UBL Map Cleanup
This commit is contained in:
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ada836db29
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e90cbf5c16
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@ -108,7 +108,6 @@ uint16_t max_display_update_time = 0;
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extern bool powersupply_on;
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extern bool powersupply_on;
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#endif
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#endif
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////////////////////////////////////////////
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////////////////////////////////////////////
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///////////////// Menu Tree ////////////////
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///////////////// Menu Tree ////////////////
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////////////////////////////////////////////
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////////////////////////////////////////////
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@ -2163,97 +2162,6 @@ void kill_screen(const char* lcd_msg) {
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enqueue_and_echo_command(ubl_lcd_gcode);
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enqueue_and_echo_command(ubl_lcd_gcode);
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}
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}
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#if ENABLED(DOGLCD)
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/**
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* UBL LCD "radar" map data
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*/
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#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
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#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
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#define MAP_MAX_PIXELS_X 53
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#define MAP_MAX_PIXELS_Y 49
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void _lcd_ubl_plot_drawing_prep() {
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uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels,
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pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
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/*********************************************************/
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/************ Scale the box pixels appropriately *********/
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/*********************************************************/
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x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X);
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y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y);
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pixels_per_X_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X);
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pixels_per_Y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y);
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x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2;
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y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
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/*********************************************************/
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/************ Clear the Mesh Map Box**********************/
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/*********************************************************/
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u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
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u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
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u8g.setColorIndex(0); // Now actually clear the mesh map box
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u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
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/*********************************************************/
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/************ Display Mesh Point Locations ***************/
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/*********************************************************/
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u8g.setColorIndex(1);
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for (i = 0; i < GRID_MAX_POINTS_X; i++) {
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for (j = 0; j < GRID_MAX_POINTS_Y; j++) {
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u8g.drawBox(x_offset + i * pixels_per_X_mesh_pnt + pixels_per_X_mesh_pnt / 2,
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y_offset + j * pixels_per_Y_mesh_pnt + pixels_per_Y_mesh_pnt / 2, 1, 1);
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}
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}
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/*********************************************************/
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/************ Fill in the Specified Mesh Point ***********/
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/*********************************************************/
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inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to
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// invert the Y to get it to plot in the right location.
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u8g.drawBox(x_offset + x_plot * pixels_per_X_mesh_pnt, y_offset + inverted_y * pixels_per_Y_mesh_pnt,
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pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt);
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/*********************************************************/
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/************** Put Relevent Text on Display *************/
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/*********************************************************/
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// Show X and Y positions at top of screen
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u8g.setColorIndex(1);
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u8g.setPrintPos(5, 7);
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lcd_print("X:");
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lcd_print(ftostr32(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
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u8g.setPrintPos(74, 7);
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lcd_print("Y:");
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lcd_print(ftostr32(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
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// Print plot position
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u8g.setPrintPos(5, 64);
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lcd_print('(');
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u8g.print(x_plot);
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lcd_print(',');
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u8g.print(y_plot);
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lcd_print(')');
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// Show the location value
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u8g.setPrintPos(74, 64);
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lcd_print("Z:");
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if (!isnan(ubl.z_values[x_plot][y_plot])) {
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lcd_print(ftostr43sign(ubl.z_values[x_plot][y_plot]));
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}
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else {
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lcd_print(" -----");
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}
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}
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#endif // DOGLCD
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/**
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/**
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* UBL LCD Map Movement
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* UBL LCD Map Movement
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*/
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*/
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@ -2318,9 +2226,9 @@ void kill_screen(const char* lcd_msg) {
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if (lcdDrawUpdate) {
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if (lcdDrawUpdate) {
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#if ENABLED(DOGLCD)
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#if ENABLED(DOGLCD)
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_lcd_ubl_plot_drawing_prep();
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_lcd_ubl_plot_DOGLCD(x_plot, y_plot);
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#else
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#else
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_lcd_ubl_output_char_lcd();
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_lcd_ubl_plot_HD44780(x_plot, y_plot);
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#endif
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#endif
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ubl_map_move_to_xy(); // Move to current location
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ubl_map_move_to_xy(); // Move to current location
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@ -939,6 +939,96 @@ static void lcd_implementation_status_screen() {
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#endif // SDSUPPORT
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#endif // SDSUPPORT
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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/**
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* UBL LCD "radar" map data
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*/
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#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
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#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
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#define MAP_MAX_PIXELS_X 53
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#define MAP_MAX_PIXELS_Y 49
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void _lcd_ubl_plot_DOGLCD(uint8_t x_plot, uint8_t y_plot) {
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uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels;
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uint8_t pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
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/*********************************************************/
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/************ Scale the box pixels appropriately *********/
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/*********************************************************/
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x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / GRID_MAX_POINTS_X) * GRID_MAX_POINTS_X;
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y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / GRID_MAX_POINTS_Y) * GRID_MAX_POINTS_Y;
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pixels_per_X_mesh_pnt = x_map_pixels / GRID_MAX_POINTS_X;
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pixels_per_Y_mesh_pnt = y_map_pixels / GRID_MAX_POINTS_Y;
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x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X-x_map_pixels-2)/2;
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y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y-y_map_pixels-2)/2;
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/*********************************************************/
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/************ Clear the Mesh Map Box**********************/
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/*********************************************************/
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u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
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u8g.drawBox(x_offset-2, y_offset-2, x_map_pixels+4, y_map_pixels+4);
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u8g.setColorIndex(0); // Now actually clear the mesh map box
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u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
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/*********************************************************/
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/************ Display Mesh Point Locations ***************/
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/*********************************************************/
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u8g.setColorIndex(1);
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for (i = 0; i < GRID_MAX_POINTS_X; i++) {
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for (j = 0; j < GRID_MAX_POINTS_Y; j++) {
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u8g.drawBox(x_offset+i*pixels_per_X_mesh_pnt+pixels_per_X_mesh_pnt/2,
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y_offset+j*pixels_per_Y_mesh_pnt+pixels_per_Y_mesh_pnt/2, 1, 1);
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}
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}
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/*********************************************************/
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/************ Fill in the Specified Mesh Point ***********/
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/*********************************************************/
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inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to
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// invert the Y to get it to plot in the right location.
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u8g.drawBox(x_offset+x_plot*pixels_per_X_mesh_pnt, y_offset+inverted_y*pixels_per_Y_mesh_pnt,
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pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt);
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/*********************************************************/
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/************** Put Relevent Text on Display *************/
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/*********************************************************/
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// Show X and Y positions at top of screen
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u8g.setColorIndex(1);
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u8g.setPrintPos(5, 7);
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lcd_print("X:");
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lcd_print(ftostr32(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
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u8g.setPrintPos(74, 7);
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lcd_print("Y:");
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lcd_print(ftostr32(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
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// Print plot position
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u8g.setPrintPos(5, 64);
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lcd_print("(");
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u8g.print(x_plot);
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lcd_print(",");
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u8g.print(y_plot);
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lcd_print(")");
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// Show the location value
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u8g.setPrintPos(74, 64);
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lcd_print("Z:");
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if (!isnan(ubl.z_values[x_plot][y_plot])) {
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lcd_print(ftostr43sign(ubl.z_values[x_plot][y_plot]));
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}
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else {
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lcd_print(" -----");
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}
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}
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#endif // AUTO_BED_LEVELING_UBL
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#endif // ULTIPANEL
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#endif // ULTIPANEL
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#endif // __ULTRALCD_IMPL_DOGM_H
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#endif // __ULTRALCD_IMPL_DOGM_H
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@ -31,6 +31,10 @@
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#include "utility.h"
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#include "utility.h"
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#include "duration_t.h"
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#include "duration_t.h"
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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#include "ubl.h"
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#endif
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extern volatile uint8_t buttons; //an extended version of the last checked buttons in a bit array.
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extern volatile uint8_t buttons; //an extended version of the last checked buttons in a bit array.
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////////////////////////////////////
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////////////////////////////////////
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@ -1080,9 +1084,65 @@ static void lcd_implementation_status_screen() {
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#endif // LCD_HAS_STATUS_INDICATORS
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#endif // LCD_HAS_STATUS_INDICATORS
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#ifdef AUTO_BED_LEVELING_UBL
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#ifdef AUTO_BED_LEVELING_UBL
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void lcd_return_to_status(); // These are just place holders for the 20x4 LCD work that
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void _lcd_ubl_output_char_lcd() { // is coming up very soon. Soon this will morph into the
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// These are just basic data for the 20x4 LCD work that
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lcd_return_to_status(); // real code.
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// is coming up very soon.
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// Soon this will morph into a map code.
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void _lcd_ubl_plot_HD44780(uint8_t x_plot, uint8_t y_plot) {
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uint8_t lcd_w_pos = 8, lcd_h_pos = 1;
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#if LCD_WIDTH < 20
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lcd_w_pos = 8;
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#else
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lcd_w_pos = 12;
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#endif
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#if LCD_HEIGHT > 3
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lcd_h_pos = 3;
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#elif LCD_HEIGHT > 2
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lcd_h_pos = 2;
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#else
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lcd_h_pos = 1;
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#endif
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// Show X and Y positions at top of screen
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lcd.setCursor(0, 0);
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#if LCD_WIDTH < 20
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lcd.print("X");
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#else
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lcd.print("X:");
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#endif
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lcd.print(ftostr32(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
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lcd.setCursor(lcd_w_pos, 0);
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#if LCD_WIDTH < 20
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lcd.print("Y");
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#else
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lcd.print("Y:");
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#endif
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lcd.print(ftostr32(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
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// Print plot position
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lcd.setCursor(0, lcd_h_pos);
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lcd.print("(");
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lcd.print(x_plot);
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lcd.print(",");
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lcd.print(y_plot);
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lcd.print(")");
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// Show the location value
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lcd.setCursor(lcd_w_pos, lcd_h_pos);
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#if LCD_WIDTH < 20
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lcd.print("Z");
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#else
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lcd.print("Z:");
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#endif
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if (!isnan(ubl.z_values[x_plot][y_plot])) {
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lcd.print(ftostr43sign(ubl.z_values[x_plot][y_plot]));
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}
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else {
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lcd.print(" -----");
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}
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}
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}
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#endif // AUTO_BED_LEVELING_UBL
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#endif // AUTO_BED_LEVELING_UBL
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