Scott Lahteine
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118bd2f8b2
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Apply loop shorthand macros (#17159)
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2020-03-13 23:18:16 -05:00 |
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Scott Lahteine
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bfad23d3e2
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(c) 2020
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2020-02-03 08:00:57 -06:00 |
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Scott Lahteine
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7924e0d819
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Add print at position shortcuts
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2019-08-22 19:37:04 -05:00 |
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Ludy
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c4bb458763
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BUZZ cleanup (#14760)
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2019-07-28 19:14:50 -05:00 |
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Marcio Teixeira
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fec52e61ea
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Use shared memory space for game data (#14727)
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2019-07-28 01:44:16 -05:00 |
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Robby Candra
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c9aa68ef7a
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Encoder direction: Wrangle, Revert select screen change (#14628)
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2019-07-17 19:41:15 -05:00 |
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Scott Lahteine
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ed0e6afacb
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Apply LIMIT macro
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2019-07-10 03:35:39 -05:00 |
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Scott Lahteine
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750a16ad38
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Fix MIN/MAX function collision with macros
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2019-07-05 18:14:02 -05:00 |
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Scott Lahteine
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93cd66ac11
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Tweaky change from (C) to (c)
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2019-06-27 23:58:16 -05:00 |
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Scott Lahteine
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ad4ffa1d2f
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Use C++ language supported 'nullptr' (#13944)
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2019-05-09 11:45:55 -05:00 |
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Scott Lahteine
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321a5e6580
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Fix SD card reselect when scrolled (#13624)
- Change encoder position to 16-bit integer.
- Fix `SD_REPRINT_LAST_SELECTED_FILE` when the screen is scrolled.
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2019-04-08 21:10:41 -05:00 |
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Scott Lahteine
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9abe9aff56
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Confirm before starting SD print (#13616)
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2019-04-08 13:44:35 -05:00 |
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Scott Lahteine
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027a901bec
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Trim whitespace
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2019-04-05 15:04:23 -05:00 |
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drzejkopf
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0992d1a4c8
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Fix Invaders game compile error (#13575)
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2019-04-04 23:13:11 -05:00 |
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Scott Lahteine
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83e214478e
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Click-hold to exit Invaders, fix Brickout compile
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2019-04-04 17:07:50 -05:00 |
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Scott Lahteine
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240ea1bbb3
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Split up games into separate files
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2019-04-04 03:06:19 -05:00 |
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