clean up menu
This commit is contained in:
parent
18b1d6feae
commit
ef7aae7201
14
src/menu.rs
14
src/menu.rs
|
@ -63,9 +63,9 @@ pub enum DeathScreenEvent {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub const MENUDEF: &[(&str, MenuAction)] = &[
|
pub const MENUDEF: &[(&str, MenuAction)] = &[
|
||||||
("", MenuAction::ToggleMap),
|
|
||||||
("", MenuAction::ToggleAR),
|
("", MenuAction::ToggleAR),
|
||||||
("", MenuAction::ChangeARAvatar),
|
("", MenuAction::ChangeARAvatar),
|
||||||
|
("", MenuAction::ToggleMap),
|
||||||
("", MenuAction::ModLightAmp),
|
("", MenuAction::ModLightAmp),
|
||||||
("", MenuAction::ModFlashlightPower),
|
("", MenuAction::ModFlashlightPower),
|
||||||
("", MenuAction::ModThrusterBoost),
|
("", MenuAction::ModThrusterBoost),
|
||||||
|
@ -73,8 +73,8 @@ pub const MENUDEF: &[(&str, MenuAction)] = &[
|
||||||
("", MenuAction::ToggleSound),
|
("", MenuAction::ToggleSound),
|
||||||
("", MenuAction::ToggleMusic),
|
("", MenuAction::ToggleMusic),
|
||||||
("", MenuAction::ToggleCamera),
|
("", MenuAction::ToggleCamera),
|
||||||
("Toggle Fullscreen [F11]", MenuAction::ToggleFullscreen),
|
|
||||||
("", MenuAction::ToggleShadows),
|
("", MenuAction::ToggleShadows),
|
||||||
|
("Fullscreen [F11]", MenuAction::ToggleFullscreen),
|
||||||
("Take Off Helmet", MenuAction::Restart),
|
("Take Off Helmet", MenuAction::Restart),
|
||||||
("Quit", MenuAction::Quit),
|
("Quit", MenuAction::Quit),
|
||||||
];
|
];
|
||||||
|
@ -475,7 +475,7 @@ pub fn update_menu(
|
||||||
} else {
|
} else {
|
||||||
&settings.noise_cancellation_modes[0]
|
&settings.noise_cancellation_modes[0]
|
||||||
};
|
};
|
||||||
text.sections[i].value = format!("Noise Cancellation: {noisecancel}\n");
|
text.sections[i].value = format!("\nNoise Cancellation: {noisecancel}\n");
|
||||||
}
|
}
|
||||||
MenuAction::ToggleMusic => {
|
MenuAction::ToggleMusic => {
|
||||||
let station =
|
let station =
|
||||||
|
@ -494,7 +494,7 @@ pub fn update_menu(
|
||||||
}
|
}
|
||||||
MenuAction::ModLightAmp => {
|
MenuAction::ModLightAmp => {
|
||||||
let p = actor::POWER_DRAIN_LIGHTAMP[prefs.light_amp] / 1e3;
|
let p = actor::POWER_DRAIN_LIGHTAMP[prefs.light_amp] / 1e3;
|
||||||
text.sections[i].value = format!("Light Amplification: {p}kW\n");
|
text.sections[i].value = format!("\nLight Amplification: {p}kW\n");
|
||||||
}
|
}
|
||||||
MenuAction::ModFlashlightPower => {
|
MenuAction::ModFlashlightPower => {
|
||||||
let p = actor::POWER_DRAIN_FLASHLIGHT[prefs.flashlight_power] / 1e3;
|
let p = actor::POWER_DRAIN_FLASHLIGHT[prefs.flashlight_power] / 1e3;
|
||||||
|
@ -538,13 +538,13 @@ pub fn update_menu(
|
||||||
} else {
|
} else {
|
||||||
"1st Person"
|
"1st Person"
|
||||||
};
|
};
|
||||||
text.sections[i].value = format!("Camera: {onoff} [C]\n");
|
text.sections[i].value = format!("\nCamera: {onoff} [C]\n");
|
||||||
}
|
}
|
||||||
MenuAction::ToggleShadows => {
|
MenuAction::ToggleShadows => {
|
||||||
let onoff = if settings.shadows_sun {
|
let onoff = if settings.shadows_sun {
|
||||||
"Flashlight + Sun"
|
"High"
|
||||||
} else {
|
} else {
|
||||||
"Flashlight Only"
|
"Low"
|
||||||
};
|
};
|
||||||
text.sections[i].value = format!("Shadows: {onoff}\n");
|
text.sections[i].value = format!("Shadows: {onoff}\n");
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue