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CodeBlocksPortable/share/CodeBlocks/templates/wizard/irrlicht/wizard.script

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////////////////////////////////////////////////////////////////////////////////
//
// Irrlicht project wizard
//
////////////////////////////////////////////////////////////////////////////////
// globals
IrrlichtPathDefault <- _T("$(#irrlicht)");
IrrlichtPathDefaultInc <- _T("$(#irrlicht.include)");
IrrlichtPathDefaultLib <- _T("$(#irrlicht.lib)");
IrrlichtPath <- _T("");
function BeginWizard()
{
local intro_msg = _T("Welcome to the new Irrlicht project wizard!\n\n" +
"This wizard will guide you to create a new project\n" +
"using the Irrlicht 3D real-time engine.\n\n" +
"When you 're ready to proceed, please click \"Next\"...");
local irrpath_descr = _T("Please select the location of Irrlicht on your computer.\n" +
"This is the top-level folder where Irrlicht was installed (unpacked).\n" +
"To help you, this folder must contain the subfolders\n" +
"\"include\" and \"lib\".");
Wizard.AddInfoPage(_T("IrrIntro"), intro_msg);
Wizard.AddProjectPathPage();
Wizard.AddGenericSelectPathPage(_T("IrrPath"), irrpath_descr, _T("Please select Irrlicht's location:"), IrrlichtPathDefault);
Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
}
////////////////////////////////////////////////////////////////////////////////
// Irrlicht's path page
////////////////////////////////////////////////////////////////////////////////
function OnLeave_IrrPath(fwd)
{
if (fwd)
{
local dir = Wizard.GetTextControlValue(_T("txtFolder")); // txtFolder is the text control in GenericSelectPathPage
local dir_nomacro = VerifyDirectory(dir);
if (dir_nomacro.IsEmpty())
return false;
// verify include dependencies
local dir_nomacro_inc = GetCompilerIncludeDir(dir, IrrlichtPathDefault, IrrlichtPathDefaultInc);
if (dir_nomacro_inc.IsEmpty())
return false;
if (!VerifyFile(dir_nomacro_inc, _T("irrlicht.h"), _T("Irrlicht's include"))) return false;
// verify library dependencies
local dir_nomacro_lib = GetCompilerLibDir(dir, IrrlichtPathDefault, IrrlichtPathDefaultLib);
if (dir_nomacro_lib.IsEmpty())
return false;
local lib_dir = dir_nomacro_lib + wxFILE_SEP_PATH;
if (PLATFORM == PLATFORM_MSW)
{
if ( (!IO.FileExists(lib_dir + _T("libIrrlicht.a")))
&& (!IO.FileExists(lib_dir + _T("Win32-gcc") + wxFILE_SEP_PATH + _T("libIrrlicht.a")))
&& (!IO.FileExists(lib_dir + _T("Win32-visualstudio") + wxFILE_SEP_PATH + _T("Irrlicht.lib"))) )
{
ShowError(_T("The path you entered seems valid, but this wizard\n" +
"can't locate the Irrlicht's library file in it.\n"));
return false;
}
}
else
{
if ( (!IO.FileExists(lib_dir + _T("libIrrlicht.a")))
&& (!IO.FileExists(lib_dir + _T("Linux") + wxFILE_SEP_PATH + _T("libIrrlicht.a"))) )
{
ShowError(_T("The path you entered seems valid, but this wizard\n" +
"can't locate the Irrlicht's library file in it.\n"));
return false;
}
}
IrrlichtPath = dir; // Remember the original selection.
local is_macro = _T("");
// try to resolve the include directory as macro
is_macro = GetCompilerIncludeMacro(dir, IrrlichtPathDefault, IrrlichtPathDefaultInc);
if (is_macro.IsEmpty())
{
// not possible -> use the real inc path we had computed instead
IrrlichtPathDefaultInc = dir_nomacro_inc;
}
// try to resolve the library directory as macro
is_macro = GetCompilerLibMacro(dir, IrrlichtPathDefault, IrrlichtPathDefaultLib);
if (is_macro.IsEmpty())
{
// not possible -> use the real lib path we had computed instead
IrrlichtPathDefaultLib = dir_nomacro_lib;
}
}
return true;
}
// return the files this project contains
function GetFilesDir()
{
return _T("irrlicht/files");
}
// setup the already created project
function SetupProject(project)
{
// set project options
// calculate the final lib directory, based on current platform and compiler
local IrrlichtLibDir;
if (PLATFORM == PLATFORM_MSW)
{
if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("msvc*")))
IrrlichtLibDir = _T("Win32-VisualStudio");
else if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("gcc*")))
IrrlichtLibDir = _T("Win32-gcc");
else
{
IrrlichtLibDir = _T("Win32-gcc"); // fallback is GCC
ShowWarning(_T("This wizard only knows how to setup a project for GCC (windows+linux) or Free Microsoft VisualC++ Toolkit 2003.\n" +
"Continuing but you 're on your own..."));
}
}
else
IrrlichtLibDir = _T("");
// set compiler/linker search paths
project.AddIncludeDir(IrrlichtPathDefaultInc);
project.AddLibDir(IrrlichtPathDefaultLib + wxFILE_SEP_PATH + IrrlichtLibDir);
// add link libraries
project.AddLinkLib(_T("Irrlicht"));
if (PLATFORM == PLATFORM_MSW)
{
project.AddLinkLib(_T("opengl32"));
project.AddLinkLib(_T("glu32"));
project.AddLinkLib(_T("gdi32"));
}
else
{
project.AddLinkLib(_T("GL"));
project.AddLinkLib(_T("GLU"));
project.AddLinkLib(_T("Xxf86vm"));
}
// enable compiler warnings (project-wide)
WarningsOn(project, Wizard.GetCompilerID());
// Debug
local target = project.GetBuildTarget(Wizard.GetDebugName());
if (!IsNull(target))
{
target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging
target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
target.SetWorkingDir(IrrlichtPath + _T("/bin/") + IrrlichtLibDir);
// enable generation of debugging symbols for target
DebugSymbolsOn(target, Wizard.GetCompilerID());
}
// Release
target = project.GetBuildTarget(Wizard.GetReleaseName());
if (!IsNull(target))
{
target.SetTargetType(ttExecutable); // ttExecutable: no console
target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
target.SetWorkingDir(IrrlichtPath + _T("/bin/") + IrrlichtLibDir);
// enable optimizations for target
OptimizationsOn(target, Wizard.GetCompilerID());
}
return true;
}