muele-marlin/ArduinoAddons/Arduino_0.xx/libraries/U8glib/examples/Console/Console.pde
Dirk Eichel c8e2f44087 Add u8glib library supporting dot matrix displays
https://code.google.com/p/u8glib/
Universal Graphics Library for 8 Bit Embedded Systems
2013-03-19 19:41:23 +01:00

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10 KiB
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/*
Console.pde
Read from serial monitor, output to display
>>> Before compiling: Please remove comment from the constructor of the
>>> connected graphics display (see below).
Universal 8bit Graphics Library, http://code.google.com/p/u8glib/
Copyright (c) 2011, olikraus@gmail.com
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "U8glib.h"
// setup u8g object, please remove comment from one of the following constructor calls
// IMPORTANT NOTE: The complete list of supported devices is here: http://code.google.com/p/u8glib/wiki/device
//U8GLIB_NHD27OLED_BW u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD27OLED_2X_BW u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD27OLED_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD27OLED_2X_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD31OLED_BW u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD31OLED_2X_BW u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD31OLED_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_NHD31OLED_2X_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGS102 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGM132 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGM128 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_ST7920_128X64_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_128X64_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_128X64_1X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_ST7920_128X64_4X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_ST7920_192X32_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_192X32_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_192X32_1X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_ST7920_192X32_4X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_ST7920_192X32_1X u8g(13, 11, 10); // SPI Com: SCK = en = 13, MOSI = rw = 11, CS = di = 10
//U8GLIB_ST7920_192X32_4X u8g(10); // SPI Com: SCK = en = 13, MOSI = rw = 11, CS = di = 10, HW SPI
//U8GLIB_ST7920_202X32_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_202X32_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
//U8GLIB_ST7920_202X32_1X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_ST7920_202X32_4X u8g(18, 16, 17); // SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
//U8GLIB_LM6059 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_LM6063 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGXL160_BW u8g(10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGXL160_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGXL160_2X_BW u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_DOGXL160_2X_GR u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_PCD8544 u8g(13, 11, 10, 9, 8); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, Reset = 8
//U8GLIB_PCF8812 u8g(13, 11, 10, 9, 8); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, Reset = 8
//U8GLIB_KS0108_128 u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 14, 15, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs1=14, cs2=15,di=17,rw=16
//U8GLIB_LC7981_160X80 u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 14, 15, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
//U8GLIB_LC7981_240X64 u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 14, 15, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
//U8GLIB_LC7981_240X128 u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 14, 15, 17, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
//U8GLIB_ILI9325D_320x240 u8g(18,17,19,U8G_PIN_NONE,16 ); // 8Bit Com: D0..D7: 0,1,2,3,4,5,6,7 en=wr=18, cs=17, rs=19, rd=U8G_PIN_NONE, reset = 16
//U8GLIB_SBN1661_122X32 u8g(8,9,10,11,4,5,6,7,14,15, 17, U8G_PIN_NONE, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 cs1=14, cs2=15,di=17,rw=16,reset = 16
//U8GLIB_SSD1306_128X64 u8g(13, 11, 10, 9); // SW SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_SSD1306_128X64 u8g(10, 9); // HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are SCK = 13 and MOSI = 11)
//U8GLIB_SSD1306_128X64 u8g(U8G_I2C_OPT_NONE); // HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are SCK = 13 and MOSI = 11)
//U8GLIB_SSD1306_128X32 u8g(13, 11, 10, 9); // SW SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_SSD1306_128X32 u8g(10, 9); // HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are SCK = 13 and MOSI = 11)
//U8GLIB_SSD1306_128X32 u8g(U8G_I2C_OPT_NONE); // HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are SCK = 13 and MOSI = 11)
//U8GLIB_SSD1309_128X64 u8g(13, 11, 10, 9); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
//U8GLIB_SSD1327_96X96_GR u8g(U8G_I2C_OPT_NONE); // I2C
//U8GLIB_SSD1327_96X96_2X_GR u8g(U8G_I2C_OPT_NONE); // I2C
//U8GLIB_NHD_C12864 u8g(13, 11, 10, 9, 8); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, RST = 8
//U8GLIB_NHD_C12832 u8g(13, 11, 10, 9, 8); // SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, RST = 8
//U8GLIB_T6963_240X128 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
//U8GLIB_T6963_240X64 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
//U8GLIB_T6963_128X64 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
// setup input buffer
#define LINE_MAX 30
uint8_t line_buf[LINE_MAX] = "U8GLIB Console";
uint8_t line_pos = 0;
// setup a text screen to support scrolling
#define ROW_MAX 12
uint8_t screen[ROW_MAX][LINE_MAX];
uint8_t rows, cols;
// line height, which matches the selected font (5x7)
#define LINE_PIXEL_HEIGHT 7
// clear entire screen, called during setup
void clear_screen(void) {
uint8_t i, j;
for( i = 0; i < ROW_MAX; i++ )
for( j = 0; j < LINE_MAX; j++ )
screen[i][j] = 0;
}
// append a line to the screen, scroll up
void add_line_to_screen(void) {
uint8_t i, j;
for( j = 0; j < LINE_MAX; j++ )
for( i = 0; i < rows-1; i++ )
screen[i][j] = screen[i+1][j];
for( j = 0; j < LINE_MAX; j++ )
screen[rows-1][j] = line_buf[j];
}
// U8GLIB draw procedure: output the screen
void draw(void) {
uint8_t i, y;
// graphic commands to redraw the complete screen are placed here
y = 0; // reference is the top left -1 position of the string
y--; // correct the -1 position of the drawStr
for( i = 0; i < rows; i++ )
{
u8g.drawStr( 0, y, (char *)(screen[i]));
y += u8g.getFontLineSpacing();
}
}
void exec_line(void) {
// echo line to the serial monitor
Serial.println((const char *)line_buf);
// add the line to the screen
add_line_to_screen();
// U8GLIB picture loop
u8g.firstPage();
do {
draw();
} while( u8g.nextPage() );
}
// clear current input buffer
void reset_line(void) {
line_pos = 0;
line_buf[line_pos] = '\0';
}
// add a single character to the input buffer
void char_to_line(uint8_t c) {
line_buf[line_pos] = c;
line_pos++;
line_buf[line_pos] = '\0';
}
// check serial in and handle the character
void read_line(void) {
if ( Serial.available() )
{
uint8_t c;
c = Serial.read();
if ( line_pos >= cols-1 ) {
exec_line();
reset_line();
char_to_line(c);
}
else if ( c == '\n' ) {
// ignore '\n'
}
else if ( c == '\r' ) {
exec_line();
reset_line();
}
else {
char_to_line(c);
}
}
}
// Arduino master setup
void setup(void) {
// set font for the console window
u8g.setFont(u8g_font_5x7);
//u8g.setFont(u8g_font_9x15);
// set upper left position for the string draw procedure
u8g.setFontPosTop();
// calculate the number of rows for the display
rows = u8g.getHeight() / u8g.getFontLineSpacing();
if ( rows > ROW_MAX )
rows = ROW_MAX;
// estimate the number of columns for the display
cols = u8g.getWidth() / u8g.getStrWidth("m");
if ( cols > LINE_MAX-1 )
cols = LINE_MAX-1;
clear_screen(); // clear screen
delay(1000); // do some delay
Serial.begin(9600); // init serial
exec_line(); // place the input buffer into the screen
reset_line(); // clear input buffer
}
// Arduino main loop
void loop(void) {
read_line();
}