93 lines
2.2 KiB
C
93 lines
2.2 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: cube.h
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// Purpose: wxGLCanvas demo program
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CUBE_H_
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#define _WX_CUBE_H_
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#include "wx/glcanvas.h"
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// the rendering context used by all GL canvases
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class TestGLContext : public wxGLContext
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{
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public:
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TestGLContext(wxGLCanvas *canvas);
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// render the cube showing it at given angles
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void DrawRotatedCube(float xangle, float yangle);
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private:
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// textures for the cube faces
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GLuint m_textures[6];
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};
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// Define a new application type
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class MyApp : public wxApp
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{
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public:
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MyApp() { m_glContext = NULL; m_glStereoContext = NULL; }
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// Returns the shared context used by all frames and sets it as current for
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// the given canvas.
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TestGLContext& GetContext(wxGLCanvas *canvas, bool useStereo);
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// virtual wxApp methods
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virtual bool OnInit();
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virtual int OnExit();
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private:
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// the GL context we use for all our mono rendering windows
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TestGLContext *m_glContext;
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// the GL context we use for all our stereo rendering windows
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TestGLContext *m_glStereoContext;
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};
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// Define a new frame type
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class MyFrame : public wxFrame
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{
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public:
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MyFrame(bool stereoWindow = false);
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private:
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void OnClose(wxCommandEvent& event);
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void OnNewWindow(wxCommandEvent& event);
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void OnNewStereoWindow(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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class TestGLCanvas : public wxGLCanvas
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{
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public:
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TestGLCanvas(wxWindow *parent, int *attribList = NULL);
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private:
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void OnPaint(wxPaintEvent& event);
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void Spin(float xSpin, float ySpin);
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void OnKeyDown(wxKeyEvent& event);
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void OnSpinTimer(wxTimerEvent& WXUNUSED(event));
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// angles of rotation around x- and y- axis
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float m_xangle,
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m_yangle;
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wxTimer m_spinTimer;
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bool m_useStereo,
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m_stereoWarningAlreadyDisplayed;
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wxDECLARE_EVENT_TABLE();
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};
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enum
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{
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NEW_STEREO_WINDOW = wxID_HIGHEST + 1
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};
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#endif // _WX_CUBE_H_
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