/** * Marlin 3D Printer Firmware * Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once /** * probe.h - Move, deploy, enable, etc. */ #include "../inc/MarlinConfig.h" #if HAS_BED_PROBE extern float zprobe_zoffset; bool set_probe_deployed(const bool deploy); #ifdef Z_AFTER_PROBING void move_z_after_probing(); #endif enum ProbePtRaise : unsigned char { PROBE_PT_NONE, // No raise or stow after run_z_probe PROBE_PT_STOW, // Do a complete stow after run_z_probe PROBE_PT_RAISE, // Raise to "between" clearance after run_z_probe PROBE_PT_BIG_RAISE // Raise to big clearance after run_z_probe }; float probe_pt(const float &rx, const float &ry, const ProbePtRaise raise_after=PROBE_PT_NONE, const uint8_t verbose_level=0, const bool probe_relative=true); #define DEPLOY_PROBE() set_probe_deployed(true) #define STOW_PROBE() set_probe_deployed(false) #if HAS_HEATED_BED && ENABLED(WAIT_FOR_BED_HEATER) extern const char msg_wait_for_bed_heating[25]; #endif #else #define DEPLOY_PROBE() #define STOW_PROBE() #endif #if HAS_Z_SERVO_PROBE void servo_probe_init(); #endif #if QUIET_PROBING void probing_pause(const bool p); #endif #if ENABLED(BLTOUCH) void bltouch_command(int angle); bool set_bltouch_deployed(const bool deploy); FORCE_INLINE void bltouch_init() { // Make sure any BLTouch error condition is cleared bltouch_command(BLTOUCH_RESET); set_bltouch_deployed(false); } #endif