Update Slovak language (#21224)
This commit is contained in:
parent
2328f8b9b8
commit
e8ca077f30
|
@ -30,6 +30,13 @@
|
||||||
*
|
*
|
||||||
* Translated by Michal Holeš, Farma MaM
|
* Translated by Michal Holeš, Farma MaM
|
||||||
* https://www.facebook.com/farmamam
|
* https://www.facebook.com/farmamam
|
||||||
|
*
|
||||||
|
* Substitutions are applied for the following characters when used
|
||||||
|
* in menu items that call lcd_put_u8str_ind_P with an index:
|
||||||
|
*
|
||||||
|
* = displays '0'....'10' for indexes 0 - 10
|
||||||
|
* ~ displays '1'....'11' for indexes 0 - 10
|
||||||
|
* * displays 'E1'...'E11' for indexes 0 - 10 (By default. Uses LCD_FIRST_TOOL)
|
||||||
*/
|
*/
|
||||||
#define DISPLAY_CHARSET_ISO10646_SK
|
#define DISPLAY_CHARSET_ISO10646_SK
|
||||||
|
|
||||||
|
@ -37,7 +44,7 @@ namespace Language_sk {
|
||||||
using namespace Language_en; // Inherit undefined strings from English
|
using namespace Language_en; // Inherit undefined strings from English
|
||||||
|
|
||||||
constexpr uint8_t CHARSIZE = 2;
|
constexpr uint8_t CHARSIZE = 2;
|
||||||
PROGMEM Language_Str LANGUAGE = _UxGT("Slovak");
|
PROGMEM Language_Str LANGUAGE = _UxGT("Slovenčina");
|
||||||
|
|
||||||
PROGMEM Language_Str WELCOME_MSG = MACHINE_NAME _UxGT(" pripravená.");
|
PROGMEM Language_Str WELCOME_MSG = MACHINE_NAME _UxGT(" pripravená.");
|
||||||
PROGMEM Language_Str MSG_YES = _UxGT("ÁNO");
|
PROGMEM Language_Str MSG_YES = _UxGT("ÁNO");
|
||||||
|
@ -100,12 +107,19 @@ namespace Language_sk {
|
||||||
#endif
|
#endif
|
||||||
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Vlastná teplota");
|
PROGMEM Language_Str MSG_PREHEAT_CUSTOM = _UxGT("Vlastná teplota");
|
||||||
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Schladiť");
|
PROGMEM Language_Str MSG_COOLDOWN = _UxGT("Schladiť");
|
||||||
|
|
||||||
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frekvencia");
|
PROGMEM Language_Str MSG_CUTTER_FREQUENCY = _UxGT("Frekvencia");
|
||||||
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Nastavenie lasera");
|
PROGMEM Language_Str MSG_LASER_MENU = _UxGT("Nastavenie lasera");
|
||||||
PROGMEM Language_Str MSG_LASER_POWER = _UxGT("Výkon lasera");
|
|
||||||
PROGMEM Language_Str MSG_SPINDLE_MENU = _UxGT("Nastavenie vretena");
|
PROGMEM Language_Str MSG_SPINDLE_MENU = _UxGT("Nastavenie vretena");
|
||||||
|
PROGMEM Language_Str MSG_LASER_POWER = _UxGT("Výkon lasera");
|
||||||
PROGMEM Language_Str MSG_SPINDLE_POWER = _UxGT("Výkon vretena");
|
PROGMEM Language_Str MSG_SPINDLE_POWER = _UxGT("Výkon vretena");
|
||||||
|
PROGMEM Language_Str MSG_LASER_TOGGLE = _UxGT("Prepnúť laser");
|
||||||
|
PROGMEM Language_Str MSG_LASER_PULSE_MS = _UxGT("Test. impulz ms");
|
||||||
|
PROGMEM Language_Str MSG_LASER_FIRE_PULSE = _UxGT("Vystreliť impulz");
|
||||||
|
PROGMEM Language_Str MSG_SPINDLE_TOGGLE = _UxGT("Prepnúť vreteno");
|
||||||
|
PROGMEM Language_Str MSG_SPINDLE_FORWARD = _UxGT("Dopredný chod");
|
||||||
PROGMEM Language_Str MSG_SPINDLE_REVERSE = _UxGT("Spätný chod");
|
PROGMEM Language_Str MSG_SPINDLE_REVERSE = _UxGT("Spätný chod");
|
||||||
|
|
||||||
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Zapnúť napájanie");
|
PROGMEM Language_Str MSG_SWITCH_PS_ON = _UxGT("Zapnúť napájanie");
|
||||||
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Vypnúť napájanie");
|
PROGMEM Language_Str MSG_SWITCH_PS_OFF = _UxGT("Vypnúť napájanie");
|
||||||
PROGMEM Language_Str MSG_EXTRUDE = _UxGT("Vytlačiť (extr.)");
|
PROGMEM Language_Str MSG_EXTRUDE = _UxGT("Vytlačiť (extr.)");
|
||||||
|
@ -114,6 +128,10 @@ namespace Language_sk {
|
||||||
PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Vyrovnanie podložky");
|
PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Vyrovnanie podložky");
|
||||||
PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Vyrovnať podložku");
|
PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Vyrovnať podložku");
|
||||||
PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Vyrovnať rohy");
|
PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Vyrovnať rohy");
|
||||||
|
PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Zdvyhnite podl., kým sa nezopne sonda");
|
||||||
|
PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Rohy sú vrámci odchyl. Vyrovnajte podl.");
|
||||||
|
PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Dobré body: ");
|
||||||
|
PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Posl. Z: ");
|
||||||
PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Ďalší roh");
|
PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Ďalší roh");
|
||||||
PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor sieťe bodov");
|
PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor sieťe bodov");
|
||||||
PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Upraviť sieť bodov");
|
PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Upraviť sieť bodov");
|
||||||
|
@ -247,6 +265,9 @@ namespace Language_sk {
|
||||||
PROGMEM Language_Str MSG_MOVE_01MM = _UxGT("Posunúť o 0,1mm");
|
PROGMEM Language_Str MSG_MOVE_01MM = _UxGT("Posunúť o 0,1mm");
|
||||||
PROGMEM Language_Str MSG_MOVE_1MM = _UxGT("Posunúť o 1mm");
|
PROGMEM Language_Str MSG_MOVE_1MM = _UxGT("Posunúť o 1mm");
|
||||||
PROGMEM Language_Str MSG_MOVE_10MM = _UxGT("Posunúť o 10mm");
|
PROGMEM Language_Str MSG_MOVE_10MM = _UxGT("Posunúť o 10mm");
|
||||||
|
PROGMEM Language_Str MSG_MOVE_0001IN = _UxGT("Posunúť o 0,001in");
|
||||||
|
PROGMEM Language_Str MSG_MOVE_001IN = _UxGT("Posunúť o 0,01in");
|
||||||
|
PROGMEM Language_Str MSG_MOVE_01IN = _UxGT("Posunúť o 0,1in");
|
||||||
PROGMEM Language_Str MSG_SPEED = _UxGT("Rýchlosť");
|
PROGMEM Language_Str MSG_SPEED = _UxGT("Rýchlosť");
|
||||||
PROGMEM Language_Str MSG_BED_Z = _UxGT("Výška podl.");
|
PROGMEM Language_Str MSG_BED_Z = _UxGT("Výška podl.");
|
||||||
PROGMEM Language_Str MSG_NOZZLE = _UxGT("Tryska");
|
PROGMEM Language_Str MSG_NOZZLE = _UxGT("Tryska");
|
||||||
|
@ -355,11 +376,13 @@ namespace Language_sk {
|
||||||
PROGMEM Language_Str MSG_BUTTON_DONE = _UxGT("Hotovo");
|
PROGMEM Language_Str MSG_BUTTON_DONE = _UxGT("Hotovo");
|
||||||
PROGMEM Language_Str MSG_BUTTON_BACK = _UxGT("Naspäť");
|
PROGMEM Language_Str MSG_BUTTON_BACK = _UxGT("Naspäť");
|
||||||
PROGMEM Language_Str MSG_BUTTON_PROCEED = _UxGT("Pokračovať");
|
PROGMEM Language_Str MSG_BUTTON_PROCEED = _UxGT("Pokračovať");
|
||||||
|
PROGMEM Language_Str MSG_BUTTON_SKIP = _UxGT("Preskočiť");
|
||||||
PROGMEM Language_Str MSG_PAUSING = _UxGT("Pozastavujem...");
|
PROGMEM Language_Str MSG_PAUSING = _UxGT("Pozastavujem...");
|
||||||
PROGMEM Language_Str MSG_PAUSE_PRINT = _UxGT("Pozastaviť tlač");
|
PROGMEM Language_Str MSG_PAUSE_PRINT = _UxGT("Pozastaviť tlač");
|
||||||
PROGMEM Language_Str MSG_RESUME_PRINT = _UxGT("Obnoviť tlač");
|
PROGMEM Language_Str MSG_RESUME_PRINT = _UxGT("Obnoviť tlač");
|
||||||
PROGMEM Language_Str MSG_HOST_START_PRINT = _UxGT("Spustiť z hosta");
|
PROGMEM Language_Str MSG_HOST_START_PRINT = _UxGT("Spustiť z hosta");
|
||||||
PROGMEM Language_Str MSG_STOP_PRINT = _UxGT("Zastaviť tlač");
|
PROGMEM Language_Str MSG_STOP_PRINT = _UxGT("Zastaviť tlač");
|
||||||
|
PROGMEM Language_Str MSG_END_LOOPS = _UxGT("Koniec opak. sluč.");
|
||||||
PROGMEM Language_Str MSG_PRINTING_OBJECT = _UxGT("Tlačím objekt");
|
PROGMEM Language_Str MSG_PRINTING_OBJECT = _UxGT("Tlačím objekt");
|
||||||
PROGMEM Language_Str MSG_CANCEL_OBJECT = _UxGT("Zrušiť objekt");
|
PROGMEM Language_Str MSG_CANCEL_OBJECT = _UxGT("Zrušiť objekt");
|
||||||
PROGMEM Language_Str MSG_CANCEL_OBJECT_N = _UxGT("Zrušiť objekt =");
|
PROGMEM Language_Str MSG_CANCEL_OBJECT_N = _UxGT("Zrušiť objekt =");
|
||||||
|
@ -649,6 +672,8 @@ namespace Language_sk {
|
||||||
PROGMEM Language_Str MSG_REHEATING = _UxGT("Zohrievanie...");
|
PROGMEM Language_Str MSG_REHEATING = _UxGT("Zohrievanie...");
|
||||||
|
|
||||||
PROGMEM Language_Str MSG_PROBE_WIZARD = _UxGT("Sprievodca sondy Z");
|
PROGMEM Language_Str MSG_PROBE_WIZARD = _UxGT("Sprievodca sondy Z");
|
||||||
|
PROGMEM Language_Str MSG_PROBE_WIZARD_PROBING = _UxGT("Referencia Z");
|
||||||
|
PROGMEM Language_Str MSG_PROBE_WIZARD_MOVING = _UxGT("Presúvam na pozíciu");
|
||||||
|
|
||||||
PROGMEM Language_Str MSG_SOUND = _UxGT("Zvuk");
|
PROGMEM Language_Str MSG_SOUND = _UxGT("Zvuk");
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue