muele-marlin/Marlin/src/gcode/control/M17_M18_M84.cpp
2020-04-23 21:53:52 -05:00

74 lines
2.1 KiB
C++

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "../gcode.h"
#include "../../MarlinCore.h" // for stepper_inactive_time, disable_e_steppers
#include "../../lcd/ultralcd.h"
#include "../../module/stepper.h"
#if BOTH(AUTO_BED_LEVELING_UBL, ULTRA_LCD)
#include "../../feature/bedlevel/bedlevel.h"
#endif
/**
* M17: Enable stepper motors
*/
void GcodeSuite::M17() {
if (parser.seen("XYZE")) {
if (parser.seen('X')) ENABLE_AXIS_X();
if (parser.seen('Y')) ENABLE_AXIS_Y();
if (parser.seen('Z')) ENABLE_AXIS_Z();
if (TERN0(HAS_E_STEPPER_ENABLE, parser.seen('E'))) enable_e_steppers();
}
else {
LCD_MESSAGEPGM(MSG_NO_MOVE);
enable_all_steppers();
}
}
/**
* M18, M84: Disable stepper motors
*/
void GcodeSuite::M18_M84() {
if (parser.seenval('S')) {
stepper_inactive_time = parser.value_millis_from_seconds();
}
else {
if (parser.seen("XYZE")) {
planner.synchronize();
if (parser.seen('X')) DISABLE_AXIS_X();
if (parser.seen('Y')) DISABLE_AXIS_Y();
if (parser.seen('Z')) DISABLE_AXIS_Z();
if (TERN0(HAS_E_STEPPER_ENABLE, parser.seen('E'))) disable_e_steppers();
}
else
planner.finish_and_disable();
#if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL)
if (ubl.lcd_map_control) {
ubl.lcd_map_control = false;
ui.defer_status_screen(false);
}
#endif
}
}