* Automatically reset stepper timeout in manage_inactivity
Any code that adds moves to the planner can skip resetting the stepper timeout. We can let `idle` / `manage_inactivity` reset the timer whenever it detects any moves in the planner.
* blocks_queued => has_blocks_queued
If using babystep to adjust the Z probe offset, the axis will move and the mesh will be updated at the same time, causing a doubling of the Z offset over the rest of the print.
To correct for this, the current Z position would need to be modified in the opposite direction, canceling out the additional Z offset added to the mesh. This would be confusing to users, and moreover it would not be accurate without also taking the current Z fade level and current Z height into account.
It might make sense to change the mesh in the case where no babystepping is taking place, but this could be considered an undesirable side-effect of changing the `zprobe_zoffset`.
One way to remedy this would be to return to storing the mesh with `zprobe_zoffset` included, then subtracting `zprobe_zoffset` from the returned Z value. Thus, a babystep moving the Z axis up 1mm would subtract 1 from `zprobe_zoffset` while adding 1 to all mesh Z values.
Without including the `zprobe_zoffset` in the `z_values` there is no safe way to alter the mesh in conjunction with babystepping, although it's fine without it.
* [2.0.x] Fix NO_MOTION_BEFORE_HOMING unwanted behaviour
NO_MOTION_BEFORE_HOMING should prevent XYZ movements only when homing is not done.
E axes should be allowed
* Update G0_G1.cpp
* Update G0_G1.cpp