yuni
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d4708c2873
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tweak gforces, vehicle speed, ignore gforce when cheating
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2024-04-06 01:36:14 +02:00 |
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yuni
|
a0514de123
|
allow zooming only when AR is on
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2024-04-05 23:38:27 +02:00 |
|
yuni
|
0f8ef18123
|
implement zooming on right click
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2024-04-05 23:38:20 +02:00 |
|
yuni
|
b91effd5b2
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update comment
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2024-04-05 23:11:10 +02:00 |
|
yuni
|
e44ecaabcd
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fix overshoot calculation when matching velocity
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2024-04-05 23:10:40 +02:00 |
|
yuni
|
36eb5a000e
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add selectagon around target
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2024-04-05 22:16:01 +02:00 |
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yuni
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f682f1d6c0
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allow reuse of angular diameter calculation code
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2024-04-05 22:06:58 +02:00 |
|
yuni
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b700e0fe24
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implement matching velocity with targeted object
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2024-04-05 20:58:37 +02:00 |
|
yuni
|
9694ebfecd
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base the maximum targeting angle on the angular diameter of the object
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2024-04-05 20:28:28 +02:00 |
|
yuni
|
96d1169eb9
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remove unnecessary clone()
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2024-04-05 19:59:53 +02:00 |
|
yuni
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df541e85a9
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chat initiation now finds people you look at, not anyone nearby
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2024-04-05 19:58:27 +02:00 |
|
yuni
|
4512b63681
|
generalize with generics
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2024-04-05 19:34:01 +02:00 |
|
yuni
|
d90c2f82a6
|
refactoring
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2024-04-05 19:18:49 +02:00 |
|
yuni
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23bceebc79
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implement player respawn with "z" key
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2024-04-05 02:58:12 +02:00 |
|
yuni
|
5b1d6588f9
|
properly mute reaction wheel sounds
|
2024-04-03 14:27:44 +02:00 |
|
yuni
|
8884999074
|
adjust exit distance to vehicle size
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2024-04-03 13:53:49 +02:00 |
|
yuni
|
8531a9b8c1
|
fix position/rotation after exiting vehicle
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2024-04-03 12:26:56 +02:00 |
|
yuni
|
5c50ac33e3
|
move global illumination from world.rs to camera.rs
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2024-04-01 18:06:52 +02:00 |
|
yuni
|
8fbbcc3708
|
switch bevy_xpbd physics engine to 64bit precision
in preparation for enlargement of coordinate system to match real scale
|
2024-04-01 16:29:14 +02:00 |
|
yuni
|
5edc05df89
|
cleanup
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2024-03-31 22:08:26 +02:00 |
|
yuni
|
d12585b28b
|
split off command parser into commands.rs
|
2024-03-31 22:00:34 +02:00 |
|
yuni
|
852dd79657
|
better reaction wheel sound
|
2024-03-31 05:13:13 +02:00 |
|
yuni
|
d5b98644dd
|
slow down angular velocity based on reaction wheel speed
|
2024-03-31 03:19:15 +02:00 |
|
yuni
|
2411430799
|
apply smooth torque rather than "teleport" when rotating player
|
2024-03-31 03:09:40 +02:00 |
|
yuni
|
7b04a41177
|
add reaction wheel sound
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2024-03-31 01:35:37 +01:00 |
|
yuni
|
237cc6c1b8
|
fix flicker in fade in effect (hopefully)
|
2024-03-30 22:36:04 +01:00 |
|
yuni
|
9975d8b2bf
|
smoother handling of vehicle entrance/exits, also fixes adrenaline
|
2024-03-30 22:31:07 +01:00 |
|
yuni
|
40cb0d6398
|
remove unused import
|
2024-03-30 19:52:01 +01:00 |
|
yuni
|
7d36200a24
|
fix camera jitter~
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2024-03-30 19:51:41 +01:00 |
|
yuni
|
a0577f4e7e
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fix mouse movement when player has high angular velocity
|
2024-03-30 19:50:07 +01:00 |
|
yuni
|
257094dc8e
|
add jilk+uo keys for mouseless camera control
|
2024-03-30 19:36:43 +01:00 |
|
yuni
|
4b13530e4a
|
implement rotation key "r"
|
2024-03-30 19:14:59 +01:00 |
|
yuni
|
d073eb067c
|
fix engine thruster direction
|
2024-03-30 18:58:45 +01:00 |
|
yuni
|
15781d2175
|
fix flicker when toggling 3rd person camera
|
2024-03-30 18:57:46 +01:00 |
|
yuni
|
26b974ea16
|
better camera jitter avoidance
as described here: https://docs.rs/bevy_xpbd_3d/latest/bevy_xpbd_3d/index.html#why-does-my-camera-following-jitter
|
2024-03-30 18:50:53 +01:00 |
|
yuni
|
ce8f4666c5
|
trying to fix player "teleportation" on vehicle exiting...
|
2024-03-30 18:48:33 +01:00 |
|
yuni
|
962f73f522
|
stop physics simulation of original model when entering vehicle
|
2024-03-30 18:05:22 +01:00 |
|
yuni
|
e15cf6791f
|
fix new camera control system to work with vehicles
|
2024-03-30 17:05:46 +01:00 |
|
yuni
|
3f656924e1
|
non-shaky camera updates (especially while moving fast)
|
2024-03-30 16:53:26 +01:00 |
|
yuni
|
7431c4f594
|
refactoring camera::run_camera_controller
|
2024-03-30 16:41:29 +01:00 |
|
yuni
|
6e3d958638
|
mouse movement now changes player orientation relatively, not absolutely
|
2024-03-30 16:32:42 +01:00 |
|
yuni
|
0456b8506c
|
add settings.mouse_sensitivity
|
2024-03-30 16:27:56 +01:00 |
|
yuni
|
b945d7bda7
|
add camera::sync_camera_to_player function, fixing cam alignment
|
2024-03-30 16:26:19 +01:00 |
|
yuni
|
bee0d98ae1
|
explicitly set tonemapping to TonyMcMapface
|
2024-03-30 15:50:49 +01:00 |
|
yuni
|
a5c796d491
|
tinkering on 3rd person mode
|
2024-03-30 15:43:48 +01:00 |
|
yuni
|
b78340dd1a
|
implement 3rd person view, flexible attachment of camera to actors
|
2024-03-29 19:41:46 +01:00 |
|
yuni
|
349e38e848
|
cleanup
|
2024-03-29 17:22:54 +01:00 |
|
yuni
|
c390a18ae5
|
add crash sound on collision
|
2024-03-29 16:58:42 +01:00 |
|
yuni
|
25db91f39e
|
implement controls and basic collisions
|
2024-03-29 16:33:12 +01:00 |
|
yuni
|
62abacf648
|
add sound for ion engine
|
2024-03-29 04:36:46 +01:00 |
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