MKS LVGL UI: Fix icon layout (#21595)

This commit is contained in:
Malderin 2021-04-12 00:32:28 +03:00 committed by Scott Lahteine
parent 2251038ab8
commit f69ce3e02b

View file

@ -45,7 +45,6 @@
#define ICON_POS_Y 38
#define TARGET_LABEL_MOD_Y -36
#define LABEL_MOD_Y 30
#define SECOND_EXT_MOD_Y 100
extern lv_group_t* g;
static lv_obj_t *scr;
@ -186,24 +185,33 @@ void lv_draw_ready_print() {
// Monitoring
lv_obj_t *buttonExt1 = lv_big_button_create(scr, "F:/bmp_ext1_state.bin", " ", 55, ICON_POS_Y, event_handler, ID_INFO_EXT);
#if HAS_MULTI_EXTRUDER
lv_obj_t *buttonExt2 = lv_big_button_create(scr, "F:/bmp_ext2_state.bin", " ", 55, ICON_POS_Y + SECOND_EXT_MOD_Y, event_handler, ID_INFO_EXT);
#endif
#if HAS_HEATED_BED
lv_obj_t *buttonExt2 = lv_big_button_create(scr, "F:/bmp_ext2_state.bin", " ", 163, ICON_POS_Y, event_handler, ID_INFO_EXT);
#if HAS_HEATED_BED
lv_obj_t *buttonBedstate = lv_big_button_create(scr, "F:/bmp_bed_state.bin", " ", 271, ICON_POS_Y, event_handler, ID_INFO_BED);
#endif
#else
#if HAS_HEATED_BED
lv_obj_t *buttonBedstate = lv_big_button_create(scr, "F:/bmp_bed_state.bin", " ", 210, ICON_POS_Y, event_handler, ID_INFO_BED);
#endif
#endif
lv_obj_t *buttonFanstate = lv_big_button_create(scr, "F:/bmp_fan_state.bin", " ", 380, ICON_POS_Y, event_handler, ID_INFO_FAN);
labelExt1 = lv_label_create(scr, 55, LABEL_MOD_Y, nullptr);
labelExt1Target = lv_label_create(scr, 55, LABEL_MOD_Y, nullptr);
#if HAS_MULTI_EXTRUDER
labelExt2 = lv_label_create(scr, 55, LABEL_MOD_Y + SECOND_EXT_MOD_Y, nullptr);
labelExt2Target = lv_label_create(scr, 55, LABEL_MOD_Y + SECOND_EXT_MOD_Y, nullptr);
#endif
#if HAS_HEATED_BED
labelBed = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
labelBedTarget = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
labelExt2 = lv_label_create(scr, 163, LABEL_MOD_Y, nullptr);
labelExt2Target = lv_label_create(scr, 163, LABEL_MOD_Y, nullptr);
#if HAS_HEATED_BED
labelBed = lv_label_create(scr, 271, LABEL_MOD_Y, nullptr);
labelBedTarget = lv_label_create(scr, 271, LABEL_MOD_Y, nullptr);
#endif
#else
#if HAS_HEATED_BED
labelBed = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
labelBedTarget = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
#endif
#endif
labelFan = lv_label_create(scr, 380, 80, nullptr);