Implement auto setpoint update
This commit is contained in:
parent
60640371c6
commit
fabb978e17
|
@ -1,16 +1,40 @@
|
||||||
|
use gilrs::Axis::*;
|
||||||
|
use gilrs::EventType::*;
|
||||||
use gilrs::Gilrs;
|
use gilrs::Gilrs;
|
||||||
use tokio::sync::{oneshot, Mutex};
|
use std::sync::Arc;
|
||||||
use std::time::Duration;
|
use std::sync::Mutex;
|
||||||
use std::thread::sleep;
|
use std::thread::sleep;
|
||||||
|
use std::time::Duration;
|
||||||
|
use tokio::sync::{mpsc, oneshot};
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum Axis {
|
||||||
|
X,
|
||||||
|
Y,
|
||||||
|
// The z axis is controlled by the analog triggers
|
||||||
|
ZPositive,
|
||||||
|
ZNegative,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum ControllerEvent {
|
||||||
|
AxisPosition(Axis, f32),
|
||||||
|
TerminatePressed,
|
||||||
|
}
|
||||||
|
|
||||||
pub struct Jogger {
|
pub struct Jogger {
|
||||||
speed_setpoint: Mutex<(f64, f64, f64)>,
|
speed_setpoint: Mutex<(f32, f32, f32)>,
|
||||||
terminator: oneshot::Sender<()>,
|
terminator: oneshot::Sender<()>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Jogger {
|
impl Jogger {
|
||||||
pub async fn new() -> Result<Self, gilrs::Error> {
|
pub async fn new() -> Result<Arc<Self>, gilrs::Error> {
|
||||||
let (terminate_tx, mut terminate_rx) = oneshot::channel();
|
let (terminate_tx, mut terminate_rx) = oneshot::channel();
|
||||||
|
let (controller_tx, controller_rx) = mpsc::channel(8);
|
||||||
|
let res = Arc::new(Jogger {
|
||||||
|
speed_setpoint: Mutex::new((0.0, 0.0, 0.0)),
|
||||||
|
terminator: terminate_tx,
|
||||||
|
});
|
||||||
tokio::task::spawn_blocking(move || {
|
tokio::task::spawn_blocking(move || {
|
||||||
let mut gilrs = Gilrs::new().unwrap();
|
let mut gilrs = Gilrs::new().unwrap();
|
||||||
for (_id, gamepad) in gilrs.gamepads() {
|
for (_id, gamepad) in gilrs.gamepads() {
|
||||||
|
@ -19,13 +43,63 @@ impl Jogger {
|
||||||
while let Err(oneshot::error::TryRecvError::Empty) = terminate_rx.try_recv() {
|
while let Err(oneshot::error::TryRecvError::Empty) = terminate_rx.try_recv() {
|
||||||
sleep(Duration::from_millis(1));
|
sleep(Duration::from_millis(1));
|
||||||
if let Some(event) = gilrs.next_event() {
|
if let Some(event) = gilrs.next_event() {
|
||||||
println!("{}", event.id);
|
Self::map_event(event).map(|event| controller_tx.blocking_send(event));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Ok(Jogger {
|
|
||||||
speed_setpoint: Mutex::new((0.0, 0.0, 0.0)),
|
tokio::spawn(Self::handle_events(res.clone(), controller_rx));
|
||||||
terminator: terminate_tx,
|
|
||||||
})
|
Ok(res)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn speed_setpoint(&self) -> (f32, f32, f32){
|
||||||
|
*self.speed_setpoint.lock().unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn handle_events(self_arc: Arc<Self>, mut events_rx: mpsc::Receiver<ControllerEvent>) {
|
||||||
|
let mut z_positive = 0.0;
|
||||||
|
let mut z_negative = 0.0;
|
||||||
|
while let Some(event) = events_rx.recv().await {
|
||||||
|
match event {
|
||||||
|
ControllerEvent::TerminatePressed => break,
|
||||||
|
ControllerEvent::AxisPosition(axis, value) => {
|
||||||
|
// I won't panic if you don't panic!
|
||||||
|
let mut speed_setpoint = self_arc.speed_setpoint.lock().unwrap();
|
||||||
|
match axis {
|
||||||
|
Axis::X => speed_setpoint.0 = value,
|
||||||
|
Axis::Y => speed_setpoint.1 = value,
|
||||||
|
Axis::ZPositive => {
|
||||||
|
z_positive = value;
|
||||||
|
speed_setpoint.2 = z_positive-z_negative;
|
||||||
|
}
|
||||||
|
Axis::ZNegative => {
|
||||||
|
z_negative = value;
|
||||||
|
speed_setpoint.2 = z_positive-z_negative;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
println!("Controller quit!")
|
||||||
|
}
|
||||||
|
|
||||||
|
fn map_event(event: gilrs::Event) -> Option<ControllerEvent> {
|
||||||
|
match event.event {
|
||||||
|
AxisChanged(LeftStickX, value, _) => {
|
||||||
|
Some(ControllerEvent::AxisPosition(Axis::X, value))
|
||||||
|
}
|
||||||
|
AxisChanged(LeftStickY, value, _) => {
|
||||||
|
Some(ControllerEvent::AxisPosition(Axis::Y, value))
|
||||||
|
}
|
||||||
|
AxisChanged(RightZ, value, _) => {
|
||||||
|
Some(ControllerEvent::AxisPosition(Axis::ZNegative, (1.0+value)/2.0))
|
||||||
|
}
|
||||||
|
AxisChanged(LeftZ, value, _) => {
|
||||||
|
Some(ControllerEvent::AxisPosition(Axis::ZPositive, (1.0+value)/2.0))
|
||||||
|
}
|
||||||
|
ButtonPressed(gilrs::Button::Start, _) => Some(ControllerEvent::TerminatePressed),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#![warn(rust_2018_idioms)]
|
#![warn(rust_2018_idioms)]
|
||||||
use futures::never::Never;
|
use futures::never::Never;
|
||||||
use red::controller;
|
use red::jogger;
|
||||||
use red::printer::gcode::*;
|
use red::printer::gcode::*;
|
||||||
use red::printer::Printer;
|
use red::printer::Printer;
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -9,9 +9,11 @@ const DEFAULT_TTY: &str = "/dev/ttyUSB0";
|
||||||
|
|
||||||
#[tokio::main]
|
#[tokio::main]
|
||||||
async fn main() -> Never {
|
async fn main() -> Never {
|
||||||
let jogger = controller::Jogger::new().await;
|
let jogger = jogger::Jogger::new().await.unwrap();
|
||||||
loop {
|
loop {
|
||||||
tokio::time::sleep(Duration::from_secs(2)).await;
|
tokio::time::sleep(Duration::from_secs(2)).await;
|
||||||
|
let setpoint = jogger.speed_setpoint();
|
||||||
|
println!("speed setpoint: {} {} {}", setpoint.0, setpoint.1, setpoint.2);
|
||||||
}
|
}
|
||||||
// let mut printer = Printer::connect(DEFAULT_TTY).await.unwrap();
|
// let mut printer = Printer::connect(DEFAULT_TTY).await.unwrap();
|
||||||
// printer
|
// printer
|
||||||
|
|
Loading…
Reference in a new issue