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clarified BLTouch calculation & changed comment delimitters/flags
I found it hard to pickout the various sections in this area so I
changed most comments from // style to /** ... */
Made the BLTouch calculation simpler and clarified the units of measure
for the result.
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add changes to example configurations
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add TinyBoy2 to this PR & add BLTouch Delay
The offset for Z_DUAL_ENDSTOP (z_endstop_adj) is already in Marlin.
This PR just makes it a configuration item.
z_endstop_adj is initialized in two places so both had to be modified.
The OLED is driven by an SSD1306, connected to the board via
I2C, the rotary encoder is connected to 3 GPIO pins.
Signed-off-by: Stefan Brüns <stefan.bruens@rwth-aachen.de>
Made the double touch portion a conditional compile based on the
PROBE_DOUBLE_TOUCH flag.
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Bugfix
The current G38 only stopped a move if it involved the Z axis.
Moved all the G38 code to it's own section and put it where it would
always be executed no matter what axis was moving or if the endstop was
enabled.
Also added a comment to configuration_adv to alert the user the double
tap had to be turned on.
==============================================
Change G38 back to using Z_MIN_PROBE
There's no Z_MIN endstop if Z_DUAL_ENDSTOPS is enabled and you have them
set to the top of the gantry.
G38 started out as using the Z_MIN_PROBE pin. I don't remember why we
changed it to the Z_MIN endstop.
- Add configuration support for zigzags in either the X or Y axis, for
wipe pads significantly longer in one dimension.
- Add configuration for default number of zig-zag triangles, vs. a
magic number in `Marlin_main.cpp`.
- Update description of auto nozzle wiping to match functionality
The target here is to update the screens of graphical and char base
displays as fast as possible, without draining the planner buffer too much.
For that measure the time it takes to draw and transfer one
(partial) screen to the display. Build a max. value from that.
Because ther can be large differences, depending on how much the display
updates are interrupted, the max value is decreased by one ms/s. This way
it can shrink again.
On the other side we keep track on how much time it takes to empty the
planner buffer.
Now we draw the next (partial) display update only then, when we do not
drain the planner buffer to much. We draw only when the time in the
buffer is two times larger than a update takes, or the buffer is empty anyway.
When we have begun to draw a screen we do not wait until the next 100ms
time slot comes. We draw the next partial screen as fast as possible, but
give the system a chance to refill the buffers a bit.
When we see, during drawing a screen, the screen contend has changed,
we stop the current draw and begin to draw the new content from the top.
If ENDSTOP_INTERRUPTS_FEATURE is enabled this tries to set up interrupt routines
for all used endstop pins. If this worked without errors, `endstops.update()` is called
only if one of the endstops changed its state.
The new interrupt routines do not really check the endstops and react upon them. All what they
do, is to set a flag if it makes sense to call the endstop test we are used to.
This can be used on:
* ARM (DUE) based boards - all pins can raise interrupts,
* RAMPS - all 6 endstop pins plus some other on EXT-2 can raise interrupts,
* RAMPS based boards - as long the designers did not change the pins for the endstops or at least left enough,
* all boards, if there are enough pins that can raise interrupts, and you are willing/able to swap with pins dedicated to other purpose.