60 lines
1.6 KiB
Plaintext
60 lines
1.6 KiB
Plaintext
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="3" />
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<Project>
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<Option title="wxWidgets application" />
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<Option pch_mode="0" />
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<Option compiler="gcc" />
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<Build>
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<Target title="default">
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<Option output="wxwidgets_static_u.exe" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Option includeInTargetAll="1" />
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<Option projectResourceIncludeDirsRelation="0" />
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</Target>
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<Environment>
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<Variable name="WX_CFG" value="" />
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</Environment>
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</Build>
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<Compiler>
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<Add option="-pipe" />
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<Add option="-mthreads" />
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<Add option="-Winvalid-pch" />
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<Add option="-D__GNUWIN32__" />
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<Add option="-D__WXMSW__" />
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<Add option="-DwxUSE_UNICODE" />
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<Add option="-DUSE_PCH" />
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<Add directory="$(#WX.include)" />
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<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)\mswu" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="$(#WX)\include" />
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</ResourceCompiler>
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<Linker>
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<Add library="wxmswu" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="ctl3d32" />
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<Add library="odbc32" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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<Add library="opengl32" />
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<Add library="glu32" />
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<Add library="ole32" />
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<Add library="oleaut32" />
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<Add library="uuid" />
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<Add directory="$(#WX.lib)" />
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<Add directory="$(#WX.lib)\gcc_lib$(WX_CFG)" />
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</Linker>
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<Unit filename="wx_pch.h">
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<Option compilerVar="CPP" />
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<Option link="0" />
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<Option weight="0" />
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<Option target="default" />
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</Unit>
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</Project>
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</CodeBlocks_project_file>
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