82 lines
2.7 KiB
Plaintext
82 lines
2.7 KiB
Plaintext
////////////////////////////////////////////////////////////////////////////////
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//
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// OpenGL project wizard
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//
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////////////////////////////////////////////////////////////////////////////////
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function BeginWizard()
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{
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local intro_msg = _T("Welcome to the new OpenGL project wizard!\n\n" +
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"This wizard will guide you to create a new project\n" +
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"using OpenGL.\n\n" +
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"When you 're ready to proceed, please click \"Next\"...");
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Wizard.AddInfoPage(_T("OpenGLIntro"), intro_msg);
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Wizard.AddProjectPathPage();
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Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
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}
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// return the files this project contains
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function GetFilesDir()
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{
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local result = _T("opengl/files_win");
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if (PLATFORM != PLATFORM_MSW)
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result = _T("opengl/files_unix");
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return result;
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}
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// setup the already created project
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function SetupProject(project)
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{
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if (PLATFORM != PLATFORM_MSW)
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{
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// add link libraries
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project.AddLinkLib(_T("GL"));
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project.AddLinkLib(_T("X11"));
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}
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else
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{
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// add link libraries
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project.AddLinkLib(_T("opengl32"));
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project.AddLinkLib(_T("glu32"));
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project.AddLinkLib(_T("gdi32"));
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if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("msvc*")))
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{
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project.AddLinkLib(_T("user32"));
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}
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else if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("bcc")))
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{
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project.AddLinkLib(_T("cw32mt.lib"));
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project.AddLinkLib(_T("import32.lib"));
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}
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}
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// enable compiler warnings (project-wide)
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WarningsOn(project, Wizard.GetCompilerID());
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// Debug
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local target = project.GetBuildTarget(Wizard.GetDebugName());
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if (!IsNull(target))
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{
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if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("gcc")))
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target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging
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else
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target.SetTargetType(ttExecutable); // For others, keep it GUI
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target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
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// enable generation of debugging symbols for target
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DebugSymbolsOn(target, Wizard.GetCompilerID());
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}
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// Release
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target = project.GetBuildTarget(Wizard.GetReleaseName());
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if (!IsNull(target))
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{
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target.SetTargetType(ttExecutable); // ttExecutable: no console
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target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
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// enable optimizations for target
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OptimizationsOn(target, Wizard.GetCompilerID());
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}
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return true;
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}
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