Implement auto setpoint update

This commit is contained in:
Frederik Menke 2022-12-01 22:28:05 +01:00
parent 60640371c6
commit fabb978e17
2 changed files with 87 additions and 11 deletions

View file

@ -1,16 +1,40 @@
use gilrs::Axis::*;
use gilrs::EventType::*;
use gilrs::Gilrs; use gilrs::Gilrs;
use tokio::sync::{oneshot, Mutex}; use std::sync::Arc;
use std::time::Duration; use std::sync::Mutex;
use std::thread::sleep; use std::thread::sleep;
use std::time::Duration;
use tokio::sync::{mpsc, oneshot};
#[derive(Debug)]
pub enum Axis {
X,
Y,
// The z axis is controlled by the analog triggers
ZPositive,
ZNegative,
}
#[derive(Debug)]
pub enum ControllerEvent {
AxisPosition(Axis, f32),
TerminatePressed,
}
pub struct Jogger { pub struct Jogger {
speed_setpoint: Mutex<(f64, f64, f64)>, speed_setpoint: Mutex<(f32, f32, f32)>,
terminator: oneshot::Sender<()>, terminator: oneshot::Sender<()>,
} }
impl Jogger { impl Jogger {
pub async fn new() -> Result<Self, gilrs::Error> { pub async fn new() -> Result<Arc<Self>, gilrs::Error> {
let (terminate_tx, mut terminate_rx) = oneshot::channel(); let (terminate_tx, mut terminate_rx) = oneshot::channel();
let (controller_tx, controller_rx) = mpsc::channel(8);
let res = Arc::new(Jogger {
speed_setpoint: Mutex::new((0.0, 0.0, 0.0)),
terminator: terminate_tx,
});
tokio::task::spawn_blocking(move || { tokio::task::spawn_blocking(move || {
let mut gilrs = Gilrs::new().unwrap(); let mut gilrs = Gilrs::new().unwrap();
for (_id, gamepad) in gilrs.gamepads() { for (_id, gamepad) in gilrs.gamepads() {
@ -19,13 +43,63 @@ impl Jogger {
while let Err(oneshot::error::TryRecvError::Empty) = terminate_rx.try_recv() { while let Err(oneshot::error::TryRecvError::Empty) = terminate_rx.try_recv() {
sleep(Duration::from_millis(1)); sleep(Duration::from_millis(1));
if let Some(event) = gilrs.next_event() { if let Some(event) = gilrs.next_event() {
println!("{}", event.id); Self::map_event(event).map(|event| controller_tx.blocking_send(event));
} }
} }
}); });
Ok(Jogger {
speed_setpoint: Mutex::new((0.0, 0.0, 0.0)), tokio::spawn(Self::handle_events(res.clone(), controller_rx));
terminator: terminate_tx,
}) Ok(res)
}
pub fn speed_setpoint(&self) -> (f32, f32, f32){
*self.speed_setpoint.lock().unwrap()
}
async fn handle_events(self_arc: Arc<Self>, mut events_rx: mpsc::Receiver<ControllerEvent>) {
let mut z_positive = 0.0;
let mut z_negative = 0.0;
while let Some(event) = events_rx.recv().await {
match event {
ControllerEvent::TerminatePressed => break,
ControllerEvent::AxisPosition(axis, value) => {
// I won't panic if you don't panic!
let mut speed_setpoint = self_arc.speed_setpoint.lock().unwrap();
match axis {
Axis::X => speed_setpoint.0 = value,
Axis::Y => speed_setpoint.1 = value,
Axis::ZPositive => {
z_positive = value;
speed_setpoint.2 = z_positive-z_negative;
}
Axis::ZNegative => {
z_negative = value;
speed_setpoint.2 = z_positive-z_negative;
}
}
}
}
}
println!("Controller quit!")
}
fn map_event(event: gilrs::Event) -> Option<ControllerEvent> {
match event.event {
AxisChanged(LeftStickX, value, _) => {
Some(ControllerEvent::AxisPosition(Axis::X, value))
}
AxisChanged(LeftStickY, value, _) => {
Some(ControllerEvent::AxisPosition(Axis::Y, value))
}
AxisChanged(RightZ, value, _) => {
Some(ControllerEvent::AxisPosition(Axis::ZNegative, (1.0+value)/2.0))
}
AxisChanged(LeftZ, value, _) => {
Some(ControllerEvent::AxisPosition(Axis::ZPositive, (1.0+value)/2.0))
}
ButtonPressed(gilrs::Button::Start, _) => Some(ControllerEvent::TerminatePressed),
_ => None,
}
} }
} }

View file

@ -1,6 +1,6 @@
#![warn(rust_2018_idioms)] #![warn(rust_2018_idioms)]
use futures::never::Never; use futures::never::Never;
use red::controller; use red::jogger;
use red::printer::gcode::*; use red::printer::gcode::*;
use red::printer::Printer; use red::printer::Printer;
use std::time::Duration; use std::time::Duration;
@ -9,9 +9,11 @@ const DEFAULT_TTY: &str = "/dev/ttyUSB0";
#[tokio::main] #[tokio::main]
async fn main() -> Never { async fn main() -> Never {
let jogger = controller::Jogger::new().await; let jogger = jogger::Jogger::new().await.unwrap();
loop { loop {
tokio::time::sleep(Duration::from_secs(2)).await; tokio::time::sleep(Duration::from_secs(2)).await;
let setpoint = jogger.speed_setpoint();
println!("speed setpoint: {} {} {}", setpoint.0, setpoint.1, setpoint.2);
} }
// let mut printer = Printer::connect(DEFAULT_TTY).await.unwrap(); // let mut printer = Printer::connect(DEFAULT_TTY).await.unwrap();
// printer // printer