Commit graph

13 commits

Author SHA1 Message Date
Brian 4da14b14f4 UBL Cleanup/Bugfix
- Fix bug in ubl_line_to_destination
- Improve/fix output of some ubl.h functions
2017-05-10 13:56:17 -04:00
Scott Lahteine 71396f77d3 Cleanups following recent commits 2017-05-08 14:23:01 -05:00
Roxy-3D 110afff415 More misc UBL fixes and update gMax examples (#6632)
I think I forgot to Sync before I committed last time.   Some UBL
changes did not stick.

Also, update the gMax configuaration.h file so other than unique numbers
and settings, it exactly matches the default configuration.h file.
2017-05-07 19:02:24 -05:00
Scott Lahteine c4e34adcf1 Apply formatting, coding standards to UBL 2017-05-02 22:22:23 -05:00
Scott Lahteine b93be716cf Remove trailing whitespace 2017-05-02 17:53:40 -05:00
Scott Lahteine 0449f69179 Cleanup patch to recent merge 2017-05-02 15:47:06 -05:00
Roxy-3D 41e63bbb7c Fix Horizontal and Vertical UBL optimization bug. (#6540)
* Fix Horizontal and Vertical optimization bug.

And drastically reduce the debug code foot print....

* Yeah Baby!

The debug print is going A - OK !
2017-05-01 23:52:33 -05:00
Brian 4e1448e75a Various fixes for compiler warnings
add BLTouch-related messages in english and (rusty) french;
add missing endstops.h in ultralcd.cpp;
fix misc. compiler warnings;
fix lsf_reset - ZERO macro can't handle a pointer as it would only memset the size of the pointer, not the size of the entire struct
2017-05-01 02:12:40 -05:00
Scott Lahteine cd72901fb7 Cleanups to UBL code 2017-04-30 20:14:42 -05:00
Roxy-3D 2509587b5a Correct over optimization of pre-initialized variables (#6500)
* Correct over optimization of pre-initialized variables

NEAR_ZERO() works most of the time...  But it leaves corner cases
uncovered.  We need to explicitly check if these variables are +/-
infinity.

* Correct over optimization of pre-initialized variables
2017-04-29 22:01:29 -05:00
Brian f1a4758cef use progmem instead of sram for mesh_index_to_x/ypos array;
fix maximum mesh_index_ array size at 16 (15+1);
2017-04-22 18:34:49 -05:00
Roxy-3D 1451b7eacf UBL's Grid Based Leveling code
Pretty much...  The code is in place.  Still more work to do.    But it
has a lot of hooks and variables in other code, so commit and merge
before I pick up a million 'Conflicts'.
2017-04-06 19:55:41 -05:00
Scott Lahteine f5c5c1f771 Rename all UBL files with a ubl_ prefix 2017-04-06 05:33:27 -05:00
Renamed from Marlin/UBL_line_to_destination.cpp (Browse further)