2024-03-29 18:41:46 +00:00
|
|
|
use crate::{actor, nature};
|
2024-03-16 20:44:51 +00:00
|
|
|
use bevy::prelude::*;
|
2024-03-18 19:58:16 +00:00
|
|
|
//use bevy::core_pipeline::Skybox;
|
|
|
|
//use bevy::asset::LoadState;
|
|
|
|
//use bevy::render::render_resource::{TextureViewDescriptor, TextureViewDimension};
|
2024-03-16 22:37:18 +00:00
|
|
|
use bevy::pbr::CascadeShadowConfigBuilder;
|
2024-03-31 22:47:03 +00:00
|
|
|
use bevy::render::render_resource::{AsBindGroup, ShaderRef};
|
2024-03-29 15:33:12 +00:00
|
|
|
use bevy_xpbd_3d::prelude::*;
|
2024-03-16 22:37:18 +00:00
|
|
|
use std::f32::consts::PI;
|
2024-03-16 20:44:51 +00:00
|
|
|
|
2024-03-18 03:39:26 +00:00
|
|
|
const ASTEROID_SIZE: f32 = 100.0;
|
2024-03-27 15:47:05 +00:00
|
|
|
const STARS_MAX_MAGNITUDE: f32 = 5.5;
|
2024-03-18 03:39:26 +00:00
|
|
|
|
2024-03-18 19:58:16 +00:00
|
|
|
//const SKYBOX_BRIGHTNESS: f32 = 300.0;
|
|
|
|
//const SKYBOX_BRIGHTNESS_AR: f32 = 100.0;
|
2024-03-18 03:39:26 +00:00
|
|
|
|
2024-03-18 19:58:16 +00:00
|
|
|
//const ASSET_CUBEMAP: &str = "textures/cubemap-fs8.png";
|
|
|
|
//const ASSET_CUBEMAP_AR: &str = "textures/out.png";
|
2024-03-19 20:09:20 +00:00
|
|
|
const ASSET_ASTEROID1: &str = "models/asteroid.glb#Scene0";
|
|
|
|
const ASSET_ASTEROID2: &str = "models/asteroid2.glb#Scene0";
|
2024-03-31 20:00:34 +00:00
|
|
|
pub fn asset_name_to_path(name: &str) -> &'static str {
|
2024-03-20 19:37:35 +00:00
|
|
|
match name {
|
2024-03-21 01:51:07 +00:00
|
|
|
"suit" => "models/suit.glb#Scene0",
|
2024-03-20 20:03:22 +00:00
|
|
|
"asteroid1" => ASSET_ASTEROID1,
|
|
|
|
"asteroid2" => ASSET_ASTEROID2,
|
2024-03-21 02:15:00 +00:00
|
|
|
"moonlet" => "models/moonlet.glb#Scene0",
|
2024-03-29 13:19:42 +00:00
|
|
|
"monolith" => "models/monolith_neon.glb#Scene0",
|
2024-03-31 02:10:54 +00:00
|
|
|
"lightorb" => "models/lightorb.glb#Scene0",
|
2024-03-28 16:25:35 +00:00
|
|
|
"MeteorAceGT" => "models/MeteorAceGT.glb#Scene0",
|
2024-03-21 03:34:09 +00:00
|
|
|
"pizzeria" => "models/pizzeria2.glb#Scene0",
|
|
|
|
"pizzasign" => "models/pizzasign.glb#Scene0",
|
2024-03-20 20:25:47 +00:00
|
|
|
_ => "models/error.glb#Scene0",
|
2024-03-20 19:37:35 +00:00
|
|
|
}
|
|
|
|
}
|
2024-03-18 03:39:26 +00:00
|
|
|
|
2024-03-17 23:04:23 +00:00
|
|
|
pub struct WorldPlugin;
|
|
|
|
impl Plugin for WorldPlugin {
|
|
|
|
fn build(&self, app: &mut App) {
|
2024-03-31 20:00:34 +00:00
|
|
|
app.add_systems(Startup, setup);
|
2024-03-18 14:40:35 +00:00
|
|
|
//app.add_systems(Update, asset_loaded.after(load_cubemap_asset));
|
2024-03-18 19:58:16 +00:00
|
|
|
//app.add_systems(Update, swap_world_on_ar_toggle);
|
2024-03-29 15:33:12 +00:00
|
|
|
app.add_plugins(PhysicsPlugins::default());
|
2024-04-01 00:05:38 +00:00
|
|
|
app.add_plugins(MaterialPlugin::<RingMaterial>::default());
|
2024-03-30 14:37:51 +00:00
|
|
|
//app.add_plugins(PhysicsDebugPlugin::default());
|
2024-03-29 15:39:37 +00:00
|
|
|
app.insert_resource(Gravity(Vec3::splat(0.0)));
|
2024-03-17 23:04:23 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-03-31 22:47:03 +00:00
|
|
|
#[derive(Asset, TypePath, AsBindGroup, Debug, Clone)]
|
2024-04-01 00:05:38 +00:00
|
|
|
pub struct RingMaterial {
|
|
|
|
alpha_mode: AlphaMode,
|
|
|
|
#[uniform(0)]
|
|
|
|
ring_radius: f32,
|
|
|
|
#[uniform(1)]
|
|
|
|
jupiter_radius: f32,
|
|
|
|
}
|
2024-03-31 22:47:03 +00:00
|
|
|
|
2024-04-01 00:05:38 +00:00
|
|
|
impl Material for RingMaterial {
|
2024-03-31 22:47:03 +00:00
|
|
|
fn fragment_shader() -> ShaderRef {
|
2024-04-01 00:05:38 +00:00
|
|
|
"shaders/jupiters_rings.wgsl".into()
|
|
|
|
}
|
|
|
|
fn alpha_mode(&self) -> AlphaMode {
|
|
|
|
self.alpha_mode
|
2024-03-31 22:47:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-03-18 21:13:37 +00:00
|
|
|
#[derive(Component)]
|
|
|
|
pub struct Star;
|
|
|
|
|
2024-03-18 19:58:16 +00:00
|
|
|
//#[derive(Resource)]
|
|
|
|
//pub struct WorldState {
|
|
|
|
// is_loaded: bool,
|
|
|
|
// entities_viewn_through_ar: bool,
|
|
|
|
// cubemap_handle: Handle<Image>,
|
|
|
|
// cubemap_ar_handle: Handle<Image>,
|
|
|
|
//}
|
|
|
|
//impl WorldState {
|
|
|
|
// pub fn get_cubemap_handle(&self) -> Handle<Image> {
|
|
|
|
// if self.entities_viewn_through_ar {
|
|
|
|
// self.cubemap_ar_handle.clone()
|
|
|
|
// } else {
|
|
|
|
// self.cubemap_handle.clone()
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
//}
|
2024-03-16 20:44:51 +00:00
|
|
|
|
|
|
|
pub fn setup(
|
|
|
|
mut commands: Commands,
|
2024-03-16 22:11:56 +00:00
|
|
|
mut meshes: ResMut<Assets<Mesh>>,
|
|
|
|
mut materials: ResMut<Assets<StandardMaterial>>,
|
2024-04-01 00:05:38 +00:00
|
|
|
mut materials_custom: ResMut<Assets<RingMaterial>>,
|
2024-03-16 20:44:51 +00:00
|
|
|
asset_server: Res<AssetServer>,
|
|
|
|
) {
|
2024-03-18 19:58:16 +00:00
|
|
|
// let cubemap_handle = asset_server.load(ASSET_CUBEMAP);
|
|
|
|
// commands.insert_resource(WorldState {
|
|
|
|
// is_loaded: false,
|
|
|
|
// entities_viewn_through_ar: settings.hud_active,
|
|
|
|
// cubemap_handle: asset_server.load(ASSET_CUBEMAP),
|
|
|
|
// cubemap_ar_handle: asset_server.load(ASSET_CUBEMAP_AR),
|
|
|
|
// });
|
2024-03-18 14:40:35 +00:00
|
|
|
|
2024-03-18 03:39:26 +00:00
|
|
|
// Generate a bunch of asteriods
|
2024-03-30 21:59:18 +00:00
|
|
|
let maxdist = 4;
|
2024-03-18 21:13:37 +00:00
|
|
|
for i in -maxdist..maxdist {
|
|
|
|
for j in -maxdist..maxdist {
|
|
|
|
for k in -maxdist..maxdist {
|
2024-03-18 03:00:41 +00:00
|
|
|
let offset = 500.0;
|
2024-03-19 20:09:20 +00:00
|
|
|
let dist = 8e3;
|
2024-03-18 03:39:26 +00:00
|
|
|
let wobble = dist/2.0;
|
2024-03-18 03:00:41 +00:00
|
|
|
let (i, j, k) = (i as f32, j as f32, k as f32);
|
2024-03-19 20:09:20 +00:00
|
|
|
let asset = match ((i+j+k) as i32) % 2 {
|
|
|
|
0 => ASSET_ASTEROID1,
|
|
|
|
_ => ASSET_ASTEROID2,
|
|
|
|
};
|
2024-03-18 02:42:14 +00:00
|
|
|
commands.spawn((
|
2024-03-30 21:59:18 +00:00
|
|
|
actor::Actor::default(),
|
|
|
|
RigidBody::Dynamic,
|
2024-03-30 22:13:22 +00:00
|
|
|
AngularVelocity(Vec3::new(0.1, 0.1, 0.03)),
|
2024-03-30 21:59:18 +00:00
|
|
|
LinearVelocity(Vec3::new(0.0, 0.0, 0.35)),
|
|
|
|
Collider::sphere(1.0),
|
2024-03-19 20:09:20 +00:00
|
|
|
SceneBundle {
|
|
|
|
transform: Transform {
|
|
|
|
translation: Vec3::new(
|
|
|
|
offset + dist * i + wobble * (j+k/PI).sin() * (k+j/PI).cos(),
|
|
|
|
offset + dist * j + wobble * (k+i/PI).sin() * (i+k/PI).cos(),
|
|
|
|
offset + dist * k + wobble * (i+j/PI).sin() * (j+i/PI).cos(),
|
|
|
|
),
|
|
|
|
rotation: Quat::from_rotation_y(-PI / 3.),
|
|
|
|
scale: Vec3::splat(ASTEROID_SIZE),
|
|
|
|
},
|
|
|
|
scene: asset_server.load(asset),
|
2024-03-18 02:42:14 +00:00
|
|
|
..default()
|
2024-03-19 20:09:20 +00:00
|
|
|
},
|
2024-03-18 02:42:14 +00:00
|
|
|
));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-03-18 21:13:37 +00:00
|
|
|
// Generate starmap
|
2024-03-20 20:03:22 +00:00
|
|
|
let sphere_handle = meshes.add(Sphere::new(1.0));
|
2024-03-21 02:20:44 +00:00
|
|
|
let mut starcount = 0;
|
2024-03-19 02:54:16 +00:00
|
|
|
for star in nature::STARS {
|
2024-03-21 01:11:07 +00:00
|
|
|
let mag = star[3];
|
2024-03-21 02:20:44 +00:00
|
|
|
if mag > STARS_MAX_MAGNITUDE {
|
|
|
|
continue;
|
|
|
|
}
|
2024-03-21 01:35:16 +00:00
|
|
|
let scale_color = {|color: f32|
|
2024-03-21 01:11:07 +00:00
|
|
|
if mag < -20.0 {
|
2024-03-21 01:35:16 +00:00
|
|
|
color * 13.0f32 // Sun
|
2024-03-21 01:11:07 +00:00
|
|
|
} else {
|
2024-03-21 01:35:16 +00:00
|
|
|
color * (0.0659663 * mag * mag - 1.09862 * mag + 4.3)
|
2024-03-21 01:11:07 +00:00
|
|
|
}
|
|
|
|
};
|
2024-03-21 01:35:16 +00:00
|
|
|
let scale_size = {|mag: f32|
|
2024-03-21 01:11:07 +00:00
|
|
|
if mag < -20.0 {
|
|
|
|
40000.0f32 // Sun
|
|
|
|
} else {
|
2024-03-21 01:35:16 +00:00
|
|
|
1000.0 * (0.230299 * mag * mag - 3.09013 * mag + 15.1782)
|
2024-03-21 01:11:07 +00:00
|
|
|
}
|
|
|
|
};
|
2024-03-18 22:47:03 +00:00
|
|
|
let (r, g, b) = nature::star_color_index_to_rgb(star[4]);
|
2024-03-18 21:13:37 +00:00
|
|
|
let star_color_handle = materials.add(StandardMaterial {
|
2024-03-21 01:35:16 +00:00
|
|
|
base_color: Color::rgb(scale_color(r), scale_color(g), scale_color(b)),
|
2024-03-21 01:11:07 +00:00
|
|
|
unlit: true,
|
2024-03-18 21:13:37 +00:00
|
|
|
..default()
|
|
|
|
});
|
2024-03-21 01:11:07 +00:00
|
|
|
let dist = 1e7;
|
2024-03-18 21:13:37 +00:00
|
|
|
commands.spawn((
|
|
|
|
Star,
|
|
|
|
PbrBundle {
|
|
|
|
mesh: sphere_handle.clone(),
|
|
|
|
material: star_color_handle.clone(),
|
|
|
|
transform: Transform::from_xyz(
|
|
|
|
dist * star[0],
|
|
|
|
dist * star[1],
|
|
|
|
dist * star[2],
|
|
|
|
)
|
2024-03-21 01:35:16 +00:00
|
|
|
.with_scale(Vec3::splat(scale_size(mag))),
|
2024-03-18 21:13:37 +00:00
|
|
|
..default()
|
|
|
|
}
|
|
|
|
));
|
2024-03-21 02:20:44 +00:00
|
|
|
starcount += 1;
|
2024-03-18 21:13:37 +00:00
|
|
|
}
|
2024-03-21 02:20:44 +00:00
|
|
|
info!("Generated {starcount} stars");
|
2024-03-17 13:16:25 +00:00
|
|
|
|
2024-03-31 22:47:03 +00:00
|
|
|
// Add shaded ring
|
2024-04-01 01:12:59 +00:00
|
|
|
let ring_radius = 640000.0;
|
2024-04-01 00:05:38 +00:00
|
|
|
let jupiter_radius = 200000.0;
|
|
|
|
commands.spawn(MaterialMeshBundle {
|
|
|
|
mesh: meshes.add(Mesh::from(Cylinder::new(ring_radius, 1.0))),
|
|
|
|
transform: Transform::from_xyz(300000.0, -4000.0, 500000.0)
|
|
|
|
.with_rotation(Quat::from_rotation_z(PI*0.05))
|
|
|
|
,
|
|
|
|
//transform: Transform::from_xyz(300000.0, 0.0, 500000.0)),
|
|
|
|
material: materials_custom.add(RingMaterial {
|
|
|
|
alpha_mode: AlphaMode::Blend,
|
|
|
|
ring_radius: ring_radius,
|
|
|
|
jupiter_radius: jupiter_radius,
|
|
|
|
}),
|
|
|
|
..default()
|
|
|
|
});
|
|
|
|
//let max = 20;
|
|
|
|
//for i in 0..max {
|
|
|
|
// let f = i as f32;
|
|
|
|
// let maxf = max as f32;
|
|
|
|
// let ringmesh = Mesh::from(Cylinder::new(400000.0 + f * 10000.0, 5000.0 - 150.0 * f));
|
|
|
|
// let clr = 0.4 + (f/maxf).clamp(0.0,0.6);
|
|
|
|
// commands.spawn(MaterialMeshBundle {
|
|
|
|
// mesh: meshes.add(ringmesh),
|
|
|
|
// transform: Transform::from_xyz(300000.0, 0.0, 500000.0),
|
|
|
|
// material: materials_custom.add(RingMaterial {
|
|
|
|
// alpha_mode: AlphaMode::Blend,
|
|
|
|
// }),
|
|
|
|
// material: materials.add(StandardMaterial {
|
|
|
|
// base_color: Color::rgba(clr, clr, clr, 0.0001),
|
|
|
|
// unlit: true,
|
|
|
|
// cull_mode: None,
|
|
|
|
// alpha_mode: AlphaMode::Blend,
|
|
|
|
// ..default()
|
|
|
|
// }),
|
|
|
|
// ..default()
|
|
|
|
// });
|
|
|
|
//}
|
2024-03-31 22:47:03 +00:00
|
|
|
|
2024-03-19 17:15:19 +00:00
|
|
|
// Add Light from the Sun
|
2024-03-16 22:37:18 +00:00
|
|
|
commands.spawn(DirectionalLightBundle {
|
|
|
|
directional_light: DirectionalLight {
|
2024-03-16 22:44:46 +00:00
|
|
|
illuminance: 1000.0,
|
2024-03-16 22:52:26 +00:00
|
|
|
shadows_enabled: false,
|
2024-03-16 22:37:18 +00:00
|
|
|
..default()
|
|
|
|
},
|
2024-03-18 23:03:02 +00:00
|
|
|
transform: Transform::from_rotation(Quat::from_rotation_y(PI/2.0)),
|
2024-03-16 22:37:18 +00:00
|
|
|
cascade_shadow_config: CascadeShadowConfigBuilder {
|
|
|
|
first_cascade_far_bound: 7.0,
|
|
|
|
maximum_distance: 25.0,
|
|
|
|
..default()
|
|
|
|
}
|
|
|
|
.into(),
|
|
|
|
..default()
|
|
|
|
});
|
2024-03-16 20:44:51 +00:00
|
|
|
}
|
|
|
|
|
2024-03-18 19:58:16 +00:00
|
|
|
//pub fn swap_world_on_ar_toggle(
|
|
|
|
// asset_server: Res<AssetServer>,
|
|
|
|
// mut images: ResMut<Assets<Image>>,
|
|
|
|
// mut worldstate: ResMut<WorldState>,
|
|
|
|
// mut skyboxes: Query<&mut Skybox>,
|
|
|
|
// settings: Res<settings::Settings>,
|
|
|
|
//) {
|
|
|
|
// if settings.hud_active != worldstate.entities_viewn_through_ar {
|
|
|
|
// worldstate.is_loaded = false;
|
|
|
|
// worldstate.entities_viewn_through_ar = settings.hud_active;
|
|
|
|
// }
|
|
|
|
// if !worldstate.is_loaded && asset_server.load_state(&worldstate.get_cubemap_handle()) == LoadState::Loaded {
|
|
|
|
// let cubemap_handle = &worldstate.get_cubemap_handle();
|
|
|
|
// let image = images.get_mut(cubemap_handle).unwrap();
|
|
|
|
// if image.texture_descriptor.array_layer_count() == 1 {
|
|
|
|
// image.reinterpret_stacked_2d_as_array(image.height() / image.width());
|
|
|
|
// image.texture_view_descriptor = Some(TextureViewDescriptor {
|
|
|
|
// dimension: Some(TextureViewDimension::Cube),
|
|
|
|
// ..default()
|
|
|
|
// });
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// for mut skybox in &mut skyboxes {
|
|
|
|
// skybox.image = cubemap_handle.clone();
|
|
|
|
// skybox.brightness = if settings.hud_active {
|
|
|
|
// SKYBOX_BRIGHTNESS_AR
|
|
|
|
// } else {
|
|
|
|
// SKYBOX_BRIGHTNESS
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// worldstate.is_loaded = true;
|
|
|
|
// }
|
|
|
|
//}
|