Merge pull request #5074 from Sebastianv650/Accel_calc_v2
Planner acceleration bugfix and speedup v2
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@ -115,6 +115,8 @@ float Planner::min_feedrate_mm_s,
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long Planner::position[NUM_AXIS] = { 0 };
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uint32_t Planner::cutoff_long;
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float Planner::previous_speed[NUM_AXIS],
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Planner::previous_nominal_speed;
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@ -1013,26 +1015,42 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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}
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// Compute and limit the acceleration rate for the trapezoid generator.
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float steps_per_mm = block->step_event_count / block->millimeters;
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float steps_per_mm = block->step_event_count * inverse_millimeters;
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uint32_t accel;
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if (!block->steps[X_AXIS] && !block->steps[Y_AXIS] && !block->steps[Z_AXIS]) {
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// convert to: acceleration steps/sec^2
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accel = ceil(retract_acceleration * steps_per_mm);
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}
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else {
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#define LIMIT_ACCEL(AXIS) do{ \
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if (max_acceleration_steps_per_s2[AXIS] < (accel * block->steps[AXIS]) / block->step_event_count) \
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accel = (max_acceleration_steps_per_s2[AXIS] * block->step_event_count) / block->steps[AXIS]; \
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#define LIMIT_ACCEL_LONG(AXIS) do{ \
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if (block->steps[AXIS] && max_acceleration_steps_per_s2[AXIS] < accel) { \
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const uint32_t comp = max_acceleration_steps_per_s2[AXIS] * block->step_event_count; \
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if (accel * block->steps[AXIS] > comp) accel = comp / block->steps[AXIS]; \
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} \
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}while(0)
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#define LIMIT_ACCEL_FLOAT(AXIS) do{ \
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if (block->steps[AXIS] && max_acceleration_steps_per_s2[AXIS] < accel) { \
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const float comp = (float)max_acceleration_steps_per_s2[AXIS] * (float)block->step_event_count; \
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if ((float)accel * (float)block->steps[AXIS] > comp) accel = comp / (float)block->steps[AXIS]; \
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} \
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}while(0)
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// Start with print or travel acceleration
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accel = ceil((block->steps[E_AXIS] ? acceleration : travel_acceleration) * steps_per_mm);
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// Limit acceleration per axis
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LIMIT_ACCEL(X_AXIS);
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LIMIT_ACCEL(Y_AXIS);
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LIMIT_ACCEL(Z_AXIS);
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LIMIT_ACCEL(E_AXIS);
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if (block->step_event_count <= cutoff_long){
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LIMIT_ACCEL_LONG(X_AXIS);
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LIMIT_ACCEL_LONG(Y_AXIS);
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LIMIT_ACCEL_LONG(Z_AXIS);
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LIMIT_ACCEL_LONG(E_AXIS);
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} else {
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LIMIT_ACCEL_FLOAT(X_AXIS);
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LIMIT_ACCEL_FLOAT(Y_AXIS);
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LIMIT_ACCEL_FLOAT(Z_AXIS);
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LIMIT_ACCEL_FLOAT(E_AXIS);
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}
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}
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block->acceleration_steps_per_s2 = accel;
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block->acceleration = accel / steps_per_mm;
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@ -1303,8 +1321,12 @@ void Planner::set_position_mm(const AxisEnum axis, const float& v) {
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// Recalculate the steps/s^2 acceleration rates, based on the mm/s^2
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void Planner::reset_acceleration_rates() {
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LOOP_XYZE(i)
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uint32_t highest_acceleration_allaxes_steps_per_s2;
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LOOP_XYZE(i) {
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max_acceleration_steps_per_s2[i] = max_acceleration_mm_per_s2[i] * axis_steps_per_mm[i];
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if (max_acceleration_steps_per_s2[i] > highest_acceleration_allaxes_steps_per_s2) highest_acceleration_allaxes_steps_per_s2 = max_acceleration_steps_per_s2[i];
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}
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cutoff_long = 4294967295UL / highest_acceleration_allaxes_steps_per_s2;
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}
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// Recalculate position, steps_to_mm if axis_steps_per_mm changes!
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@ -166,6 +166,11 @@ class Planner {
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* Nominal speed of previous path line segment
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*/
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static float previous_nominal_speed;
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/**
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* Limit where 64bit math is necessary for acceleration calculation
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*/
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static uint32_t cutoff_long;
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#if ENABLED(DISABLE_INACTIVE_EXTRUDER)
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/**
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