outfly/src
yuni dd49906cce clamp input vector, allowing slow motion while holding space
In typical games we would normalize the input vector so that diagonal
movement is as fast as forward or sideways movement.  But here, we
merely clamp each direction to an absolute maximum of 1, since every
thruster can be used separately. If the forward thrusters and the
leftward thrusters are active at the same time, then of course the total
diagonal acceleration is faster than the forward acceleration alone.
2024-03-29 02:41:05 +01:00
..
actor.rs cleanup 2024-03-29 02:40:55 +01:00
audio.rs remove wakeup sound at start 2024-03-28 20:54:28 +01:00
camera.rs clamp input vector, allowing slow motion while holding space 2024-03-29 02:41:05 +01:00
defs.txt add engine warm up time 2024-03-29 00:03:10 +01:00
hud.rs add m/s + km/h display 2024-03-28 23:09:08 +01:00
main.rs add --version option 2024-03-28 22:34:16 +01:00
nature.rs WIP better star brightnesses 2024-03-21 02:11:07 +01:00
settings.rs unmute sfx in cargo run by default 2024-03-28 20:54:34 +01:00
world.rs add engine warm up time 2024-03-29 00:03:10 +01:00