motion_Menu() { ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawWriteEeprom, WriteEeprom); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_Preheat1_Menu() { @@ -3471,7 +3479,7 @@ void Draw_Temperature_Menu() { #endif #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_MaxSpeed_Menu() { @@ -3489,7 +3497,7 @@ void Draw_MaxSpeed_Menu() { ADDMENUITEM_P(ICON_MaxSpeedE, GET_TEXT(MSG_MAXSPEED_E), onDrawMaxSpeedE, SetMaxSpeedE, &planner.settings.max_feedrate_mm_s[Z_AXIS]); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } void Draw_MaxAccel_Menu() { @@ -3507,7 +3515,7 @@ void Draw_MaxAccel_Menu() { ADDMENUITEM_P(ICON_MaxAccE, GET_TEXT(MSG_AMAX_E), onDrawMaxAccelE, SetMaxAccelE, &planner.settings.max_acceleration_mm_per_s2[E_AXIS]); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #if HAS_CLASSIC_JERK @@ -3526,7 +3534,7 @@ void Draw_MaxAccel_Menu() { ADDMENUITEM_P(ICON_MaxSpeedJerkE, GET_TEXT(MSG_VE_JERK), onDrawMaxJerkE, SetMaxJerkE, &planner.max_jerk[E_AXIS]); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3545,7 +3553,7 @@ void Draw_Steps_Menu() { ADDMENUITEM_P(ICON_StepE, GET_TEXT(MSG_E_STEPS), onDrawStepsE, SetStepsE, &planner.settings.axis_steps_per_mm[E_AXIS]); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #if HAS_HOTEND @@ -3567,7 +3575,7 @@ void Draw_Steps_Menu() { ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawMenuItem, WriteEeprom); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3590,7 +3598,7 @@ void Draw_Steps_Menu() { ADDMENUITEM(ICON_WriteEEPROM, GET_TEXT(MSG_STORE_EEPROM), onDrawMenuItem, WriteEeprom); #endif } - CurrentMenu->Draw(); + CurrentMenu->draw(); } #endif @@ -3607,7 +3615,7 @@ void Draw_Steps_Menu() { ADDMENUITEM(ICON_MoveZ0, F("Move Z to Home"), onDrawMenuItem, SetMoveZto0); ADDMENUITEM_P(ICON_Zoffset, GET_TEXT(MSG_ZPROBE_ZOFFSET), onDrawPFloat2Menu, SetZOffset, &BABY_Z_VAR); } - CurrentMenu->Draw(); + CurrentMenu->draw(); if (!axis_is_trusted(Z_AXIS)) ui.set_status_P(PSTR("WARNING: Z position is unknow, move Z to home")); } #endif diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin.h b/Marlin/src/lcd/e3v2/enhanced/dwin.h index ccc47907cf..8d138df7f7 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwin.h +++ b/Marlin/src/lcd/e3v2/enhanced/dwin.h @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,15 +15,22 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ + #include "../../../inc/MarlinConfigPre.h" #include "dwinui.h" -#include "rotary_encoder.h" +#include "../common/encoder.h" #include "../../../libs/BL24CXX.h" #if ANY(HAS_HOTEND, HAS_HEATED_BED, HAS_FAN) && PREHEAT_COUNT @@ -79,11 +87,6 @@ enum pidresult_t : uint8_t { PID_DONE }; -// Picture ID -#define Start_Process 0 -#define Language_English 1 -#define Language_Chinese 2 - #define DWIN_CHINESE 123 #define DWIN_ENGLISH 0 @@ -120,12 +123,16 @@ typedef struct { uint16_t Barfill_Color = Def_Barfill_Color; uint16_t Indicator_Color = Def_Indicator_Color; uint16_t Coordinate_Color = Def_Coordinate_Color; - TERN_(HAS_HOTEND, int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND); - TERN_(HAS_HOTEND, int16_t PidCycles = 10); + #if HAS_HOTEND + int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND; + int16_t PidCycles = 10; + #endif #ifdef PREHEAT_1_TEMP_BED int16_t BedPidT = PREHEAT_1_TEMP_BED; #endif - TERN_(PREVENT_COLD_EXTRUSION, int16_t ExtMinT = EXTRUDE_MINTEMP); + #if ENABLED(PREVENT_COLD_EXTRUSION) + int16_t ExtMinT = EXTRUDE_MINTEMP; + #endif } HMI_data_t; typedef struct { @@ -150,7 +157,9 @@ void DWIN_Popup_Confirm(uint8_t icon, const char * const msg1, const char * cons #if HAS_HOTEND || HAS_HEATED_BED void DWIN_Popup_Temperature(const bool toohigh); #endif -TERN_(HAS_HOTEND, void Popup_Window_ETempTooLow()); +#if HAS_HOTEND + void Popup_Window_ETempTooLow(); +#endif void Popup_Window_Resume(); // SD Card @@ -179,7 +188,6 @@ void HMI_AudioFeedback(const bool success=true); void EachMomentUpdate(); void update_variable(); void DWIN_HandleScreen(); -void DWIN_Startup(); void DWIN_Update(); void DWIN_DrawStatusLine(const uint16_t color, const uint16_t bgcolor, const char *text); void DWIN_StatusChanged(const char * const text); @@ -229,27 +237,41 @@ void Draw_AdvancedSettings_Menu(); void Draw_Prepare_Menu(); void Draw_Move_Menu(); void Draw_LevBedCorners_Menu(); -TERN_(HAS_HOME_OFFSET, void Draw_HomeOffset_Menu()); -TERN_(HAS_BED_PROBE, void Draw_ProbeSet_Menu()); -TERN_(HAS_FILAMENT_SENSOR, void Draw_FilSet_Menu()); +#if HAS_HOME_OFFSET + void Draw_HomeOffset_Menu(); +#endif +#if HAS_BED_PROBE + void Draw_ProbeSet_Menu(); +#endif +#if HAS_FILAMENT_SENSOR + void Draw_FilSet_Menu(); +#endif void Draw_SelectColors_Menu(); void Draw_GetColor_Menu(); void Draw_Tune_Menu(); void Draw_Motion_Menu(); -TERN_(ADVANCED_PAUSE_FEATURE, void Draw_FilamentMan_Menu()); -TERN_(MESH_BED_LEVELING, void Draw_ManualMesh_Menu()); +#if ENABLED(ADVANCED_PAUSE_FEATURE) + void Draw_FilamentMan_Menu(); +#endif +#if ENABLED(MESH_BED_LEVELING) + void Draw_ManualMesh_Menu(); +#endif #if HAS_HOTEND void Draw_Preheat1_Menu(); void Draw_Preheat2_Menu(); void Draw_Preheat3_Menu(); + void Draw_HotendPID_Menu(); #endif void Draw_Temperature_Menu(); void Draw_MaxSpeed_Menu(); void Draw_MaxAccel_Menu(); -TERN_(HAS_CLASSIC_JERK, void Draw_MaxJerk_Menu()); +#if HAS_CLASSIC_JERK + void Draw_MaxJerk_Menu(); +#endif void Draw_Steps_Menu(); -TERN_(HAS_HOTEND, void Draw_HotendPID_Menu()); -TERN_(HAS_HEATED_BED, void Draw_BedPID_Menu()); +#if HAS_HEATED_BED + void Draw_BedPID_Menu(); +#endif #if EITHER(HAS_BED_PROBE, BABYSTEPPING) void Draw_ZOffsetWiz_Menu(); #endif diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp index b9246523ce..93477be0b8 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp +++ b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,18 +15,17 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ -/******************************************************************************** - * @file lcd/e3v2/enhanced/dwin_lcd.cpp - * @author LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo - * @date 2021/09/08 - * @version 2.2.1 - * @brief DWIN screen control functions - ********************************************************************************/ +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ #include "../../../inc/MarlinConfigPre.h" @@ -34,297 +34,6 @@ #include "../../../inc/MarlinConfig.h" #include "dwin_lcd.h" -#include // for memset - -//#define DEBUG_OUT 1 -#include "../../../core/debug_out.h" - -// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail. -// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters. -uint8_t DWIN_SendBuf[11 + DWIN_DataLength] = { 0xAA }; -uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; -uint8_t databuf[26] = { 0 }; -uint8_t receivedType; - -int recnum = 0; - -inline void DWIN_Byte(size_t &i, const uint16_t bval) { - DWIN_SendBuf[++i] = bval; -} - -inline void DWIN_Word(size_t &i, const uint16_t wval) { - DWIN_SendBuf[++i] = wval >> 8; - DWIN_SendBuf[++i] = wval & 0xFF; -} - -inline void DWIN_Long(size_t &i, const uint32_t lval) { - DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; - DWIN_SendBuf[++i] = lval & 0xFF; -} - -inline void DWIN_String(size_t &i, const char * const string, uint16_t rlimit = 0xFFFF) { - if (!string) return; - const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit)); - if (len == 0) return; - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -inline void DWIN_String(size_t &i, const __FlashStringHelper * string, uint16_t rlimit = 0xFFFF) { - if (!string) return; - const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen. - if (len == 0) return; - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -// Send the data in the buffer and the packet end -inline void DWIN_Send(size_t &i) { - ++i; - LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); } - LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); } -} - -/*-------------------------------------- System variable function --------------------------------------*/ - -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void) { - #ifndef LCD_BAUDRATE - #define LCD_BAUDRATE 115200 - #endif - LCD_SERIAL.begin(LCD_BAUDRATE); - const millis_t serial_connect_timeout = millis() + 1000UL; - while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ } - - size_t i = 0; - DWIN_Byte(i, 0x00); - DWIN_Send(i); - - while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) { - databuf[recnum] = LCD_SERIAL.read(); - // ignore the invalid data - if (databuf[0] != FHONE) { // prevent the program from running. - if (recnum > 0) { - recnum = 0; - ZERO(databuf); - } - continue; - } - delay(10); - recnum++; - } - - return ( recnum >= 3 - && databuf[0] == FHONE - && databuf[1] == '\0' - && databuf[2] == 'O' - && databuf[3] == 'K' ); -} - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir) { - size_t i = 0; - DWIN_Byte(i, 0x34); - DWIN_Byte(i, 0x5A); - DWIN_Byte(i, 0xA5); - DWIN_Byte(i, dir); - DWIN_Send(i); -} - -// Update display -void DWIN_UpdateLCD(void) { - size_t i = 0; - DWIN_Byte(i, 0x3D); - DWIN_Send(i); -} - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color) { - size_t i = 0; - DWIN_Byte(i, 0x01); - DWIN_Word(i, color); - DWIN_Send(i); -} - -// Draw a point -// color: point color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x02); - DWIN_Word(i, color); - DWIN_Byte(i, width); - DWIN_Byte(i, height); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x03); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x05); - DWIN_Byte(i, mode); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x09); - DWIN_Byte(i, (mode << 7) | dir); - DWIN_Word(i, dis); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// widthAdjust: true=self-adjust character width; false=no adjustment -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -// rlimit: For draw less chars than string length use rlimit -void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit) { - size_t i = 0; - DWIN_Byte(i, 0x11); - // Bit 7: widthAdjust - // Bit 6: bShow - // Bit 5-4: Unused (0) - // Bit 3-0: size - DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_String(i, string, rlimit); - DWIN_Send(i); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - size_t i = 0; - DWIN_Byte(i, 0x14); - // Bit 7: bshow - // Bit 6: 1 = signed; 0 = unsigned number; - // Bit 5: zeroFill - // Bit 4: zeroMode - // Bit 3-0: size - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, 0); // fNum - DWIN_Word(i, x); - DWIN_Word(i, y); - #if 0 - for (char count = 0; count < 8; count++) { - DWIN_Byte(i, value); - value >>= 8; - if (!(value & 0xFF)) break; - } - #else - // Write a big-endian 64 bit integer - const size_t p = i + 1; - for (char count = 8; count--;) { // 7..0 - ++i; - DWIN_SendBuf[p + count] = value; - value >>= 8; - } - #endif - - DWIN_Send(i); -} - -// Draw a positive floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Scaled positive float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { - size_t i = 0; - DWIN_Byte(i, 0x14); - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, fNum); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Long(i, value); - DWIN_Send(i); -} -// value: positive float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - const long val = round(value * POW(10, fNum)); - DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val); -} /*---------------------------------------- Picture related functions ----------------------------------------*/ @@ -339,73 +48,23 @@ void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string) { DWIN_Word(i, x); DWIN_Word(i, y); DWIN_Byte(i, QR_Pixel); - DWIN_String(i, string); + DWIN_Text(i, string); DWIN_Send(i); } -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id) { - size_t i = 0; - DWIN_Word(i, 0x2200); - DWIN_Byte(i, id); - DWIN_Send(i); -} - -// Draw an Icon -// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black -// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration -// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) +// Draw an Icon with transparent background // libID: Icon library ID // picID: Icon ID // x/y: Upper-left point -void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x23); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | libID); - DWIN_Byte(i, picID); - DWIN_Send(i); -} - -// Draw an Icon from SRAM -// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black -// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration -// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) -// x/y: Upper-left point -// addr: SRAM address -void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x24); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | 0x00); - DWIN_Word(i, addr); - DWIN_Send(i); -} - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { - size_t i = 0; - DWIN_Byte(i, 0x25); - DWIN_Byte(i, n); - DWIN_Byte(i, id); - DWIN_Send(i); +void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { + DWIN_ICON_Show(false, false, true, libID, picID, x, y); } // Copy area from current virtual display area to current screen // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { +void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { size_t i = 0; DWIN_Byte(i, 0x26); DWIN_Word(i, xStart); @@ -425,11 +84,10 @@ void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { +void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { size_t i = 0; DWIN_Byte(i, 0x27); - DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | cacheID); + DWIN_Byte(i, (IBD & 1) << 7 | (BIR & 1) << 6 | (BFI & 1) << 5 | cacheID); DWIN_Word(i, xStart); DWIN_Word(i, yStart); DWIN_Word(i, xEnd); @@ -439,48 +97,13 @@ void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, DWIN_Send(i); } -// Animate a series of icons -// animID: Animation ID; 0x00-0x0F -// animate: true on; false off; -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x28); - DWIN_Word(i, x); - DWIN_Word(i, y); - // Bit 7: animation on or off - // Bit 6: start from begin or end - // Bit 5-4: unused (0) - // Bit 3-0: animID - DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); - DWIN_Byte(i, libID); - DWIN_Byte(i, picIDs); - DWIN_Byte(i, picIDe); - DWIN_Byte(i, interval); - DWIN_Send(i); -} - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state) { - size_t i = 0; - DWIN_Byte(i, 0x29); - DWIN_Word(i, state); - DWIN_Send(i); -} - -// Set LCD Brightness 0x00-0xFF -void DWIN_LCD_Brightness(const uint8_t brightness) { - size_t i = 0; - DWIN_Byte(i, 0x30); - DWIN_Byte(i, brightness); - DWIN_Send(i); +// Copy area from virtual display area to current screen with transparent background +// cacheID: virtual area number +// xStart/yStart: Upper-left of virtual area +// xEnd/yEnd: Lower-right of virtual area +// x/y: Screen paste point +void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { + DWIN_Frame_AreaCopy(false, false, true, cacheID, xStart, yStart, xEnd, yEnd, x, y); } // Write buffer data to the SRAM or Flash @@ -524,47 +147,14 @@ void DWIN_SRAMToPic(uint8_t picID) { //--------------------------Test area ------------------------- -// void DWIN_ReadSRAM(uint16_t addr, uint8_t length, const char * const data) { -// size_t i = 0; -// DWIN_Byte(i, 0x32); -// DWIN_Byte(i, 0x5A); // 0x5A Read from SRAM - 0xA5 Read from Flash -// DWIN_Word(i, addr); // 0x0000 to 0x7FFF -// const size_t len = _MIN(0xF0, length); -// DWIN_Byte(i, len); -// DWIN_Send(i); -// } - -/*---------------------------------------- Memory functions ----------------------------------------*/ -// The LCD has an additional 32KB SRAM and 16KB Flash - -// Data can be written to the sram and save to one of the jpeg page files - -// Write Data Memory -// command 0x31 -// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Data: data -// -// Flash writing returns 0xA5 0x4F 0x4B - -// Read Data Memory -// command 0x32 -// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Length: leangth of data to read; 0x01-0xF0 -// -// Response: -// Type, Address, Length, Data - -// Write Picture Memory -// Write the contents of the 32KB SRAM data memory into the designated image memory space -// Issued: 0x5A, 0xA5, PIC_ID -// Response: 0xA5 0x4F 0x4B -// -// command 0x33 -// 0x5A, 0xA5 -// PicId: Picture Memory location, 0x00-0x0F -// -// Flash writing returns 0xA5 0x4F 0x4B +//void DWIN_ReadSRAM(uint16_t addr, uint8_t length, const char * const data) { +// size_t i = 0; +// DWIN_Byte(i, 0x32); +// DWIN_Byte(i, 0x5A); // 0x5A Read from SRAM - 0xA5 Read from Flash +// DWIN_Word(i, addr); // 0x0000 to 0x7FFF +// const size_t len = _MIN(0xF0, length); +// DWIN_Byte(i, len); +// DWIN_Send(i); +//} #endif // DWIN_CREALITY_LCD_ENHANCED diff --git a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h index c66416a7ed..f33879bb7e 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h +++ b/Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,169 +15,20 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ - -/******************************************************************************** - * @file lcd/e3v2/enhanced/dwin_lcd.h - * @author LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo - * @date 2021/08/09 - * @version 2.2.1 - * @brief DWIN screen control functions - ********************************************************************************/ - #pragma once -#include +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ -#define RECEIVED_NO_DATA 0x00 -#define RECEIVED_SHAKE_HAND_ACK 0x01 - -#define FHONE 0xAA - -#define DWIN_SCROLL_UP 2 -#define DWIN_SCROLL_DOWN 3 - -#define DWIN_WIDTH 272 -#define DWIN_HEIGHT 480 - -#define DWIN_DataLength (DWIN_WIDTH / 6 * 2) - -/*-------------------------------------- System variable function --------------------------------------*/ - -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void); - -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance); - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir); - -// Update display -void DWIN_UpdateLCD(void); - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color); - -// Draw a point -// color: point color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y); - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a Horizontal line -// color: Line segment color -// xStart/yStart: Start point -// xLength: Line Length -inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart); -} - -// Draw a Vertical line -// color: Line segment color -// xStart/yStart: Start point -// yLength: Line Length -inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a box -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xSize/ySize: box size -inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) { - DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// widthAdjust: true=self-adjust character width; false=no adjustment -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -// rlimit: For draw less chars than string length use rlimit -void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF); -inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF) { - DWIN_Draw_String(0, bShow, size, color, bColor, x, y, string, rlimit); -} - -class __FlashStringHelper; - -inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { - DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, (char *)title); -} -inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { - DWIN_Draw_String(0, bShow, size, color, bColor, x, y, (char *)title); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value); - -// Draw a positive floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Scaled positive float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value); -// value: positive float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value); - -/*---------------------------------------- Picture related functions ----------------------------------------*/ +#include "../common/dwin_api.h" // Display QR code // The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix @@ -189,50 +41,25 @@ inline void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, const __Flash DWIN_Draw_QR(QR_Pixel, x, y, (char *)title); } -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id); +// Copy area from virtual display area to current screen +// cacheID: virtual area number +// xStart/yStart: Upper-left of virtual area +// xEnd/yEnd: Lower-right of virtual area +// x/y: Screen paste point +void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); -// Draw an Icon -// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black -// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration -// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) -// libID: Icon library ID -// picID: Icon ID -// x/y: Upper-left point -void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); - -// Draw an Icon with transparent background -// libID: Icon library ID -// picID: Icon ID -// x/y: Upper-left point -inline void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { - DWIN_ICON_Show(0, 0, 1, libID, picID, x, y); -} - -// Draw an Icon from SRAM -// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black -// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration -// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0) -// x/y: Upper-left point -// addr: SRAM address -void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr); - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id); - -// Unzip the JPG picture to virtual display area #1 -// id: Picture ID -inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } +// Copy area from virtual display area to current screen +// cacheID: virtual area number +// xStart/yStart: Upper-left of virtual area +// xEnd/yEnd: Lower-right of virtual area +// x/y: Screen paste point +void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); // Copy area from current virtual display area to current screen // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); +void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); // Copy area from virtual display area to current screen // IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black @@ -242,36 +69,7 @@ void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, // xStart/yStart: Upper-left of virtual area // xEnd/yEnd: Lower-right of virtual area // x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); - -// Copy area from virtual display area to current screen with transparent background -// cacheID: virtual area number -// xStart/yStart: Upper-left of virtual area -// xEnd/yEnd: Lower-right of virtual area -// x/y: Screen paste point -inline void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { - DWIN_Frame_AreaCopy(0, 0, 1, cacheID, xStart, yStart, xEnd, yEnd, x, y); -} - -// Animate a series of icons -// animID: Animation ID up to 16 -// animate: animation on or off -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, - uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state); - -// Set LCD Brightness 0x00-0x0F -void DWIN_LCD_Brightness(const uint8_t brightness); +void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); // Write buffer data to the SRAM or Flash // mem: 0x5A=32KB SRAM, 0xA5=16KB Flash diff --git a/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp b/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp index 85353bed28..5c2cb3d1c1 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp +++ b/Marlin/src/lcd/e3v2/enhanced/dwinui.cpp @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.3 - * Date: 2021/08/09 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,11 +15,18 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ + #include "../../../inc/MarlinConfigPre.h" #if ENABLED(DWIN_CREALITY_LCD_ENHANCED) @@ -48,7 +56,7 @@ void (*DWINUI::onCursorDraw)(uint8_t line)=nullptr; void (*DWINUI::onTitleDraw)(TitleClass* title)=nullptr; void (*DWINUI::onMenuDraw)(MenuClass* menu)=nullptr; -void DWINUI::Init(void) { +void DWINUI::init() { DEBUG_ECHOPGM("\r\nDWIN handshake "); delay(750); // Delay here or init later in the boot process const bool success = DWIN_Handshake(); @@ -65,12 +73,12 @@ void DWINUI::Init(void) { } // Set text/number font -void DWINUI::SetFont(uint8_t cfont) { +void DWINUI::setFont(uint8_t cfont) { font = cfont; } // Get font character width -uint8_t DWINUI::Get_font_width(uint8_t cfont) { +uint8_t DWINUI::fontWidth(uint8_t cfont) { switch (cfont) { case font6x12 : return 6; case font8x16 : return 8; @@ -87,7 +95,7 @@ uint8_t DWINUI::Get_font_width(uint8_t cfont) { } // Get font character heigh -uint8_t DWINUI::Get_font_height(uint8_t cfont) { +uint8_t DWINUI::fontHeight(uint8_t cfont) { switch (cfont) { case font6x12 : return 12; case font8x16 : return 16; @@ -105,12 +113,12 @@ uint8_t DWINUI::Get_font_height(uint8_t cfont) { // Get screen x coodinates from text column uint16_t DWINUI::ColToX(uint8_t col) { - return col * Get_font_width(font); + return col * fontWidth(font); } // Get screen y coodinates from text row uint16_t DWINUI::RowToY(uint8_t row) { - return row * Get_font_height(font); + return row * fontHeight(font); } // Set text/number color @@ -151,7 +159,7 @@ void DWINUI::MoveBy(xy_int_t point) { // Draw a Centered string using DWIN_WIDTH void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) { - const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * Get_font_width(size)) / 2 - 1; + const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * fontWidth(size)) / 2 - 1; DWIN_Draw_String(bShow, size, color, bColor, x, y, string); } @@ -159,7 +167,7 @@ void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint1 void DWINUI::Draw_Char(const char c) { const char string[2] = { c, 0}; DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, 1); - MoveBy(Get_font_width(font), 0); + MoveBy(fontWidth(font), 0); } // Draw a string at cursor position @@ -168,11 +176,11 @@ void DWINUI::Draw_Char(const char c) { // rlimit: For draw less chars than string length use rlimit void DWINUI::Draw_String(const char * const string, uint16_t rlimit) { DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, rlimit); - MoveBy(strlen(string) * Get_font_width(font), 0); + MoveBy(strlen(string) * fontWidth(font), 0); } void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) { DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, rlimit); - MoveBy(strlen(string) * Get_font_width(font), 0); + MoveBy(strlen(string) * fontWidth(font), 0); } // Draw a signed floating point number @@ -186,14 +194,8 @@ void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rli // x/y: Upper-left point // value: Float value void DWINUI::Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - if (value < 0) { - DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, -value); - DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F("-")); - } - else { - DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F(" ")); - DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value); - } + DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value < 0 ? -value : value); + DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, value < 0 ? F("-") : F(" ")); } // Draw a circle @@ -239,7 +241,7 @@ void DWINUI::Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r) { // Color Interpolator // val : Interpolator minv..maxv // minv : Minimum value -// maxv : Maximun value +// maxv : Maximum value // color1 : Start color // color2 : End color uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2) { @@ -255,7 +257,7 @@ uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t colo // Color Interpolator through Red->Yellow->Green->Blue // val : Interpolator minv..maxv // minv : Minimum value -// maxv : Maximun value +// maxv : Maximum value uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) { uint8_t B,G,R; const uint8_t maxB = 28; @@ -292,7 +294,7 @@ uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) { // x/y: Upper-left point // mode : 0 : unchecked, 1 : checked void DWINUI::Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked=false) { - DWIN_Draw_String(false, true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" ")); + DWIN_Draw_String(true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" ")); DWIN_Draw_Rectangle(0, color, x + 2, y + 2, x + 17, y + 17); } @@ -332,7 +334,7 @@ MenuItemClass* DWINUI::MenuItemsAdd(MenuItemClass* menuitem) { TitleClass Title; -void TitleClass::Draw() { +void TitleClass::draw() { if (DWINUI::onTitleDraw != nullptr) (*DWINUI::onTitleDraw)(this); } @@ -346,7 +348,7 @@ void TitleClass::SetCaption(const char * const title) { void TitleClass::ShowCaption(const char * const title) { SetCaption(title); - Draw(); + draw(); } void TitleClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) { @@ -361,7 +363,7 @@ void TitleClass::SetFrame(uint16_t x, uint16_t y, uint16_t w, uint16_t h) { void TitleClass::FrameCopy(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) { SetFrame(id, x1, y1, x2, y2); - Draw(); + draw(); } void TitleClass::FrameCopy(uint16_t x, uint16_t y, uint16_t w, uint16_t h) { @@ -375,11 +377,11 @@ MenuClass::MenuClass() { topline = 0; } -void MenuClass::Draw() { - MenuTitle.Draw(); +void MenuClass::draw() { + MenuTitle.draw(); if (DWINUI::onMenuDraw != nullptr) (*DWINUI::onMenuDraw)(this); for (uint8_t i = 0; i < MenuItemCount; i++) - MenuItems[i]->Draw(i - topline); + MenuItems[i]->draw(i - topline); if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line()); DWIN_UpdateLCD(); } @@ -393,12 +395,12 @@ void MenuClass::onScroll(bool dir) { if ((sel - topline) == TROWS) { DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1); topline++; - MenuItems[sel]->Draw(TROWS - 1); + MenuItems[sel]->draw(TROWS - 1); } if ((sel < topline)) { DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1); topline--; - MenuItems[sel]->Draw(0); + MenuItems[sel]->draw(0); } selected = sel; if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line()); @@ -440,7 +442,7 @@ void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, frame = { x1, y1, x2, y2 }; } -void MenuItemClass::Draw(int8_t line) { +void MenuItemClass::draw(int8_t line) { if (line < 0 || line >= TROWS) return; if (onDraw != nullptr) (*onDraw)(this, line); }; diff --git a/Marlin/src/lcd/e3v2/enhanced/dwinui.h b/Marlin/src/lcd/e3v2/enhanced/dwinui.h index 1ec51bec22..dd2fc74291 100644 --- a/Marlin/src/lcd/e3v2/enhanced/dwinui.h +++ b/Marlin/src/lcd/e3v2/enhanced/dwinui.h @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.3 - * Date: 2021/08/09 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,117 +15,26 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ + #include "../../../core/types.h" #include "dwin_lcd.h" - -// ICON ID -#define ICON 7 // Icon set file 7.ICO - -#define ICON_LOGO 0 -#define ICON_Print_0 1 -#define ICON_Print_1 2 -#define ICON_Prepare_0 3 -#define ICON_Prepare_1 4 -#define ICON_Control_0 5 -#define ICON_Control_1 6 -#define ICON_Leveling_0 7 -#define ICON_Leveling_1 8 -#define ICON_HotendTemp 9 -#define ICON_BedTemp 10 -#define ICON_Speed 11 -#define ICON_Zoffset 12 -#define ICON_Back 13 -#define ICON_File 14 -#define ICON_PrintTime 15 -#define ICON_RemainTime 16 -#define ICON_Setup_0 17 -#define ICON_Setup_1 18 -#define ICON_Pause_0 19 -#define ICON_Pause_1 20 -#define ICON_Continue_0 21 -#define ICON_Continue_1 22 -#define ICON_Stop_0 23 -#define ICON_Stop_1 24 -#define ICON_Bar 25 -#define ICON_More 26 - -#define ICON_Axis 27 -#define ICON_CloseMotor 28 -#define ICON_Homing 29 -#define ICON_SetHome 30 -#define ICON_PLAPreheat 31 -#define ICON_ABSPreheat 32 -#define ICON_Cool 33 -#define ICON_Language 34 - -#define ICON_MoveX 35 -#define ICON_MoveY 36 -#define ICON_MoveZ 37 -#define ICON_Extruder 38 - -#define ICON_Temperature 40 -#define ICON_Motion 41 -#define ICON_WriteEEPROM 42 -#define ICON_ReadEEPROM 43 -#define ICON_ResumeEEPROM 44 -#define ICON_Info 45 - -#define ICON_SetEndTemp 46 -#define ICON_SetBedTemp 47 -#define ICON_FanSpeed 48 -#define ICON_SetPLAPreheat 49 -#define ICON_SetABSPreheat 50 - -#define ICON_MaxSpeed 51 -#define ICON_MaxAccelerated 52 -#define ICON_MaxJerk 53 -#define ICON_Step 54 -#define ICON_PrintSize 55 -#define ICON_Version 56 -#define ICON_Contact 57 -#define ICON_StockConfiguration 58 -#define ICON_MaxSpeedX 59 -#define ICON_MaxSpeedY 60 -#define ICON_MaxSpeedZ 61 -#define ICON_MaxSpeedE 62 -#define ICON_MaxAccX 63 -#define ICON_MaxAccY 64 -#define ICON_MaxAccZ 65 -#define ICON_MaxAccE 66 -#define ICON_MaxSpeedJerkX 67 -#define ICON_MaxSpeedJerkY 68 -#define ICON_MaxSpeedJerkZ 69 -#define ICON_MaxSpeedJerkE 70 -#define ICON_StepX 71 -#define ICON_StepY 72 -#define ICON_StepZ 73 -#define ICON_StepE 74 -#define ICON_Setspeed 75 -#define ICON_SetZOffset 76 -#define ICON_Rectangle 77 -#define ICON_BLTouch 78 -#define ICON_TempTooLow 79 -#define ICON_AutoLeveling 80 -#define ICON_TempTooHigh 81 -#define ICON_NoTips_C 82 -#define ICON_NoTips_E 83 -#define ICON_Continue_C 84 -#define ICON_Continue_E 85 -#define ICON_Cancel_C 86 -#define ICON_Cancel_E 87 -#define ICON_Confirm_C 88 -#define ICON_Confirm_E 89 -#define ICON_Info_0 90 -#define ICON_Info_1 91 +#include "../common/dwin_set.h" +#include "../common/dwin_font.h" +#include "../common/dwin_color.h" // Extra Icons -#define ICON_AdvSet ICON_Language #define ICON_Brightness ICON_Motion #define ICON_Cancel ICON_StockConfiguration #define ICON_CustomPreheat ICON_SetEndTemp @@ -135,10 +45,6 @@ #define ICON_FilSet ICON_ResumeEEPROM #define ICON_FilUnload ICON_ReadEEPROM #define ICON_Flow ICON_StepE -#define ICON_HomeOffset ICON_AdvSet -#define ICON_HomeOffsetX ICON_StepX -#define ICON_HomeOffsetY ICON_StepY -#define ICON_HomeOffsetZ ICON_StepZ #define ICON_LevBed ICON_SetEndTemp #define ICON_Lock ICON_Cool #define ICON_ManualMesh ICON_HotendTemp @@ -146,13 +52,8 @@ #define ICON_MeshSave ICON_WriteEEPROM #define ICON_MoveZ0 ICON_HotendTemp #define ICON_Park ICON_Motion -#define ICON_PIDbed ICON_SetBedTemp #define ICON_PIDcycles ICON_ResumeEEPROM -#define ICON_PIDNozzle ICON_SetEndTemp #define ICON_PIDValue ICON_Contact -#define ICON_ProbeOffsetX ICON_StepX -#define ICON_ProbeOffsetY ICON_StepY -#define ICON_ProbeOffsetZ ICON_StepZ #define ICON_ProbeSet ICON_SetEndTemp #define ICON_ProbeTest ICON_SetEndTemp #define ICON_Pwrlossr ICON_Motion @@ -162,47 +63,6 @@ #define ICON_SetCustomPreheat ICON_SetEndTemp #define ICON_Sound ICON_Cool -/** - * 3-.0:The font size, 0x00-0x09, corresponds to the font size below: - * 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28 - * 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64 - */ -#define font6x12 0x00 -#define font8x16 0x01 -#define font10x20 0x02 -#define font12x24 0x03 -#define font14x28 0x04 -#define font16x32 0x05 -#define font20x40 0x06 -#define font24x48 0x07 -#define font28x56 0x08 -#define font32x64 0x09 - -// Extended and default UI Colors -#define RGB(R,G,B) (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63 -#define GetRColor(color) ((color >> 11) & 0x1F) -#define GetGColor(color) ((color >> 5) & 0x3F) -#define GetBColor(color) ((color >> 0) & 0x1F) - -#define Color_White 0xFFFF -#define Color_Bg_Window 0x31E8 // Popup background color -#define Color_Bg_Blue 0x1125 // Dark blue background color -#define Color_Bg_Black 0x0841 // Black background color -#define Color_Bg_Red 0xF00F // Red background color -#define Popup_Text_Color 0xD6BA // Popup font background color -#define Line_Color 0x3A6A // Split line color -#define Rectangle_Color 0xEE2F // Blue square cursor color -#define Percent_Color 0xFE29 // Percentage color -#define BarFill_Color 0x10E4 // Fill color of progress bar -#define Select_Color 0x33BB // Selected color - -#define Color_Black 0 -#define Color_Red RGB(31,0,0) -#define Color_Yellow RGB(31,63,0) -#define Color_Green RGB(0,63,0) -#define Color_Aqua RGB(0,63,31) -#define Color_Blue RGB(0,0,31) - // Default UI Colors #define Def_Background_Color Color_Bg_Black #define Def_Cursor_color Rectangle_Color @@ -223,7 +83,7 @@ #define Def_Indicator_Color Color_White #define Def_Coordinate_Color Color_White -//UI elements defines and constants +// UI element defines and constants #define DWIN_FONT_MENU font8x16 #define DWIN_FONT_STAT font10x20 #define DWIN_FONT_HEAD font10x20 @@ -262,7 +122,7 @@ public: char caption[32] = ""; uint8_t frameid = 0; rect_t frame = {0}; - void Draw(); + void draw(); void SetCaption(const char * const title); inline void SetCaption(const __FlashStringHelper * title) { SetCaption((char *)title); } void ShowCaption(const char * const title); @@ -290,7 +150,7 @@ public: MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr); void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2); virtual ~MenuItemClass(){}; - virtual void Draw(int8_t line); + virtual void draw(int8_t line); }; class MenuItemPtrClass: public MenuItemClass { @@ -310,7 +170,7 @@ public: virtual ~MenuClass(){}; inline int8_t line() { return selected - topline; }; inline int8_t line(uint8_t pos) {return pos - topline; }; - void Draw(); + void draw(); void onScroll(bool dir); void onClick(); MenuItemClass* SelectedItem(); @@ -330,16 +190,16 @@ namespace DWINUI { extern void (*onMenuDraw)(MenuClass* menu); // DWIN LCD Initialization - void Init(void); + void init(); // Set text/number font - void SetFont(uint8_t cfont); + void setFont(uint8_t cfont); // Get font character width - uint8_t Get_font_width(uint8_t cfont); + uint8_t fontWidth(uint8_t cfont); // Get font character heigh - uint8_t Get_font_height(uint8_t cfont); + uint8_t fontHeight(uint8_t cfont); // Get screen x coodinates from text column uint16_t ColToX(uint8_t col); @@ -398,7 +258,7 @@ namespace DWINUI { } inline void Draw_Int(uint8_t iNum, long value) { DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value); - MoveBy(iNum * Get_font_width(font), 0); + MoveBy(iNum * fontWidth(font), 0); } inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) { DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, x, y, value); @@ -429,7 +289,7 @@ namespace DWINUI { } inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) { DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); - MoveBy((iNum + fNum + 1) * Get_font_width(font), 0); + MoveBy((iNum + fNum + 1) * fontWidth(font), 0); } inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value); @@ -457,7 +317,7 @@ namespace DWINUI { void Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value); inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) { Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); - MoveBy((iNum + fNum + 1) * Get_font_width(font), 0); + MoveBy((iNum + fNum + 1) * fontWidth(font), 0); } inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value); @@ -548,7 +408,7 @@ namespace DWINUI { // Draw a circle // Color: circle color - // x: the abscissa of the center of the circle + // x: abscissa of the center of the circle // y: ordinate of the center of the circle // r: circle radius void Draw_Circle(uint16_t color, uint16_t x,uint16_t y,uint8_t r); @@ -569,7 +429,7 @@ namespace DWINUI { // Color Interpolator // val : Interpolator minv..maxv // minv : Minimum value - // maxv : Maximun value + // maxv : Maximum value // color1 : Start color // color2 : End color uint16_t ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2); @@ -578,7 +438,7 @@ namespace DWINUI { // Draw a circle filled with color // bcolor: fill color - // x: the abscissa of the center of the circle + // x: abscissa of the center of the circle // y: ordinate of the center of the circle // r: circle radius void Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r); @@ -589,7 +449,7 @@ namespace DWINUI { // Color Interpolator through Red->Yellow->Green->Blue // val : Interpolator minv..maxv // minv : Minimum value - // maxv : Maximun value + // maxv : Maximum value uint16_t RainbowInt(int16_t val, int16_t minv, int16_t maxv); // Write buffer data to the SRAM diff --git a/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp b/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp index 2615a05881..ca772184f1 100644 --- a/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp +++ b/Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,11 +15,18 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ + #include "../../../inc/MarlinConfigPre.h" #if ENABLED(DWIN_CREALITY_LCD_ENHANCED) @@ -29,15 +37,18 @@ #include "dwin.h" #include "lockscreen.h" -LockScreenClass LockScreen; +LockScreenClass lockScreen; -void LockScreenClass::Init() { - Lock_Pos = 0; +uint8_t LockScreenClass::lock_pos = 0; +bool LockScreenClass::unlocked = false; + +void LockScreenClass::init() { + lock_pos = 0; unlocked = false; - Draw(); + draw(); } -void LockScreenClass::Draw() { +void LockScreenClass::draw() { Title.SetCaption(PSTR("Lock Screen")); DWINUI::ClearMenuArea(); DWINUI::Draw_Icon(ICON_LOGO, 71, 120); // CREALITY logo @@ -45,25 +56,20 @@ void LockScreenClass::Draw() { DWINUI::Draw_CenteredString(Color_White, 200, F("Scroll to unlock.")); DWINUI::Draw_CenteredString(Color_White, 240, F("-> | <-")); DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20); - DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20); + DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20); DWIN_UpdateLCD(); } -void LockScreenClass::onEncoderState(ENCODER_DiffState encoder_diffState) { - if (encoder_diffState == ENCODER_DIFF_CW) { - Lock_Pos += 8; - } - else if (encoder_diffState == ENCODER_DIFF_CCW) { - Lock_Pos -= 8; - } - else if (encoder_diffState == ENCODER_DIFF_ENTER) { - unlocked = (Lock_Pos == 128); +void LockScreenClass::onEncoder(EncoderState encoder_diffState) { + switch (encoder_diffState) { + case ENCODER_DIFF_CW: lock_pos += 8; break; + case ENCODER_DIFF_CCW: lock_pos -= 8; break; + case ENCODER_DIFF_ENTER: unlocked = (lock_pos == 128); break; + default: break; } DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20); - DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20); + DWIN_Draw_VLine(Color_Yellow, lock_pos * DWIN_WIDTH / 255, 260, 20); DWIN_UpdateLCD(); } -bool LockScreenClass::isUnlocked() { return unlocked; } - #endif // DWIN_CREALITY_LCD_ENHANCED diff --git a/Marlin/src/lcd/e3v2/enhanced/lockscreen.h b/Marlin/src/lcd/e3v2/enhanced/lockscreen.h index 32a0cc3e5a..f0c4c1fde8 100644 --- a/Marlin/src/lcd/e3v2/enhanced/lockscreen.h +++ b/Marlin/src/lcd/e3v2/enhanced/lockscreen.h @@ -1,12 +1,13 @@ /** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 + * Marlin 3D Printer Firmware + * Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,22 +15,31 @@ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU Lesser General Public License + * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once -#include "../../../core/types.h" +/** + * DWIN UI Enhanced implementation + * Author: Miguel A. Risco-Castillo + * Version: 3.6.3 + * Date: 2021/09/08 + */ + +#include "../common/encoder.h" +#include class LockScreenClass { private: - uint8_t Lock_Pos = 0; - bool unlocked = false; + static bool unlocked; + static uint8_t lock_pos; public: - void Init(); - void onEncoderState(ENCODER_DiffState encoder_diffState); - void Draw(); - bool isUnlocked(); + static void init(); + static void onEncoder(EncoderState encoder_diffState); + static void draw(); + static inline bool isUnlocked() { return unlocked; } }; -extern LockScreenClass LockScreen; + +extern LockScreenClass lockScreen; diff --git a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp b/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp deleted file mode 100644 index de478f79f4..0000000000 --- a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp +++ /dev/null @@ -1,263 +0,0 @@ -/** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program. If not, see . - * - */ - -/***************************************************************************** - * @file lcd/e3v2/enhanced/rotary_encoder.cpp - * @author LEO / Creality3D - * @date 2019/07/06 - * @version 2.0.1 - * @brief Rotary encoder functions - *****************************************************************************/ - -#include "../../../inc/MarlinConfigPre.h" - -#if ENABLED(DWIN_CREALITY_LCD_ENHANCED) - -#include "rotary_encoder.h" -#include "../../buttons.h" - -#include "../../../MarlinCore.h" -#include "../../../HAL/shared/Delay.h" - -#if HAS_BUZZER - #include "../../../libs/buzzer.h" -#endif - -#include - -#ifndef ENCODER_PULSES_PER_STEP - #define ENCODER_PULSES_PER_STEP 4 -#endif - -#if ENABLED(SOUND_MENU_ITEM) - #include "../../marlinui.h" -#endif - -ENCODER_Rate EncoderRate; - -// Buzzer -void Encoder_tick() { - #if PIN_EXISTS(BEEPER) - if (TERN1(SOUND_MENU_ITEM, ui.buzzer_enabled)) { - WRITE(BEEPER_PIN, HIGH); - delay(10); - WRITE(BEEPER_PIN, LOW); - } - #endif -} - -// Encoder initialization -void Encoder_Configuration() { - #if BUTTON_EXISTS(EN1) - SET_INPUT_PULLUP(BTN_EN1); - #endif - #if BUTTON_EXISTS(EN2) - SET_INPUT_PULLUP(BTN_EN2); - #endif - #if BUTTON_EXISTS(ENC) - SET_INPUT_PULLUP(BTN_ENC); - #endif - #if PIN_EXISTS(BEEPER) - SET_OUTPUT(BEEPER_PIN); - #endif -} - -// Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze() { - const millis_t now = millis(); - static uint8_t lastEncoderBits; - uint8_t newbutton = 0; - static signed char temp_diff = 0; - - ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO; - if (BUTTON_PRESSED(EN1)) newbutton |= EN_A; - if (BUTTON_PRESSED(EN2)) newbutton |= EN_B; - if (BUTTON_PRESSED(ENC)) { - static millis_t next_click_update_ms; - if (ELAPSED(now, next_click_update_ms)) { - next_click_update_ms = millis() + 300; - Encoder_tick(); - #if PIN_EXISTS(LCD_LED) - //LED_Action(); - #endif - const bool was_waiting = wait_for_user; - wait_for_user = false; - return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER; - } - else return ENCODER_DIFF_NO; - } - if (newbutton != lastEncoderBits) { - switch (newbutton) { - case ENCODER_PHASE_0: - if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--; - break; - case ENCODER_PHASE_1: - if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--; - break; - case ENCODER_PHASE_2: - if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--; - break; - case ENCODER_PHASE_3: - if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++; - else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--; - break; - } - lastEncoderBits = newbutton; - } - - if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) { - if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW; - else temp_diffState = ENCODER_DIFF_CCW; - - #if ENABLED(ENCODER_RATE_MULTIPLIER) - - millis_t ms = millis(); - int32_t encoderMultiplier = 1; - - // if must encoder rati multiplier - if (EncoderRate.enabled) { - const float abs_diff = ABS(temp_diff), - encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP); - if (EncoderRate.lastEncoderTime) { - // Note that the rate is always calculated between two passes through the - // loop and that the abs of the temp_diff value is tracked. - const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000; - if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100; - else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10; - #if ENCODER_5X_STEPS_PER_SEC - else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5; - #endif - } - EncoderRate.lastEncoderTime = ms; - } - - #else - - constexpr int32_t encoderMultiplier = 1; - - #endif - - // EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP); - EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP); - if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue; - - temp_diff = 0; - } - return temp_diffState; -} - -#if PIN_EXISTS(LCD_LED) - - // Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0 - uint16_t LED_DataArray[LED_NUM]; - - // LED light operation - void LED_Action() { - LED_Control(RGB_SCALE_WARM_WHITE,0x0F); - delay(30); - LED_Control(RGB_SCALE_WARM_WHITE,0x00); - } - - // LED initialization - void LED_Configuration() { - SET_OUTPUT(LCD_LED_PIN); - } - - // LED write data - void LED_WriteData() { - uint8_t tempCounter_LED, tempCounter_Bit; - for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) { - for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) { - if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) { - LED_DATA_HIGH; - DELAY_NS(300); - LED_DATA_LOW; - DELAY_NS(200); - } - else { - LED_DATA_HIGH; - LED_DATA_LOW; - DELAY_NS(200); - } - } - } - } - - // LED control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) { - for (uint8_t i = 0; i < LED_NUM; i++) { - LED_DataArray[i] = 0; - switch (RGB_Scale) { - case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break; - case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break; - case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break; - } - } - LED_WriteData(); - } - - // LED gradient control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - // change_Time: gradient time (ms) - void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) { - struct { uint8_t g, r, b; } led_data[LED_NUM]; - for (uint8_t i = 0; i < LED_NUM; i++) { - switch (RGB_Scale) { - case RGB_SCALE_R10_G7_B5: - led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 }; - break; - case RGB_SCALE_R10_G7_B4: - led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 }; - break; - case RGB_SCALE_R10_G8_B7: - led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 }; - break; - } - } - - struct { bool g, r, b; } led_flag = { false, false, false }; - for (uint8_t i = 0; i < LED_NUM; i++) { - while (1) { - const uint8_t g = uint8_t(LED_DataArray[i] >> 16), - r = uint8_t(LED_DataArray[i] >> 8), - b = uint8_t(LED_DataArray[i]); - if (g == led_data[i].g) led_flag.g = true; - else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000; - if (r == led_data[i].r) led_flag.r = true; - else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100; - if (b == led_data[i].b) led_flag.b = true; - else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001; - LED_WriteData(); - if (led_flag.r && led_flag.g && led_flag.b) break; - delay(change_Interval); - } - } - } - -#endif // LCD_LED - -#endif // DWIN_CREALITY_LCD_ENHANCED diff --git a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h b/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h deleted file mode 100644 index c500cfe5bb..0000000000 --- a/Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h +++ /dev/null @@ -1,93 +0,0 @@ -/** - * DWIN UI Enhanced implementation - * Author: Miguel A. Risco-Castillo - * Version: 3.6.1 - * Date: 2021/08/29 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as - * published by the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program. If not, see . - * - */ -#pragma once - -/***************************************************************************** - * @file lcd/e3v2/enhanced/rotary_encoder.h - * @author LEO / Creality3D - * @date 2019/07/06 - * @version 2.0.1 - * @brief Rotary encoder functions - ****************************************************************************/ - -#include "../../../inc/MarlinConfig.h" - -/*********************** Encoder Set ***********************/ - -typedef struct { - bool enabled = false; - int encoderMoveValue = 0; - millis_t lastEncoderTime = 0; -} ENCODER_Rate; - -extern ENCODER_Rate EncoderRate; - -typedef enum { - ENCODER_DIFF_NO = 0, // no state - ENCODER_DIFF_CW = 1, // clockwise rotation - ENCODER_DIFF_CCW = 2, // counterclockwise rotation - ENCODER_DIFF_ENTER = 3 // click -} ENCODER_DiffState; - -// Encoder initialization -void Encoder_Configuration(); - -// Analyze encoder value and return state -ENCODER_DiffState Encoder_ReceiveAnalyze(); - -/*********************** Encoder LED ***********************/ - -#if PIN_EXISTS(LCD_LED) - - #define LED_NUM 4 - #define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1) - #define LED_DATA_LOW WRITE(LCD_LED_PIN, 0) - - #define RGB_SCALE_R10_G7_B5 1 - #define RGB_SCALE_R10_G7_B4 2 - #define RGB_SCALE_R10_G8_B7 3 - #define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5 - #define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4 - #define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7 - - extern unsigned int LED_DataArray[LED_NUM]; - - // LED light operation - void LED_Action(); - - // LED initialization - void LED_Configuration(); - - // LED write data - void LED_WriteData(); - - // LED control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance); - - // LED gradient control - // RGB_Scale: RGB color ratio - // luminance: brightness (0~0xFF) - // change_Time: gradient time (ms) - void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval); - -#endif // LCD_LED diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin.cpp b/Marlin/src/lcd/e3v2/jyersui/dwin.cpp index 9b63d5331e..55aee49f82 100644 --- a/Marlin/src/lcd/e3v2/jyersui/dwin.cpp +++ b/Marlin/src/lcd/e3v2/jyersui/dwin.cpp @@ -40,6 +40,9 @@ #include "../../../libs/buzzer.h" #include "../../../inc/Conditionals_post.h" +//#define DEBUG_OUT 1 +#include "../../../core/debug_out.h" + #if ENABLED(ADVANCED_PAUSE_FEATURE) #include "../../../feature/pause.h" #endif @@ -200,7 +203,6 @@ CrealityDWINClass CrealityDWIN; uint8_t mesh_y = 0; #if ENABLED(AUTO_BED_LEVELING_UBL) - bed_mesh_t &mesh_z_values = ubl.z_values; uint8_t tilt_grid = 1; void manual_value_update(bool undefined=false) { @@ -213,11 +215,11 @@ CrealityDWINClass CrealityDWIN; struct linear_fit_data lsf_results; incremental_LSF_reset(&lsf_results); GRID_LOOP(x, y) { - if (!isnan(mesh_z_values[x][y])) { + if (!isnan(Z_VALUES_ARR[x][y])) { xy_pos_t rpos; rpos.x = ubl.mesh_index_to_xpos(x); rpos.y = ubl.mesh_index_to_ypos(y); - incremental_LSF(&lsf_results, rpos, mesh_z_values[x][y]); + incremental_LSF(&lsf_results, rpos, Z_VALUES_ARR[x][y]); } } @@ -232,7 +234,7 @@ CrealityDWINClass CrealityDWIN; GRID_LOOP(i, j) { float mx = ubl.mesh_index_to_xpos(i), my = ubl.mesh_index_to_ypos(j), - mz = mesh_z_values[i][j]; + mz = Z_VALUES_ARR[i][j]; if (DEBUGGING(LEVELING)) { DEBUG_ECHOPAIR_F("before rotation = [", mx, 7); @@ -256,13 +258,12 @@ CrealityDWINClass CrealityDWIN; DEBUG_DELAY(20); } - mesh_z_values[i][j] = mz - lsf_results.D; + Z_VALUES_ARR[i][j] = mz - lsf_results.D; } return false; } #else - bed_mesh_t &mesh_z_values = z_values; void manual_value_update() { sprintf_P(cmd, PSTR("G29 I%i J%i Z%s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1)); @@ -275,7 +276,7 @@ CrealityDWINClass CrealityDWIN; void manual_move(bool zmove=false) { if (zmove) { planner.synchronize(); - current_position.z = goto_mesh_value ? mesh_z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES; + current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES; planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder); planner.synchronize(); } @@ -286,7 +287,7 @@ CrealityDWINClass CrealityDWIN; sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y); gcode.process_subcommands_now_P(cmd); planner.synchronize(); - current_position.z = goto_mesh_value ? mesh_z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES; + current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES; planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder); planner.synchronize(); CrealityDWIN.Redraw_Menu(); @@ -296,8 +297,8 @@ CrealityDWINClass CrealityDWIN; float get_max_value() { float max = __FLT_MIN__; GRID_LOOP(x, y) { - if (!isnan(mesh_z_values[x][y]) && mesh_z_values[x][y] > max) - max = mesh_z_values[x][y]; + if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] > max) + max = Z_VALUES_ARR[x][y]; } return max; } @@ -305,8 +306,8 @@ CrealityDWINClass CrealityDWIN; float get_min_value() { float min = __FLT_MAX__; GRID_LOOP(x, y) { - if (!isnan(mesh_z_values[x][y]) && mesh_z_values[x][y] < min) - min = mesh_z_values[x][y]; + if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] < min) + min = Z_VALUES_ARR[x][y]; } return min; } @@ -335,12 +336,12 @@ CrealityDWINClass CrealityDWIN; const auto end_x_px = start_x_px + cell_width_px - 1 - gridline_width; const auto start_y_px = padding_y_top + (GRID_MAX_POINTS_Y - y - 1) * cell_height_px; const auto end_y_px = start_y_px + cell_height_px - 1 - gridline_width; - DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/ - isnan(mesh_z_values[x][y]) ? Color_Grey : ( // gray if undefined - (mesh_z_values[x][y] < 0 ? - (uint16_t)round(0x1F * -mesh_z_values[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative - (uint16_t)round(0x3F * mesh_z_values[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive - _MIN(0x1F, (((uint8_t)abs(mesh_z_values[x][y]) / 10) * 4))), // + blue stepping for every mm + DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/ + isnan(Z_VALUES_ARR[x][y]) ? Color_Grey : ( // gray if undefined + (Z_VALUES_ARR[x][y] < 0 ? + (uint16_t)round(0x1F * -Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative + (uint16_t)round(0x3F * Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive + _MIN(0x1F, (((uint8_t)abs(Z_VALUES_ARR[x][y]) / 10) * 4))), // + blue stepping for every mm start_x_px, start_y_px, end_x_px, end_y_px ); @@ -350,18 +351,18 @@ CrealityDWINClass CrealityDWIN; // Draw value text on if (viewer_print_value) { int8_t offset_x, offset_y = cell_height_px / 2 - 6; - if (isnan(mesh_z_values[x][y])) { // undefined - DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X")); + if (isnan(Z_VALUES_ARR[x][y])) { // undefined + DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X")); } else { // has value if (GRID_MAX_POINTS_X < 10) - sprintf_P(buf, PSTR("%s"), dtostrf(abs(mesh_z_values[x][y]), 1, 2, str_1)); + sprintf_P(buf, PSTR("%s"), dtostrf(abs(Z_VALUES_ARR[x][y]), 1, 2, str_1)); else - sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(mesh_z_values[x][y] - (int16_t)mesh_z_values[x][y]) * 100)); + sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(Z_VALUES_ARR[x][y] - (int16_t)Z_VALUES_ARR[x][y]) * 100)); offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2; if (!(GRID_MAX_POINTS_X < 10)) - DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F(".")); - DWIN_Draw_String(false, false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf); + DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F(".")); + DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf); } safe_delay(10); LCD_SERIAL.flushTX(); @@ -415,16 +416,11 @@ void CrealityDWINClass::Draw_Float(float value, uint8_t row, bool selected/*=fal const uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black; const uint16_t xpos = 240 - (digits * 8); DWIN_Draw_Rectangle(1, Color_Bg_Black, 194, MBASE(row), 234 - (digits * 8), MBASE(row) + 16); - if (isnan(value)) { - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" NaN")); - } - else if (value < 0) { - DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), -value * minunit); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F("-")); - } + if (isnan(value)) + DWIN_Draw_String(true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" NaN")); else { - DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), value * minunit); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), F(" ")); + DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, Color_White, bColor, digits - log10(minunit) + 1, log10(minunit), xpos, MBASE(row), (value < 0 ? -value : value) * minunit); + DWIN_Draw_String(true, DWIN_FONT_MENU, Color_White, bColor, xpos - 8, MBASE(row), value < 0 ? F("-") : F(" ")); } } @@ -432,7 +428,7 @@ void CrealityDWINClass::Draw_Option(uint8_t value, const char * const * options, uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black; uint16_t tColor = (color) ? GetColor(value, Color_White, false) : Color_White; DWIN_Draw_Rectangle(1, bColor, 202, MBASE(row) + 14, 258, MBASE(row) - 2); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, tColor, bColor, 202, MBASE(row) - 1, options[value]); + DWIN_Draw_String(false, DWIN_FONT_MENU, tColor, bColor, 202, MBASE(row) - 1, options[value]); } uint16_t CrealityDWINClass::GetColor(uint8_t color, uint16_t original, bool light/*=false*/) { @@ -475,15 +471,15 @@ uint16_t CrealityDWINClass::GetColor(uint8_t color, uint16_t original, bool ligh } void CrealityDWINClass::Draw_Title(const char * title) { - DWIN_Draw_String(false, false, DWIN_FONT_HEAD, GetColor(eeprom_settings.menu_top_txt, Color_White, false), Color_Bg_Blue, (DWIN_WIDTH - strlen(title) * STAT_CHR_W) / 2, 5, title); + DWIN_Draw_String(false, DWIN_FONT_HEAD, GetColor(eeprom_settings.menu_top_txt, Color_White, false), Color_Bg_Blue, (DWIN_WIDTH - strlen(title) * STAT_CHR_W) / 2, 5, title); } void CrealityDWINClass::Draw_Menu_Item(uint8_t row, uint8_t icon/*=0*/, const char * label1, const char * label2, bool more/*=false*/, bool centered/*=false*/) { const uint8_t label_offset_y = !(label1 && label2) ? 0 : MENU_CHR_H * 3 / 5; const uint8_t label1_offset_x = !centered ? LBLX : LBLX * 4/5 + _MAX(LBLX * 1U/5, (DWIN_WIDTH - LBLX - (label1 ? strlen(label1) : 0) * MENU_CHR_W) / 2); const uint8_t label2_offset_x = !centered ? LBLX : LBLX * 4/5 + _MAX(LBLX * 1U/5, (DWIN_WIDTH - LBLX - (label2 ? strlen(label2) : 0) * MENU_CHR_W) / 2); - if (label1) DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label1_offset_x, MBASE(row) - 1 - label_offset_y, label1); // Draw Label - if (label2) DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label2_offset_x, MBASE(row) - 1 + label_offset_y, label2); // Draw Label + if (label1) DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label1_offset_x, MBASE(row) - 1 - label_offset_y, label1); // Draw Label + if (label2) DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, label2_offset_x, MBASE(row) - 1 + label_offset_y, label2); // Draw Label if (icon) DWIN_ICON_Show(ICON, icon, 26, MBASE(row) - 3); //Draw Menu Icon if (more) DWIN_ICON_Show(ICON, ICON_More, 226, MBASE(row) - 3); // Draw More Arrow DWIN_Draw_Line(GetColor(eeprom_settings.menu_split_line, Line_Color, true), 16, MBASE(row) + 33, 256, MBASE(row) + 33); // Draw Menu Line @@ -547,50 +543,49 @@ void CrealityDWINClass::Main_Menu_Icons() { if (selection == 0) { DWIN_ICON_Show(ICON, ICON_Print_1, 17, 130); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 17, 130, 126, 229); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print")); } else { DWIN_ICON_Show(ICON, ICON_Print_0, 17, 130); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 52, 200, F("Print")); } if (selection == 1) { DWIN_ICON_Show(ICON, ICON_Prepare_1, 145, 130); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 130, 254, 229); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare")); } else { DWIN_ICON_Show(ICON, ICON_Prepare_0, 145, 130); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 170, 200, F("Prepare")); } if (selection == 2) { DWIN_ICON_Show(ICON, ICON_Control_1, 17, 246); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 17, 246, 126, 345); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control")); } else { DWIN_ICON_Show(ICON, ICON_Control_0, 17, 246); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 43, 317, F("Control")); } #if HAS_ABL_OR_UBL if (selection == 3) { DWIN_ICON_Show(ICON, ICON_Leveling_1, 145, 246); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 246, 254, 345); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level")); } else { DWIN_ICON_Show(ICON, ICON_Leveling_0, 145, 246); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 179, 317, F("Level")); } #else if (selection == 3) { DWIN_ICON_Show(ICON, ICON_Info_1, 145, 246); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 145, 246, 254, 345); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info")); } else { DWIN_ICON_Show(ICON, ICON_Info_0, 145, 246); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info")); - //DWIN_Frame_AreaCopy(1, 132, 423, 159, 435, 186, 318); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 181, 317, F("Info")); } #endif } @@ -610,41 +605,41 @@ void CrealityDWINClass::Print_Screen_Icons() { if (selection == 0) { DWIN_ICON_Show(ICON, ICON_Setup_1, 8, 252); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 8, 252, 87, 351); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune")); } else { DWIN_ICON_Show(ICON, ICON_Setup_0, 8, 252); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 30, 322, F("Tune")); } if (selection == 2) { DWIN_ICON_Show(ICON, ICON_Stop_1, 184, 252); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 184, 252, 263, 351); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop")); } else { DWIN_ICON_Show(ICON, ICON_Stop_0, 184, 252); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 205, 322, F("Stop")); } if (paused) { if (selection == 1) { DWIN_ICON_Show(ICON, ICON_Continue_1, 96, 252); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 96, 252, 175, 351); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print")); } else { DWIN_ICON_Show(ICON, ICON_Continue_0, 96, 252); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Print")); } } else { if (selection == 1) { DWIN_ICON_Show(ICON, ICON_Pause_1, 96, 252); DWIN_Draw_Rectangle(0, GetColor(eeprom_settings.highlight_box, Color_White), 96, 252, 175, 351); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause")); } else { DWIN_ICON_Show(ICON, ICON_Pause_0, 96, 252); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Blue, 114, 322, F("Pause")); } } } @@ -658,8 +653,8 @@ void CrealityDWINClass::Draw_Print_Screen() { Print_Screen_Icons(); DWIN_ICON_Show(ICON, ICON_PrintTime, 14, 171); DWIN_ICON_Show(ICON, ICON_RemainTime, 147, 169); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 41, 163, "Elapsed"); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 176, 163, "Remaining"); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 41, 163, F("Elapsed")); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, 176, 163, F("Remaining")); Update_Status_Bar(true); Draw_Print_ProgressBar(); Draw_Print_ProgressElapsed(); @@ -687,14 +682,14 @@ void CrealityDWINClass::Draw_Print_Filename(const bool reset/*=false*/) { dispname[len] = '\0'; DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 50, DWIN_WIDTH - 8, 80); const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, dispname); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, dispname); if (-pos >= 30) namescrl = 0; namescrl++; } else { DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 50, DWIN_WIDTH - 8, 80); const int8_t npos = (DWIN_WIDTH - strlen(filename) * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, filename); + DWIN_Draw_String(false, DWIN_FONT_MENU, Color_White, Color_Bg_Black, npos, 60, filename); } } } @@ -704,7 +699,7 @@ void CrealityDWINClass::Draw_Print_ProgressBar() { DWIN_ICON_Show(ICON, ICON_Bar, 15, 93); DWIN_Draw_Rectangle(1, BarFill_Color, 16 + printpercent * 240 / 100, 93, 256, 113); DWIN_Draw_IntValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 3, 109, 133, printpercent); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 133, 133, "%"); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_percent, Percent_Color), Color_Bg_Black, 133, 133, F("%")); } #if ENABLED(USE_M73_REMAINING_TIME) @@ -714,11 +709,11 @@ void CrealityDWINClass::Draw_Print_ProgressBar() { DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 176, 187, remainingtime / 3600); DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 200, 187, (remainingtime % 3600) / 60); if (eeprom_settings.time_format_textual) { - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, "h"); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 216, 187, "m"); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, F("h")); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 216, 187, F("m")); } else - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, ":"); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 192, 187, F(":")); } #endif @@ -728,11 +723,11 @@ void CrealityDWINClass::Draw_Print_ProgressElapsed() { DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 42, 187, elapsed.value / 3600); DWIN_Draw_IntValue(true, true, 1, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 2, 66, 187, (elapsed.value % 3600) / 60); if (eeprom_settings.time_format_textual) { - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, "h"); - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 82, 187, "m"); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, F("h")); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 82, 187, F("m")); } else - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, ":"); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.progress_time, Color_White), Color_Bg_Black, 58, 187, F(":")); } void CrealityDWINClass::Draw_Print_confirm() { @@ -779,7 +774,7 @@ void CrealityDWINClass::Draw_SD_List(bool removed/*=false*/) { else { Draw_Menu_Item(0, ICON_Back, "Back"); DWIN_Draw_Rectangle(1, Color_Bg_Red, 10, MBASE(3) - 10, DWIN_WIDTH - 10, MBASE(4)); - DWIN_Draw_String(false, false, font16x32, Color_Yellow, Color_Bg_Red, ((DWIN_WIDTH) - 8 * 16) / 2, MBASE(3), "No Media"); + DWIN_Draw_String(false, font16x32, Color_Yellow, Color_Bg_Red, ((DWIN_WIDTH) - 8 * 16) / 2, MBASE(3), F("No Media")); } DWIN_Draw_Rectangle(1, GetColor(eeprom_settings.cursor_color, Rectangle_Color), 0, MBASE(0) - 18, 14, MBASE(0) + 33); } @@ -795,7 +790,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { hotend = -1; hotendtarget = -1; DWIN_ICON_Show(ICON, ICON_HotendTemp, 10, 383); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 384, F("/")); + DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 384, F("/")); } if (thermalManager.temp_hotend[0].celsius != hotend) { hotend = thermalManager.temp_hotend[0].celsius; @@ -810,7 +805,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { if (icons) { flow = -1; DWIN_ICON_Show(ICON, ICON_StepE, 112, 417); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 417, F("%")); + DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 417, F("%")); } if (planner.flow_percentage[0] != flow) { flow = planner.flow_percentage[0]; @@ -825,7 +820,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { bed = -1; bedtarget = -1; DWIN_ICON_Show(ICON, ICON_BedTemp, 10, 416); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 417, F("/")); + DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 25 + 3 * STAT_CHR_W + 5, 417, F("/")); } if (thermalManager.temp_bed.celsius != bed) { bed = thermalManager.temp_bed.celsius; @@ -860,14 +855,8 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { } if (zoffsetvalue != offset) { offset = zoffsetvalue; - if (zoffsetvalue < 0) { - DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, -zoffsetvalue * 100); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, "-"); - } - else { - DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, zoffsetvalue* 100); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, " "); - } + DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 2, 2, 207, 417, (zoffsetvalue < 0 ? -zoffsetvalue : zoffsetvalue) * 100); + DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 205, 419, zoffsetvalue < 0 ? F("-") : F(" ")); } #endif @@ -875,7 +864,7 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { if (icons) { feedrate = -1; DWIN_ICON_Show(ICON, ICON_Speed, 113, 383); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 384, F("%")); + DWIN_Draw_String(false, DWIN_FONT_STAT, GetColor(eeprom_settings.status_area_text, Color_White), Color_Bg_Black, 116 + 5 * STAT_CHR_W + 2, 384, F("%")); } if (feedrate_percentage != feedrate) { feedrate = feedrate_percentage; @@ -897,21 +886,21 @@ void CrealityDWINClass::Draw_Status_Area(bool icons/*=false*/) { if (update_x) { x = current_position.x; if ((update_x = axis_should_home(X_AXIS) && ui.get_blink())) - DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 35, 459, " -?- "); + DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 35, 459, F(" -?- ")); else DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 1, 35, 459, current_position.x * 10); } if (update_y) { y = current_position.y; if ((update_y = axis_should_home(Y_AXIS) && ui.get_blink())) - DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 120, 459, " -?- "); + DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 120, 459, F(" -?- ")); else DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 1, 120, 459, current_position.y * 10); } if (update_z) { z = current_position.z; if ((update_z = axis_should_home(Z_AXIS) && ui.get_blink())) - DWIN_Draw_String(false, true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 205, 459, " -?- "); + DWIN_Draw_String(true, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 205, 459, F(" -?- ")); else DWIN_Draw_FloatValue(true, true, 0, DWIN_FONT_MENU, GetColor(eeprom_settings.coordinates_text, Color_White), Color_Bg_Black, 3, 2, 205, 459, (current_position.z>=0) ? current_position.z * 100 : 0); } @@ -927,20 +916,20 @@ void CrealityDWINClass::Draw_Popup(PGM_P const line1, PGM_P const line2, PGM_P c DWIN_Draw_Rectangle(1, Color_Bg_Window, 14, 60, 258, 350); const uint8_t ypos = (mode == Popup || mode == Confirm) ? 150 : 230; if (icon > 0) DWIN_ICON_Show(ICON, icon, 101, 105); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line1)) / 2, ypos, line1); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line2)) / 2, ypos + 30, line2); - DWIN_Draw_String(false, true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line3)) / 2, ypos + 60, line3); + DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line1)) / 2, ypos, line1); + DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line2)) / 2, ypos + 30, line2); + DWIN_Draw_String(true, DWIN_FONT_MENU, Popup_Text_Color, Color_Bg_Window, (272 - 8 * strlen_P(line3)) / 2, ypos + 60, line3); if (mode == Popup) { selection = 0; DWIN_Draw_Rectangle(1, Confirm_Color, 26, 280, 125, 317); DWIN_Draw_Rectangle(1, Cancel_Color, 146, 280, 245, 317); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 39, 290, "Confirm"); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 165, 290, "Cancel"); + DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 39, 290, F("Confirm")); + DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 165, 290, F("Cancel")); Popup_Select(); } else if (mode == Confirm) { DWIN_Draw_Rectangle(1, Confirm_Color, 87, 280, 186, 317); - DWIN_Draw_String(false, false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 96, 290, "Continue"); + DWIN_Draw_String(false, DWIN_FONT_STAT, Color_White, Color_Bg_Window, 96, 290, F("Continue")); } } @@ -985,12 +974,12 @@ void CrealityDWINClass::Update_Status_Bar(bool refresh/*=false*/) { if (process == Print) { DWIN_Draw_Rectangle(1, Color_Grey, 8, 214, DWIN_WIDTH - 8, 238); const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, dispmsg); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, dispmsg); } else { DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 352, DWIN_WIDTH - 8, 376); const int8_t npos = (DWIN_WIDTH - 30 * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, dispmsg); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, dispmsg); } if (-pos >= 30) msgscrl = 0; msgscrl++; @@ -1001,12 +990,12 @@ void CrealityDWINClass::Update_Status_Bar(bool refresh/*=false*/) { if (process == Print) { DWIN_Draw_Rectangle(1, Color_Grey, 8, 214, DWIN_WIDTH - 8, 238); const int8_t npos = (DWIN_WIDTH - strlen(statusmsg) * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, statusmsg); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 219, statusmsg); } else { DWIN_Draw_Rectangle(1, Color_Bg_Black, 8, 352, DWIN_WIDTH - 8, 376); const int8_t npos = (DWIN_WIDTH - strlen(statusmsg) * MENU_CHR_W) / 2; - DWIN_Draw_String(false, false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, statusmsg); + DWIN_Draw_String(false, DWIN_FONT_MENU, GetColor(eeprom_settings.status_bar_text, Color_White), Color_Bg_Black, npos, 357, statusmsg); } } } @@ -1280,7 +1269,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ #if HAS_BED_PROBE case MOVE_P: if (draw) { - Draw_Menu_Item(row, ICON_StockConfiguraton, "Probe"); + Draw_Menu_Item(row, ICON_StockConfiguration, "Probe"); Draw_Checkbox(row, probe_deployed); } else { @@ -2866,7 +2855,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ case Advanced: #define ADVANCED_BACK 0 - #define ADVANCED_BEEPER (ADVANCED_BACK + 1) + #define ADVANCED_BEEPER (ADVANCED_BACK + ENABLED(SOUND_MENU_ITEM)) #define ADVANCED_PROBE (ADVANCED_BEEPER + ENABLED(HAS_BED_PROBE)) #define ADVANCED_CORNER (ADVANCED_PROBE + 1) #define ADVANCED_LA (ADVANCED_CORNER + ENABLED(LIN_ADVANCE)) @@ -2886,16 +2875,18 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ Draw_Menu(Control, CONTROL_ADVANCED); break; - case ADVANCED_BEEPER: - if (draw) { - Draw_Menu_Item(row, ICON_Version, "LCD Beeper"); - Draw_Checkbox(row, eeprom_settings.beeperenable); - } - else { - eeprom_settings.beeperenable = !eeprom_settings.beeperenable; - Draw_Checkbox(row, eeprom_settings.beeperenable); - } - break; + #if ENABLED(SOUND_MENU_ITEM) + case ADVANCED_BEEPER: + if (draw) { + Draw_Menu_Item(row, ICON_Version, "LCD Beeper"); + Draw_Checkbox(row, ui.buzzer_enabled); + } + else { + ui.buzzer_enabled = !ui.buzzer_enabled; + Draw_Checkbox(row, ui.buzzer_enabled); + } + break; + #endif #if HAS_BED_PROBE case ADVANCED_PROBE: @@ -3122,7 +3113,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ break; case LEVELING_ACTIVE: if (draw) { - Draw_Menu_Item(row, ICON_StockConfiguraton, "Leveling Active"); + Draw_Menu_Item(row, ICON_StockConfiguration, "Leveling Active"); Draw_Checkbox(row, planner.leveling_active); } else { @@ -3407,7 +3398,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ if (draw) Draw_Menu_Item(row, ICON_Mesh, "Zero Current Mesh"); else - ZERO(mesh_conf.mesh_z_values); + ZERO(Z_VALUES_ARR); break; case LEVELING_SETTINGS_UNDEF: if (draw) @@ -3493,41 +3484,41 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ case LEVELING_M_OFFSET: if (draw) { Draw_Menu_Item(row, ICON_SetZOffset, "Point Z Offset"); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100); } else { - if (isnan(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y])) - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0; - Modify_Value(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100); + if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y])) + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0; + Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100); } break; case LEVELING_M_UP: if (draw) Draw_Menu_Item(row, ICON_Axis, "Microstep Up"); - else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) { - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01; + else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) { + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01; gcode.process_subcommands_now_P(PSTR("M290 Z0.01")); planner.synchronize(); current_position.z += 0.01f; sync_plan_position(); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100); } break; case LEVELING_M_DOWN: if (draw) Draw_Menu_Item(row, ICON_AxisD, "Microstep Down"); - else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) { - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01; + else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) { + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01; gcode.process_subcommands_now_P(PSTR("M290 Z-0.01")); planner.synchronize(); current_position.z -= 0.01f; sync_plan_position(); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100); } break; case LEVELING_M_GOTO_VALUE: if (draw) { - Draw_Menu_Item(row, ICON_StockConfiguraton, "Go to Mesh Z Value"); + Draw_Menu_Item(row, ICON_StockConfiguration, "Go to Mesh Z Value"); Draw_Checkbox(row, mesh_conf.goto_mesh_value); } else { @@ -3614,36 +3605,36 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ case UBL_M_OFFSET: if (draw) { Draw_Menu_Item(row, ICON_SetZOffset, "Point Z Offset"); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100); } else { - if (isnan(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y])) - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0; - Modify_Value(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100); + if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y])) + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0; + Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100); } break; case UBL_M_UP: if (draw) Draw_Menu_Item(row, ICON_Axis, "Microstep Up"); - else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) { - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01; + else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) { + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01; gcode.process_subcommands_now_P(PSTR("M290 Z0.01")); planner.synchronize(); current_position.z += 0.01f; sync_plan_position(); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100); } break; case UBL_M_DOWN: if (draw) Draw_Menu_Item(row, ICON_Axis, "Microstep Down"); - else if (mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) { - mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01; + else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) { + Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01; gcode.process_subcommands_now_P(PSTR("M290 Z-0.01")); planner.synchronize(); current_position.z -= 0.01f; sync_plan_position(); - Draw_Float(mesh_conf.mesh_z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100); + Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100); } break; } @@ -3733,7 +3724,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ if (mesh_y % 2 == 1) mesh_x = GRID_MAX_POINTS_X - mesh_x - 1; - const float currval = mesh_conf.mesh_z_values[mesh_x][mesh_y]; + const float currval = Z_VALUES_ARR[mesh_x][mesh_y]; if (draw) { Draw_Menu_Item(row, ICON_Zoffset, "Goto Mesh Value"); @@ -4215,7 +4206,7 @@ void CrealityDWINClass::Confirm_Handler(PopupID popupid) { /* Navigation and Control */ void CrealityDWINClass::Main_Menu_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW && selection < PAGE_COUNT - 1) { selection++; // Select Down @@ -4236,7 +4227,7 @@ void CrealityDWINClass::Main_Menu_Control() { } void CrealityDWINClass::Menu_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW && selection < Get_Menu_Size(active_menu)) { DWIN_Draw_Rectangle(1, Color_Bg_Black, 0, MBASE(selection - scrollpos) - 18, 14, MBASE(selection - scrollpos) + 33); @@ -4264,7 +4255,7 @@ void CrealityDWINClass::Menu_Control() { } void CrealityDWINClass::Value_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) tempvalue += EncoderRate.encoderMoveValue; @@ -4329,7 +4320,7 @@ void CrealityDWINClass::Value_Control() { } void CrealityDWINClass::Option_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW) tempvalue += EncoderRate.encoderMoveValue; @@ -4368,7 +4359,7 @@ void CrealityDWINClass::Option_Control() { } void CrealityDWINClass::File_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); static uint8_t filescrl = 0; if (encoder_diffState == ENCODER_DIFF_NO) { if (selection > 0) { @@ -4456,7 +4447,7 @@ void CrealityDWINClass::File_Control() { } void CrealityDWINClass::Print_Screen_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW && selection < PRINT_COUNT - 1) { selection++; // Select Down @@ -4509,7 +4500,7 @@ void CrealityDWINClass::Print_Screen_Control() { } void CrealityDWINClass::Popup_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_CW && selection < 1) { selection++; @@ -4659,7 +4650,7 @@ void CrealityDWINClass::Popup_Control() { } void CrealityDWINClass::Confirm_Control() { - ENCODER_DiffState encoder_diffState = Encoder_ReceiveAnalyze(); + EncoderState encoder_diffState = Encoder_ReceiveAnalyze(); if (encoder_diffState == ENCODER_DIFF_NO) return; if (encoder_diffState == ENCODER_DIFF_ENTER) { switch (popup) { @@ -4967,14 +4958,14 @@ void CrealityDWINClass::Screen_Update() { void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) { if (success) { - if (eeprom_settings.beeperenable) { + if (ui.buzzer_enabled) { BUZZ(100, 659); BUZZ( 10, 0); BUZZ(100, 698); } else Update_Status("Success"); } - else if (eeprom_settings.beeperenable) + else if (ui.buzzer_enabled) BUZZ(40, 440); else Update_Status("Failed"); @@ -5003,7 +4994,6 @@ void CrealityDWINClass::Load_Settings(const char *buff) { void CrealityDWINClass::Reset_Settings() { eeprom_settings.time_format_textual = false; - eeprom_settings.beeperenable = true; TERN_(AUTO_BED_LEVELING_UBL, eeprom_settings.tilt_grid_size = 0); eeprom_settings.corner_pos = 325; eeprom_settings.cursor_color = 0; @@ -5019,6 +5009,7 @@ void CrealityDWINClass::Reset_Settings() { eeprom_settings.coordinates_split_line = 0; TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1); corner_pos = eeprom_settings.corner_pos / 10.0f; + TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true); Redraw_Screen(); } diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin.h b/Marlin/src/lcd/e3v2/jyersui/dwin.h index d6c8539cc6..92470c2f0e 100644 --- a/Marlin/src/lcd/e3v2/jyersui/dwin.h +++ b/Marlin/src/lcd/e3v2/jyersui/dwin.h @@ -26,10 +26,16 @@ */ #include "dwin_lcd.h" -#include "rotary_encoder.h" +#include "../common/dwin_set.h" +#include "../common/dwin_font.h" +#include "../common/dwin_color.h" +#include "../common/encoder.h" #include "../../../libs/BL24CXX.h" + #include "../../../inc/MarlinConfigPre.h" +//#define DWIN_CREALITY_LCD_CUSTOM_ICONS + enum processID : uint8_t { Main, Print, Menu, Value, Option, File, Popup, Confirm, Wait }; @@ -82,109 +88,6 @@ enum menuID : uint8_t { PreheatHotend }; -#define Start_Process 0 -#define Language_English 1 -#define Language_Chinese 2 - -#define ICON 7 // Icon set file 7.ICO - -#define ICON_LOGO 0 -#define ICON_Print_0 1 -#define ICON_Print_1 2 -#define ICON_Prepare_0 3 -#define ICON_Prepare_1 4 -#define ICON_Control_0 5 -#define ICON_Control_1 6 -#define ICON_Leveling_0 7 -#define ICON_Leveling_1 8 -#define ICON_HotendTemp 9 -#define ICON_BedTemp 10 -#define ICON_Speed 11 -#define ICON_Zoffset 12 -#define ICON_Back 13 -#define ICON_File 14 -#define ICON_PrintTime 15 -#define ICON_RemainTime 16 -#define ICON_Setup_0 17 -#define ICON_Setup_1 18 -#define ICON_Pause_0 19 -#define ICON_Pause_1 20 -#define ICON_Continue_0 21 -#define ICON_Continue_1 22 -#define ICON_Stop_0 23 -#define ICON_Stop_1 24 -#define ICON_Bar 25 -#define ICON_More 26 - -#define ICON_Axis 27 -#define ICON_CloseMotor 28 -#define ICON_Homing 29 -#define ICON_SetHome 30 -#define ICON_PLAPreheat 31 -#define ICON_ABSPreheat 32 -#define ICON_Cool 33 -#define ICON_Language 34 - -#define ICON_MoveX 35 -#define ICON_MoveY 36 -#define ICON_MoveZ 37 -#define ICON_Extruder 38 - -#define ICON_Temperature 40 -#define ICON_Motion 41 -#define ICON_WriteEEPROM 42 -#define ICON_ReadEEPROM 43 -#define ICON_ResumeEEPROM 44 -#define ICON_Info 45 - -#define ICON_SetEndTemp 46 -#define ICON_SetBedTemp 47 -#define ICON_FanSpeed 48 -#define ICON_SetPLAPreheat 49 -#define ICON_SetABSPreheat 50 - -#define ICON_MaxSpeed 51 -#define ICON_MaxAccelerated 52 -#define ICON_MaxJerk 53 -#define ICON_Step 54 -#define ICON_PrintSize 55 -#define ICON_Version 56 -#define ICON_Contact 57 -#define ICON_StockConfiguraton 58 -#define ICON_MaxSpeedX 59 -#define ICON_MaxSpeedY 60 -#define ICON_MaxSpeedZ 61 -#define ICON_MaxSpeedE 62 -#define ICON_MaxAccX 63 -#define ICON_MaxAccY 64 -#define ICON_MaxAccZ 65 -#define ICON_MaxAccE 66 -#define ICON_MaxSpeedJerkX 67 -#define ICON_MaxSpeedJerkY 68 -#define ICON_MaxSpeedJerkZ 69 -#define ICON_MaxSpeedJerkE 70 -#define ICON_StepX 71 -#define ICON_StepY 72 -#define ICON_StepZ 73 -#define ICON_StepE 74 -#define ICON_Setspeed 75 -#define ICON_SetZOffset 76 -#define ICON_Rectangle 77 -#define ICON_BLTouch 78 -#define ICON_TempTooLow 79 -#define ICON_AutoLeveling 80 -#define ICON_TempTooHigh 81 -#define ICON_NoTips_C 82 -#define ICON_NoTips_E 83 -#define ICON_Continue_C 84 -#define ICON_Continue_E 85 -#define ICON_Cancel_C 86 -#define ICON_Cancel_E 87 -#define ICON_Confirm_C 88 -#define ICON_Confirm_E 89 -#define ICON_Info_0 90 -#define ICON_Info_1 91 - // Custom icons #if ENABLED(DWIN_CREALITY_LCD_CUSTOM_ICONS) // index of every custom icon should be >= CUSTOM_ICON_START @@ -214,25 +117,14 @@ enum menuID : uint8_t { #define ICON_AxisC ICON_Axis #endif -#define font6x12 0x00 -#define font8x16 0x01 -#define font10x20 0x02 -#define font12x24 0x03 -#define font14x28 0x04 -#define font16x32 0x05 -#define font20x40 0x06 -#define font24x48 0x07 -#define font28x56 0x08 -#define font32x64 0x09 - enum colorID : uint8_t { Default, White, Green, Cyan, Blue, Magenta, Red, Orange, Yellow, Brown, Black }; #define Custom_Colors 10 -#define Color_White 0xFFFF +#define Color_Aqua RGB(0x00,0x3F,0x1F) #define Color_Light_White 0xBDD7 -#define Color_Green 0x07E0 +#define Color_Green RGB(0x00,0x3F,0x00) #define Color_Light_Green 0x3460 #define Color_Cyan 0x07FF #define Color_Light_Cyan 0x04F3 @@ -240,28 +132,16 @@ enum colorID : uint8_t { #define Color_Light_Blue 0x3A6A #define Color_Magenta 0xF81F #define Color_Light_Magenta 0x9813 -#define Color_Red 0xF800 #define Color_Light_Red 0x8800 #define Color_Orange 0xFA20 #define Color_Light_Orange 0xFBC0 -#define Color_Yellow 0xFF0F #define Color_Light_Yellow 0x8BE0 #define Color_Brown 0xCC27 #define Color_Light_Brown 0x6204 #define Color_Black 0x0000 #define Color_Grey 0x18E3 -#define Color_Bg_Window 0x31E8 // Popup background color -#define Color_Bg_Blue 0x1125 // Dark blue background color -#define Color_Bg_Black 0x0841 // Black background color -#define Color_Bg_Red 0xF00F // Red background color -#define Popup_Text_Color 0xD6BA // Popup font background color -#define Line_Color 0x3A6A // Split line color -#define Rectangle_Color 0xEE2F // Blue square cursor color -#define Percent_Color 0xFE29 // Percentage color -#define BarFill_Color 0x10E4 // Fill color of progress bar -#define Select_Color 0x33BB // Selected color #define Check_Color 0x4E5C // Check-box check color -#define Confirm_Color 0x34B9 +#define Confirm_Color 0x34B9 #define Cancel_Color 0x3186 class CrealityDWINClass { @@ -269,7 +149,6 @@ public: static constexpr size_t eeprom_data_size = 48; static struct EEPROM_Settings { // use bit fields to save space, max 48 bytes bool time_format_textual : 1; - bool beeperenable : 1; #if ENABLED(AUTO_BED_LEVELING_UBL) uint8_t tilt_grid_size : 3; #endif diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp index 92f4be4548..04889e92b0 100644 --- a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp +++ b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.cpp @@ -29,185 +29,17 @@ #if ENABLED(DWIN_CREALITY_LCD_JYERSUI) -#include "../../../inc/MarlinConfig.h" - #include "dwin_lcd.h" -#include // for memset - -//#define DEBUG_OUT 1 -#include "../../../core/debug_out.h" - -// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail. -// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters. -uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA }; -uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; -uint8_t databuf[26] = { 0 }; -uint8_t receivedType; - -int recnum = 0; - -inline void DWIN_Byte(size_t &i, const uint16_t bval) { - DWIN_SendBuf[++i] = bval; -} - -inline void DWIN_Word(size_t &i, const uint16_t wval) { - DWIN_SendBuf[++i] = wval >> 8; - DWIN_SendBuf[++i] = wval & 0xFF; -} - -inline void DWIN_Long(size_t &i, const uint32_t lval) { - DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; - DWIN_SendBuf[++i] = lval & 0xFF; -} - -inline void DWIN_String(size_t &i, const char * const string) { - const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string)); - memcpy(&DWIN_SendBuf[i + 1], string, len); - i += len; -} - -inline void DWIN_String(size_t &i, const __FlashStringHelper * string) { - if (!string) return; - const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen. - if (len == 0) return; - memcpy(&DWIN_SendBuf[i + 1], string, len); - i += len; -} - -// Send the data in the buffer and the packet end -inline void DWIN_Send(size_t &i) { - ++i; - LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); } - LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); } -} /*-------------------------------------- System variable function --------------------------------------*/ -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void) { - #ifndef LCD_BAUDRATE - #define LCD_BAUDRATE 115200 - #endif - LCD_SERIAL.begin(LCD_BAUDRATE); - const millis_t serial_connect_timeout = millis() + 1000UL; - while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ } - - size_t i = 0; - DWIN_Byte(i, 0x00); - DWIN_Send(i); - - while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) { - databuf[recnum] = LCD_SERIAL.read(); - // ignore the invalid data - if (databuf[0] != FHONE) { // prevent the program from running. - if (recnum > 0) { - recnum = 0; - ZERO(databuf); - } - continue; - } - delay(10); - recnum++; - } - - return ( recnum >= 3 - && databuf[0] == FHONE - && databuf[1] == '\0' - && databuf[2] == 'O' - && databuf[3] == 'K' ); -} - -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance) { - size_t i = 0; - DWIN_Byte(i, 0x30); - DWIN_Byte(i, luminance); - DWIN_Send(i); -} - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir) { - size_t i = 0; - DWIN_Byte(i, 0x34); - DWIN_Byte(i, 0x5A); - DWIN_Byte(i, 0xA5); - DWIN_Byte(i, dir); - DWIN_Send(i); -} - -// Update display -void DWIN_UpdateLCD(void) { - size_t i = 0; - DWIN_Byte(i, 0x3D); - DWIN_Send(i); -} +void DWIN_Startup() {} /*---------------------------------------- Drawing functions ----------------------------------------*/ -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color) { - size_t i = 0; - DWIN_Byte(i, 0x01); - DWIN_Word(i, color); - DWIN_Send(i); -} - -// Draw a point -// color: Pixel segment color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x02); - DWIN_Word(i, color); - DWIN_Byte(i, width); - DWIN_Byte(i, height); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x03); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x05); - DWIN_Byte(i, mode); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -//Color: color -//x/y: Upper-left coordinate of the first pixel +// Draw the degree (°) symbol +// Color: color +// x/y: Upper-left coordinate of the first pixel void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) { DWIN_Draw_Point(Color, 1, 1, x + 1, y); DWIN_Draw_Point(Color, 1, 1, x + 2, y); @@ -219,256 +51,14 @@ void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) { DWIN_Draw_Point(Color, 1, 1, x + 2, y + 3); } -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x09); - DWIN_Byte(i, (mode << 7) | dir); - DWIN_Word(i, dis); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// widthAdjust: true=self-adjust character width; false=no adjustment -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, - uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * string) { - size_t i = 0; - DWIN_Byte(i, 0x11); - // Bit 7: widthAdjust - // Bit 6: bShow - // Bit 5-4: Unused (0) - // Bit 3-0: size - DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_String(i, string); - DWIN_Send(i); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) { - size_t i = 0; - DWIN_Byte(i, 0x14); - // Bit 7: bshow - // Bit 6: 1 = signed; 0 = unsigned number; - // Bit 5: zeroFill - // Bit 4: zeroMode - // Bit 3-0: size - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, 0); // fNum - DWIN_Word(i, x); - DWIN_Word(i, y); - #if 0 - for (char count = 0; count < 8; count++) { - DWIN_Byte(i, value); - value >>= 8; - if (!(value & 0xFF)) break; - } - #else - // Write a big-endian 64 bit integer - const size_t p = i + 1; - for (char count = 8; count--;) { // 7..0 - ++i; - DWIN_SendBuf[p + count] = value; - value >>= 8; - } - #endif - - DWIN_Send(i); -} - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { - //uint8_t *fvalue = (uint8_t*)&value; - size_t i = 0; - DWIN_Byte(i, 0x14); - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, fNum); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Long(i, value); - /* - DWIN_Byte(i, fvalue[3]); - DWIN_Byte(i, fvalue[2]); - DWIN_Byte(i, fvalue[1]); - DWIN_Byte(i, fvalue[0]); - */ - DWIN_Send(i); -} - /*---------------------------------------- Picture related functions ----------------------------------------*/ -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id) { - size_t i = 0; - DWIN_Word(i, 0x2200); - DWIN_Byte(i, id); - DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C -} - // Draw an Icon // libID: Icon library ID // picID: Icon ID // x/y: Upper-left point void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x23); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Byte(i, 0x80 | libID); - DWIN_Byte(i, picID); - DWIN_Send(i); + DWIN_ICON_Show(true, false, false, libID, picID, x, y); } -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { - size_t i = 0; - DWIN_Byte(i, 0x25); - DWIN_Byte(i, n); - DWIN_Byte(i, id); - DWIN_Send(i); -} - -// Copy area from virtual display area to current screen -// cacheID: virtual area number -// xStart/yStart: Upper-left of virtual area -// xEnd/yEnd: Lower-right of virtual area -// x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x27); - DWIN_Byte(i, 0x80 | cacheID); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Animate a series of icons -// animID: Animation ID; 0x00-0x0F -// animate: true on; false off; -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x28); - DWIN_Word(i, x); - DWIN_Word(i, y); - // Bit 7: animation on or off - // Bit 6: start from begin or end - // Bit 5-4: unused (0) - // Bit 3-0: animID - DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); - DWIN_Byte(i, libID); - DWIN_Byte(i, picIDs); - DWIN_Byte(i, picIDe); - DWIN_Byte(i, interval); - DWIN_Send(i); -} - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state) { - size_t i = 0; - DWIN_Byte(i, 0x28); - DWIN_Word(i, state); - DWIN_Send(i); -} - -/*---------------------------------------- Memory functions ----------------------------------------*/ -// The LCD has an additional 32KB SRAM and 16KB Flash - -// Data can be written to the sram and save to one of the jpeg page files - -// Write Data Memory -// command 0x31 -// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Data: data -// -// Flash writing returns 0xA5 0x4F 0x4B - -// Read Data Memory -// command 0x32 -// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Length: leangth of data to read; 0x01-0xF0 -// -// Response: -// Type, Address, Length, Data - -// Write Picture Memory -// Write the contents of the 32KB SRAM data memory into the designated image memory space -// Issued: 0x5A, 0xA5, PIC_ID -// Response: 0xA5 0x4F 0x4B -// -// command 0x33 -// 0x5A, 0xA5 -// PicId: Picture Memory location, 0x00-0x0F -// -// Flash writing returns 0xA5 0x4F 0x4B - #endif // DWIN_CREALITY_LCD_JYERSUI diff --git a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h index 9f8bd25295..f76cfb5d3e 100644 --- a/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h +++ b/Marlin/src/lcd/e3v2/jyersui/dwin_lcd.h @@ -26,190 +26,9 @@ * @brief DWIN screen control functions ********************************************************************************/ -#include +#include "../common/dwin_api.h" -#define RECEIVED_NO_DATA 0x00 -#define RECEIVED_SHAKE_HAND_ACK 0x01 - -#define FHONE 0xAA - -#define DWIN_SCROLL_UP 2 -#define DWIN_SCROLL_DOWN 3 - -#define DWIN_WIDTH 272 -#define DWIN_HEIGHT 480 - -/*-------------------------------------- System variable function --------------------------------------*/ - -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void); - -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance); - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir); - -// Update display -void DWIN_UpdateLCD(void); - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color); - -// Draw a point -// color: Line segment color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y); - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a Horizontal line -// color: Line segment color -// xStart/yStart: Start point -// xLength: Line Length -inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart); -} - -// Draw a Vertical line -// color: Line segment color -// xStart/yStart: Start point -// yLength: Line Length -inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a box -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xSize/ySize: box size -inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) { - DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1); -} - -//Color: color -//x: upper left point -//y: bottom right point +// Draw the degree (°) symbol +// Color: color +// x/y: Upper-left coordinate of the first pixel void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y); - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// widthAdjust: true=self-adjust character width; false=no adjustment -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, - uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * string); - -class __FlashStringHelper; - -inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { - // Note that this won't work on AVR. This is for 32-bit systems only! - // Are __FlashStringHelper versions worth keeping? - DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, reinterpret_cast(title)); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value); - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value); - -/*---------------------------------------- Picture related functions ----------------------------------------*/ - -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id); - -// Draw an Icon -// libID: Icon library ID -// picID: Icon ID -// x/y: Upper-left point -void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id); - -// Unzip the JPG picture to virtual display area #1 -// id: Picture ID -inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } - -// Copy area from virtual display area to current screen -// cacheID: virtual area number -// xStart/yStart: Upper-left of virtual area -// xEnd/yEnd: Lower-right of virtual area -// x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); - -// Animate a series of icons -// animID: Animation ID up to 16 -// animate: animation on or off -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, - uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state); diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp index 97dc0eec42..ef390ac9dc 100644 --- a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp +++ b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.cpp @@ -37,89 +37,9 @@ //#define DEBUG_OUT 1 #include "../../../core/debug_out.h" -// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail. -// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters. -uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA }; -uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; -uint8_t databuf[26] = { 0 }; -uint8_t receivedType; - -int recnum = 0; - -inline void DWIN_Byte(size_t &i, const uint16_t bval) { - DWIN_SendBuf[++i] = bval; -} - -inline void DWIN_Word(size_t &i, const uint16_t wval) { - DWIN_SendBuf[++i] = wval >> 8; - DWIN_SendBuf[++i] = wval & 0xFF; -} - -inline void DWIN_Long(size_t &i, const uint32_t lval) { - DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; - DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; - DWIN_SendBuf[++i] = lval & 0xFF; -} - -inline void DWIN_String(size_t &i, char * const string) { - const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string)); - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -inline void DWIN_String(size_t &i, const __FlashStringHelper * string) { - if (!string) return; - const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen. - if (len == 0) return; - memcpy(&DWIN_SendBuf[i+1], string, len); - i += len; -} - -// Send the data in the buffer and the packet end -inline void DWIN_Send(size_t &i) { - ++i; - LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); } - LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); } -} - /*-------------------------------------- System variable function --------------------------------------*/ -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void) { - #ifndef LCD_BAUDRATE - #define LCD_BAUDRATE 115200 - #endif - LCD_SERIAL.begin(LCD_BAUDRATE); - const millis_t serial_connect_timeout = millis() + 1000UL; - while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ } - - size_t i = 0; - DWIN_Byte(i, 0x00); - DWIN_Send(i); - - while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) { - databuf[recnum] = LCD_SERIAL.read(); - // ignore the invalid data - if (databuf[0] != FHONE) { // prevent the program from running. - if (recnum > 0) { - recnum = 0; - ZERO(databuf); - } - continue; - } - delay(10); - recnum++; - } - - return ( recnum >= 3 - && databuf[0] == FHONE - && databuf[1] == '\0' - && databuf[2] == 'O' - && databuf[3] == 'K' ); -} - -void DWIN_Startup(void) { +void DWIN_Startup() { DEBUG_ECHOPGM("\r\nDWIN handshake "); delay(750); // Delay here or init later in the boot process const bool success = DWIN_Handshake(); @@ -129,342 +49,14 @@ void DWIN_Startup(void) { DWIN_UpdateLCD(); } -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance) { - size_t i = 0; - DWIN_Byte(i, 0x30); - DWIN_Byte(i, _MAX(luminance, 0x1F)); - DWIN_Send(i); -} - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir) { - size_t i = 0; - DWIN_Byte(i, 0x34); - DWIN_Byte(i, 0x5A); - DWIN_Byte(i, 0xA5); - DWIN_Byte(i, dir); - DWIN_Send(i); -} - -// Update display -void DWIN_UpdateLCD(void) { - size_t i = 0; - DWIN_Byte(i, 0x3D); - DWIN_Send(i); -} - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color) { - size_t i = 0; - DWIN_Byte(i, 0x01); - DWIN_Word(i, color); - DWIN_Send(i); -} - -// Draw a point -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x02); - DWIN_Word(i, color); - DWIN_Byte(i, width); - DWIN_Byte(i, height); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x03); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x05); - DWIN_Byte(i, mode); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { - size_t i = 0; - DWIN_Byte(i, 0x09); - DWIN_Byte(i, (mode << 7) | dir); - DWIN_Word(i, dis); - DWIN_Word(i, color); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Send(i); -} - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) { - uint8_t widthAdjust = 0; - size_t i = 0; - DWIN_Byte(i, 0x11); - // Bit 7: widthAdjust - // Bit 6: bShow - // Bit 5-4: Unused (0) - // Bit 3-0: size - DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_String(i, string); - DWIN_Send(i); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) { - size_t i = 0; - DWIN_Byte(i, 0x14); - // Bit 7: bshow - // Bit 6: 1 = signed; 0 = unsigned number; - // Bit 5: zeroFill - // Bit 4: zeroMode - // Bit 3-0: size - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, 0); // fNum - DWIN_Word(i, x); - DWIN_Word(i, y); - #if 0 - for (char count = 0; count < 8; count++) { - DWIN_Byte(i, value); - value >>= 8; - if (!(value & 0xFF)) break; - } - #else - // Write a big-endian 64 bit integer - const size_t p = i + 1; - for (char count = 8; count--;) { // 7..0 - ++i; - DWIN_SendBuf[p + count] = value; - value >>= 8; - } - #endif - - DWIN_Send(i); -} - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { - //uint8_t *fvalue = (uint8_t*)&value; - size_t i = 0; - DWIN_Byte(i, 0x14); - DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); - DWIN_Word(i, color); - DWIN_Word(i, bColor); - DWIN_Byte(i, iNum); - DWIN_Byte(i, fNum); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Long(i, value); - /* - DWIN_Byte(i, fvalue[3]); - DWIN_Byte(i, fvalue[2]); - DWIN_Byte(i, fvalue[1]); - DWIN_Byte(i, fvalue[0]); - */ - DWIN_Send(i); -} - /*---------------------------------------- Picture related functions ----------------------------------------*/ -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id) { - size_t i = 0; - DWIN_Word(i, 0x2200); - DWIN_Byte(i, id); - DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C -} - // Draw an Icon // libID: Icon library ID // picID: Icon ID // x/y: Upper-left point void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x23); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Byte(i, 0x80 | libID); - //DWIN_Byte(i, libID); - DWIN_Byte(i, picID); - DWIN_Send(i); + DWIN_ICON_Show(true, false, false, libID, picID, x, y); } -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { - size_t i = 0; - DWIN_Byte(i, 0x25); - DWIN_Byte(i, n); - DWIN_Byte(i, id); - DWIN_Send(i); -} - -// Copy area from virtual display area to current screen -// cacheID: virtual area number -// xStart/yStart: Upper-left of virtual area -// xEnd/yEnd: Lower-right of virtual area -// x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { - size_t i = 0; - DWIN_Byte(i, 0x27); - DWIN_Byte(i, 0x80 | cacheID); - DWIN_Word(i, xStart); - DWIN_Word(i, yStart); - DWIN_Word(i, xEnd); - DWIN_Word(i, yEnd); - DWIN_Word(i, x); - DWIN_Word(i, y); - DWIN_Send(i); -} - -// Animate a series of icons -// animID: Animation ID; 0x00-0x0F -// animate: true on; false off; -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { - NOMORE(x, DWIN_WIDTH - 1); - NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl - size_t i = 0; - DWIN_Byte(i, 0x28); - DWIN_Word(i, x); - DWIN_Word(i, y); - // Bit 7: animation on or off - // Bit 6: start from begin or end - // Bit 5-4: unused (0) - // Bit 3-0: animID - DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); - DWIN_Byte(i, libID); - DWIN_Byte(i, picIDs); - DWIN_Byte(i, picIDe); - DWIN_Byte(i, interval); - DWIN_Send(i); -} - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state) { - size_t i = 0; - DWIN_Byte(i, 0x29); - DWIN_Word(i, state); - DWIN_Send(i); -} - -/*---------------------------------------- Memory functions ----------------------------------------*/ -// The LCD has an additional 32KB SRAM and 16KB Flash - -// Data can be written to the sram and save to one of the jpeg page files - -// Write Data Memory -// command 0x31 -// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Data: data -// -// Flash writing returns 0xA5 0x4F 0x4B - -// Read Data Memory -// command 0x32 -// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash -// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash -// Length: leangth of data to read; 0x01-0xF0 -// -// Response: -// Type, Address, Length, Data - -// Write Picture Memory -// Write the contents of the 32KB SRAM data memory into the designated image memory space -// Issued: 0x5A, 0xA5, PIC_ID -// Response: 0xA5 0x4F 0x4B -// -// command 0x33 -// 0x5A, 0xA5 -// PicId: Picture Memory location, 0x00-0x0F -// -// Flash writing returns 0xA5 0x4F 0x4B - #endif // IS_DWIN_MARLINUI diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h index 4d8e670e1c..753dcf47c2 100644 --- a/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h +++ b/Marlin/src/lcd/e3v2/marlinui/dwin_lcd.h @@ -26,82 +26,30 @@ * @brief DWIN screen control functions ********************************************************************************/ -#include - -#define RECEIVED_NO_DATA 0x00 -#define RECEIVED_SHAKE_HAND_ACK 0x01 - -#define FHONE 0xAA - -#define DWIN_SCROLL_UP 2 -#define DWIN_SCROLL_DOWN 3 - -#if DISABLED(DWIN_MARLINUI_LANDSCAPE) - #define DWIN_WIDTH 272 - #define DWIN_HEIGHT 480 -#else +#if ENABLED(DWIN_MARLINUI_LANDSCAPE) #define DWIN_WIDTH 480 #define DWIN_HEIGHT 272 #endif +#include "../common/dwin_api.h" + // Picture ID #define DWIN_Boot_Horiz 0 #define DWIN_Boot_Vert 1 #define DWIN_MarlinUI_Assets 2 -/** - * 3-.0:The font size, 0x00-0x09, corresponds to the font size below: - * 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28 - * 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64 - */ -#define font6x12 0x00 -#define font8x16 0x01 -#define font10x20 0x02 -#define font12x24 0x03 -#define font14x28 0x04 -#define font16x32 0x05 -#define font20x40 0x06 -#define font24x48 0x07 -#define font28x56 0x08 -#define font32x64 0x09 - -#define DWIN_FONT_MENU font10x20 -#define DWIN_FONT_STAT font14x28 -#define DWIN_FONT_ALERT font14x28 - -// Color -#define Color_White 0xFFFF -#define Color_Yellow 0xFF0F -#define Color_Error_Red 0xB000 // Error! -#define Color_Bg_Red 0xF00F // Red background color -#define Color_Bg_Window 0x31E8 // Popup background color -#define Color_Bg_Heading 0x3344 // Static Heading -#define Color_Bg_Blue 0x1125 // Dark blue background color -#define Color_Bg_Black 0x0841 // Black background color -#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents -#define Popup_Text_Color 0xD6BA // Popup font background color -#define Line_Color 0x3A6A // Split line color -#define Rectangle_Color 0xEE2F // Blue square cursor color -#define Percent_Color 0xFE29 // Percentage color -#define BarFill_Color 0x10E4 // Fill color of progress bar -#define Select_Color 0x33BB // Selected color - -// Character matrix width x height -//#define LCD_WIDTH ((DWIN_WIDTH) / 8) -//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12) - // ICON ID #define BOOT_ICON 3 // Icon set file 3.ICO #define ICON 4 // Icon set file 4.ICO -// MarlinUI Boot Icons +// MarlinUI Boot Icons from Set 3 #define ICON_MarlinBoot 0 #define ICON_OpenSource 1 #define ICON_GitHubURL 2 #define ICON_MarlinURL 3 #define ICON_Copyright 4 -// MarlinUI Icons +// MarlinUI Icons from Set 4 #define ICON_LOGO_Marlin 0 #define ICON_HotendOff 1 #define ICON_HotendOn 2 @@ -120,182 +68,16 @@ #define ICON_DownArrow 15 #define ICON_BedLine 16 -#define ICON_AdvSet ICON_Language -#define ICON_HomeOff ICON_AdvSet -#define ICON_HomeOffX ICON_StepX -#define ICON_HomeOffY ICON_StepY -#define ICON_HomeOffZ ICON_StepZ -#define ICON_ProbeOff ICON_AdvSet -#define ICON_ProbeOffX ICON_StepX -#define ICON_ProbeOffY ICON_StepY -#define ICON_PIDNozzle ICON_SetEndTemp -#define ICON_PIDbed ICON_SetBedTemp +#include "../common/dwin_font.h" -/*-------------------------------------- System variable function --------------------------------------*/ +#define DWIN_FONT_MENU font10x20 +#define DWIN_FONT_STAT font14x28 +#define DWIN_FONT_ALERT font14x28 -// Handshake (1: Success, 0: Fail) -bool DWIN_Handshake(void); +#include "../common/dwin_color.h" -// Common DWIN startup -void DWIN_Startup(void); +#define Color_Bg_Heading 0x3344 // Static Heading -// Set the backlight luminance -// luminance: (0x00-0xFF) -void DWIN_Backlight_SetLuminance(const uint8_t luminance); - -// Set screen display direction -// dir: 0=0°, 1=90°, 2=180°, 3=270° -void DWIN_Frame_SetDir(uint8_t dir); - -// Update display -void DWIN_UpdateLCD(void); - -/*---------------------------------------- Drawing functions ----------------------------------------*/ - -// Clear screen -// color: Clear screen color -void DWIN_Frame_Clear(const uint16_t color); - -// Draw a point -// color: point color -// width: point width 0x01-0x0F -// height: point height 0x01-0x0F -// x,y: upper left point -void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y); - -// Draw a line -// color: Line segment color -// xStart/yStart: Start point -// xEnd/yEnd: End point -void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a Horizontal line -// color: Line segment color -// xStart/yStart: Start point -// xLength: Line Length -inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart); -} - -// Draw a Vertical line -// color: Line segment color -// xStart/yStart: Start point -// yLength: Line Length -inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) { - DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1); -} - -// Draw a rectangle -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xEnd/yEnd: lower right point -void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, - uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -// Draw a box -// mode: 0=frame, 1=fill, 2=XOR fill -// color: Rectangle color -// xStart/yStart: upper left point -// xSize/ySize: box size -inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) { - DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1); -} - -// Move a screen area -// mode: 0, circle shift; 1, translation -// dir: 0=left, 1=right, 2=up, 3=down -// dis: Distance -// color: Fill color -// xStart/yStart: upper left point -// xEnd/yEnd: bottom right point -void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, - uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd); - -/*---------------------------------------- Text related functions ----------------------------------------*/ - -// Draw a string -// bShow: true=display background color; false=don't display background color -// size: Font size -// color: Character color -// bColor: Background color -// x/y: Upper-left coordinate of the string -// *string: The string -void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string); - -class __FlashStringHelper; - -inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) { - DWIN_Draw_String(bShow, size, color, bColor, x, y, (char *)title); -} - -// Draw a positive integer -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of digits -// x/y: Upper-left coordinate -// value: Integer value -void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value); - -// Draw a floating point number -// bShow: true=display background color; false=don't display background color -// zeroFill: true=zero fill; false=no zero fill -// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space -// size: Font size -// color: Character color -// bColor: Background color -// iNum: Number of whole digits -// fNum: Number of decimal digits -// x/y: Upper-left point -// value: Float value -void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, - uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value); - -/*---------------------------------------- Picture related functions ----------------------------------------*/ - -// Draw JPG and cached in #0 virtual display area -// id: Picture ID -void DWIN_JPG_ShowAndCache(const uint8_t id); - -// Draw an Icon -// libID: Icon library ID -// picID: Icon ID -// x/y: Upper-left point -void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y); - -// Unzip the JPG picture to a virtual display area -// n: Cache index -// id: Picture ID -void DWIN_JPG_CacheToN(uint8_t n, uint8_t id); - -// Unzip the JPG picture to virtual display area #1 -// id: Picture ID -inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } - -// Copy area from virtual display area to current screen -// cacheID: virtual area number -// xStart/yStart: Upper-left of virtual area -// xEnd/yEnd: Lower-right of virtual area -// x/y: Screen paste point -void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, - uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); - -// Animate a series of icons -// animID: Animation ID up to 16 -// animate: animation on or off -// libID: Icon library ID -// picIDs: Icon starting ID -// picIDe: Icon ending ID -// x/y: Upper-left point -// interval: Display time interval, unit 10mS -void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, - uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); - -// Animation Control -// state: 16 bits, each bit is the state of an animation id -void DWIN_ICON_AnimationControl(uint16_t state); +// Character matrix width x height +//#define LCD_WIDTH ((DWIN_WIDTH) / 8) +//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12) diff --git a/Marlin/src/lcd/e3v2/marlinui/dwin_string.h b/Marlin/src/lcd/e3v2/marlinui/dwin_string.h index 08566407b7..9cdea13319 100644 --- a/Marlin/src/lcd/e3v2/marlinui/dwin_string.h +++ b/Marlin/src/lcd/e3v2/marlinui/dwin_string.h @@ -21,12 +21,11 @@ */ #pragma once -#include - - #include "../../fontutils.h" #include "../../marlinui.h" +#include + typedef struct _dwin_charmap_t { wchar_t uchar; // the unicode char uint8_t idx; // the glyph of the char in the ROM diff --git a/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp b/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp index 7655e059e2..45c1fa3122 100644 --- a/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp +++ b/Marlin/src/lcd/e3v2/marlinui/ui_common.cpp @@ -83,7 +83,7 @@ void MarlinUI::init_lcd() { DWIN_Startup(); // Load the assets JPG (currently just the status screen 'icon') - DWIN_JPG_CacheToN(1, DWIN_MarlinUI_Assets); + DWIN_JPG_CacheTo1(DWIN_MarlinUI_Assets); } // This LCD should clear where it will draw anew @@ -545,8 +545,8 @@ void MarlinUI::draw_status_message(const bool blink) { // Show the location value dwin_string.set(Z_LBL); - if (!isnan(ubl.z_values[x_plot][y_plot])) - dwin_string.add(ftostr43sign(ubl.z_values[x_plot][y_plot])); + if (!isnan(Z_VALUES_ARR[x_plot][y_plot])) + dwin_string.add(ftostr43sign(Z_VALUES_ARR[x_plot][y_plot])); else dwin_string.add(PSTR(" -----")); lcd_moveto( diff --git a/Marlin/src/lcd/marlinui.cpp b/Marlin/src/lcd/marlinui.cpp index 40f815a3e7..0fb6902e80 100644 --- a/Marlin/src/lcd/marlinui.cpp +++ b/Marlin/src/lcd/marlinui.cpp @@ -104,7 +104,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP; if (backlight) brightness = constrain(value, MIN_LCD_BRIGHTNESS, MAX_LCD_BRIGHTNESS); // Set brightness on enabled LCD here TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_LCD_Brightness(brightness)); - TERN_(DWIN_CREALITY_LCD_JYERSUI, DWIN_Backlight_SetLuminance(backlight ? brightness : 0)); + TERN_(DWIN_CREALITY_LCD_JYERSUI, DWIN_LCD_Brightness(backlight ? brightness : 0)); } #endif diff --git a/Marlin/src/lcd/marlinui.h b/Marlin/src/lcd/marlinui.h index be016f8683..49ecd89957 100644 --- a/Marlin/src/lcd/marlinui.h +++ b/Marlin/src/lcd/marlinui.h @@ -21,12 +21,11 @@ */ #pragma once -#include "../inc/MarlinConfig.h" - #include "../module/motion.h" - #include "buttons.h" +#include "../inc/MarlinConfig.h" + #if HAS_BUZZER #include "../libs/buzzer.h" #endif diff --git a/Marlin/src/sd/SdFile.h b/Marlin/src/sd/SdFile.h index 1691898899..1ff05828d2 100644 --- a/Marlin/src/sd/SdFile.h +++ b/Marlin/src/sd/SdFile.h @@ -33,7 +33,6 @@ #include "SdBaseFile.h" #include -#include /** * \class SdFile diff --git a/buildroot/tests/STM32F103RET6_creality b/buildroot/tests/STM32F103RET6_creality index 277a68411d..8ce4f57cf8 100755 --- a/buildroot/tests/STM32F103RET6_creality +++ b/buildroot/tests/STM32F103RET6_creality @@ -10,21 +10,21 @@ set -e # Build with configs included in the PR # use_example_configs "Creality/Ender-3 V2/CrealityUI" -opt_enable MARLIN_DEV_MODE BUFFER_MONITORING +opt_enable MARLIN_DEV_MODE BUFFER_MONITORING BLTOUCH AUTO_BED_LEVELING_BILINEAR Z_SAFE_HOMING exec_test $1 $2 "Ender 3 v2 with CrealityUI" "$3" use_example_configs "Creality/Ender-3 V2/CrealityUI" opt_disable DWIN_CREALITY_LCD -opt_enable DWIN_CREALITY_LCD_ENHANCED +opt_enable DWIN_CREALITY_LCD_ENHANCED BLTOUCH AUTO_BED_LEVELING_UBL Z_SAFE_HOMING exec_test $1 $2 "Ender 3 v2 with Enhanced UI" "$3" use_example_configs "Creality/Ender-3 V2/CrealityUI" opt_disable DWIN_CREALITY_LCD -opt_enable DWIN_CREALITY_LCD_JYERSUI +opt_enable DWIN_CREALITY_LCD_JYERSUI AUTO_BED_LEVELING_BILINEAR PROBE_MANUALLY exec_test $1 $2 "Ender 3 v2 with JyersUI" "$3" use_example_configs "Creality/Ender-3 V2/MarlinUI" -opt_add SDCARD_EEPROM_EMULATION +opt_add SDCARD_EEPROM_EMULATION NOZZLE_AS_PROBE AUTO_BED_LEVELING_BILINEAR Z_SAFE_HOMING exec_test $1 $2 "Ender 3 v2 with MarlinUI" "$3" restore_configs diff --git a/ini/features.ini b/ini/features.ini index b4398378ad..949c55c06e 100644 --- a/ini/features.ini +++ b/ini/features.ini @@ -44,10 +44,11 @@ HAS_SPI_TFT = src_filter=+ SOFT_I2C_EEPROM = SlowSoftI2CMaster, SlowSoftWire=https://github.com/felias-fogg/SlowSoftWire/archive/master.zip SPI_EEPROM = src_filter=+ +HAS_DWIN_E3V2|IS_DWIN_MARLINUI = src_filter=+ DWIN_CREALITY_LCD = src_filter=+ DWIN_CREALITY_LCD_ENHANCED = src_filter=+ DWIN_CREALITY_LCD_JYERSUI = src_filter=+ -DWIN_MARLINUI_.+ = src_filter=+ +IS_DWIN_MARLINUI = src_filter=+ HAS_GRAPHICAL_TFT = src_filter=+ IS_TFTGLCD_PANEL = src_filter=+ HAS_TOUCH_BUTTONS = src_filter=+ diff --git a/platformio.ini b/platformio.ini index 5e40455098..bd2a4ed21f 100644 --- a/platformio.ini +++ b/platformio.ini @@ -50,7 +50,7 @@ lib_deps = default_src_filter = + - - + - - - - - - - - - - - - + - - - - - - - - - - -