soldat-unstable: 2021-04-27 -> 2021-11-01
Now builds with GameNetworkingSockets 1.3.0.
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23805c77bc
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d37d84bdca
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@ -6,14 +6,14 @@
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let
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base = stdenv.mkDerivation rec {
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pname = "soldat-base";
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version = "unstable-2020-11-26";
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version = "unstable-2021-09-05";
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src = fetchFromGitHub {
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name = "base";
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owner = "Soldat";
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repo = "base";
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rev = "e5f9c35ec12562595b248a7a921dd3458b36b605";
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sha256 = "0qg0p2adb5v6di44iqczswldhypdqvn1nl96vxkfkxdg9i8x90w3";
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rev = "6c74d768d511663e026e015dde788006c74406b5";
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sha256 = "175gmkdccy8rnkd95h2zqldqfydyji1hfby8b1qbnl8wz4dh08mz";
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};
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nativeBuildInputs = [ zip ];
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@ -39,14 +39,14 @@ in
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stdenv.mkDerivation rec {
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pname = "soldat";
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version = "unstable-2021-04-27";
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version = "unstable-2021-11-01";
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src = fetchFromGitHub {
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name = "soldat";
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owner = "Soldat";
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repo = "soldat";
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rev = "4d17667c316ff08934e97448b7f290a8dc434e81";
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sha256 = "1pf557psmhfaagblfwdn36cw80j7bgs0lgjq8hmjbv58dysw3jdb";
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rev = "7780d2948b724970af9f2aaf4fb4e4350d5438d9";
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sha256 = "0r39d1394q7kabsgq6vpdlzwsajxafsg23i0r273nggfvs3m805z";
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};
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nativeBuildInputs = [ fpc makeWrapper autoPatchelfHook ];
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