131 lines
5 KiB
C
131 lines
5 KiB
C
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/build.h
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// Purpose: Runtime build options checking
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// Author: Vadim Zeitlin, Vaclav Slavik
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// Modified by:
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// Created: 07.05.02
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// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUILD_H_
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#define _WX_BUILD_H_
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#include "wx/version.h"
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// NB: This file contains macros for checking binary compatibility of libraries
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// in multilib builds, plugins and user components.
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// The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should
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// uniquely identify binary compatible builds: i.e. if two builds of the
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// library are binary compatible, their signature string should be the
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// same; if two builds are binary incompatible, their signatures should
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// be different.
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//
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// Therefore, wxUSE_XXX flags that affect binary compatibility (vtables,
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// function signatures) should be accounted for here. So should compilers
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// and compiler versions (but note that binary compatible compiler versions
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// such as gcc-2.95.2 and gcc-2.95.3 should have same signature!).
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// ----------------------------------------------------------------------------
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// WX_BUILD_OPTIONS_SIGNATURE
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// ----------------------------------------------------------------------------
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#define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x)
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#define __WX_BO_STRINGIZE0(x) #x
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#if (wxMINOR_VERSION % 2) == 0
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#define __WX_BO_VERSION(x,y,z) \
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__WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
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#else
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#define __WX_BO_VERSION(x,y,z) \
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__WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
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#endif
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#if wxUSE_UNICODE_UTF8
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#define __WX_BO_UNICODE "UTF-8"
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#elif wxUSE_UNICODE_WCHAR
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#define __WX_BO_UNICODE "wchar_t"
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#else
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#define __WX_BO_UNICODE "ANSI"
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#endif
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// GCC and Intel C++ share same C++ ABI (and possibly others in the future),
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// check if compiler versions are compatible:
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#if defined(__GXX_ABI_VERSION)
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#define __WX_BO_COMPILER \
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",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
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#elif defined(__GNUG__)
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#define __WX_BO_COMPILER ",GCC " \
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__WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
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#elif defined(__VISUALC__)
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// VC15 (a.k.a. MSVS 2017) is ABI-compatible with VC14 (MSVS 2015), so use
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// the same ABI version for both of them.
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#if _MSC_VER >= 1900 && _MSC_VER < 2000
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#define wxMSVC_ABI_VERSION 1900
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#else
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#define wxMSVC_ABI_VERSION _MSC_VER
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#endif
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#define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(wxMSVC_ABI_VERSION)
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#elif defined(__INTEL_COMPILER)
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// Notice that this must come after MSVC check as ICC under Windows is
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// ABI-compatible with the corresponding version of the MSVC and we want to
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// allow using it compile the application code using MSVC-built DLLs.
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#define __WX_BO_COMPILER ",Intel C++"
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#elif defined(__BORLANDC__)
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#define __WX_BO_COMPILER ",Borland C++"
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#elif defined(__DIGITALMARS__)
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#define __WX_BO_COMPILER ",DigitalMars"
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#elif defined(__WATCOMC__)
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#define __WX_BO_COMPILER ",Watcom C++"
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#else
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#define __WX_BO_COMPILER
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#endif
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// WXWIN_COMPATIBILITY macros affect presence of virtual functions
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#if WXWIN_COMPATIBILITY_2_6
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#define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6"
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#else
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#define __WX_BO_WXWIN_COMPAT_2_6
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#endif
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#if WXWIN_COMPATIBILITY_2_8
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#define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8"
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#else
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#define __WX_BO_WXWIN_COMPAT_2_8
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#endif
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// deriving wxWin containers from STL ones changes them completely:
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#if wxUSE_STD_CONTAINERS
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#define __WX_BO_STL ",STL containers"
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#else
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#define __WX_BO_STL ",wx containers"
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#endif
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// This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
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#define WX_BUILD_OPTIONS_SIGNATURE \
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__WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
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" (" __WX_BO_UNICODE \
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__WX_BO_COMPILER \
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__WX_BO_STL \
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__WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \
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")"
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// ----------------------------------------------------------------------------
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// WX_CHECK_BUILD_OPTIONS
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// ----------------------------------------------------------------------------
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// Use this macro to check build options. Adding it to a file in DLL will
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// ensure that the DLL checks build options in same way wxIMPLEMENT_APP() does.
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#define WX_CHECK_BUILD_OPTIONS(libName) \
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static struct wxBuildOptionsChecker \
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{ \
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wxBuildOptionsChecker() \
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{ \
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wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
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libName); \
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} \
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} gs_buildOptionsCheck;
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#endif // _WX_BUILD_H_
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