add conversation about blender and sewing to Rynyk
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@ -359,14 +359,79 @@
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HELP! I NEED OXYGEN!:
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- Oh no! You better get to the pizzeria fast, Nox can fill up your tank!
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- goto: EXIT
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- That is a magnificent dress, if I may say so!:
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- Aw, thank you!
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- I made the AR Avatar myself.
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- It's in the common library, you can try it on if you want! [Press ESC]
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- goto: entrypoint
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- That dress!:
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- Oh yes! I made the AR avatar myself! What about it?
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- label: node_dress
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- It is magnificent, if I may say so!:
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- Aw, thank you!
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- Can I wear it too?:
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- Sure! I submitted it to the common AR library and can you believe it?! It got accepted!
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- Just open the spacesuit menu [ESC] and look for the dress in the avatar selection.
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- How did you make it?:
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- Ah, just opened up blender and made the 3D model.
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- It takes a bit of practice, but everyone can do it really.
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- Give it a try some day!
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- label: node_how
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- What is this blender and where do I get it?:
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- You've never heard of it?
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- It's some computer graphics software made by some Dutch guys in 1994.
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- Since then it became the state-of-the-art tool for VR/AR design.
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- Just do a quick search search on the web for a download.
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- goto: node_how
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- I might do that!:
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- Yay, passing on the torch! :)
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- Not interested.:
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- Anything else?
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- goto: node_dress
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- I noticed that everybody wears the same space suit:
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- Ah yes, the T46.
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- It's just the best, what can you say.
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- For years now, the problem of the perfect space suit has been solved.
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- Now they're just mass-produced and given to everyone.
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- But we can still express our individuality through avatars.
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- if $convinced_sewing:
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- I think I will pick up sewing and try to make some real fabric for a change though.
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- You made some really convincing points there.
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- goto: node_dress
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- Imagine, there was a time where fashion happened in the physical realm!
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- To change your appearance, you had to harvest materials and put in actual physical labor to shape these into clothes.
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- It's so hilarious in hindsight.
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- No, you're not doing it justice.:
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- Hm?
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- With virtual avatars, anything is possible.:
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- Amazing, right?
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- But when you work with fabric, you're interfacing with physical reality.:
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- Hm...
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- Every material has its quirks, its unique character.:
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- Yeah, I guess you have to get to know it before you can even do anything useful.
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- It takes a deep, intuitive understanding of reality to design real clothing.:
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- 3D modeling gives you some constraints too! But... I guess they're not quite as... fundamental?
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- And with no undo or autosave, every scissor cut carries great significance.:
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- Wow, I...
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- set: convinced_sewing
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- I never thought about this. That's a very good point.
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- I never felt the stretchiness of fabric with my fingers.
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- Never had to imagine the entire topology of the dress before I irreversibly cut the fabric into pieces.
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- Thanks for the insight, drifter!
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- goto: node_dress
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- If you put it like that, it's pretty hilarious, yes.:
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- It's wild how times have changed.
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- goto: node_dress
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- That's all about the dress.:
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- Anything else?
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- goto: entrypoint
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- goto: node_dress
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- I have some general questions...:
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- Yes?
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- goto: generic_questions
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- Well, see you around.:
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- Later!
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- goto: EXIT
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- label: generic_questions
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- include: generic_questions_serenity
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- Anything else?
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- goto: entrypoint
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---
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