Commit graph

169 commits

Author SHA1 Message Date
yuni 1f3f0eec7a add various sound effects to key presses 2024-04-25 03:52:32 +02:00
yuni d70e22678e add "woosh" sound effect when opening map 2024-04-25 03:47:10 +02:00
yuni d1dc3da34f easier targeting of small objects 2024-04-24 20:40:40 +02:00
yuni e3de0d56f7 add F2 key to toggle shadows 2024-04-24 20:40:20 +02:00
yuni 6d8341ba56 lower shadow distance 2024-04-24 20:17:37 +02:00
yuni b5878802a3 cleanup 2024-04-24 19:59:14 +02:00
yuni 4c26f2ef4f implement shadows, tweak world objects for better visibility 2024-04-24 19:54:37 +02:00
yuni 579a354f50 brighter directional illumination 2024-04-24 16:58:56 +02:00
yuni 2ecb976b14 move around code to better match the module's purposes 2024-04-23 17:39:07 +02:00
yuni 8fa7859568 document module purposes 2024-04-23 17:33:36 +02:00
yuni c1e76d09a9 Space now resets the map camera 2024-04-22 00:07:45 +02:00
yuni 556f097193 show point of interest marker only if HUD + map are active 2024-04-21 21:38:46 +02:00
yuni 7b21c2b820 tweak ASCII art 2024-04-21 19:34:00 +02:00
yuni 1adb56c0e2 add ASCII art header to most files 2024-04-21 18:25:30 +02:00
yuni 0d9bf25f52 make map movement keys much more intuitive 2024-04-20 04:39:48 +02:00
yuni c79320d072 implement moving with AWSD in map. this allows changing target! 2024-04-20 04:19:30 +02:00
yuni dba6c4183a hide orbital circles when AR is off 2024-04-20 02:37:00 +02:00
yuni e8eb7a77a1 reduced starting map zoom level 2024-04-20 02:36:45 +02:00
yuni 61986d2f43 slower map zoom 2024-04-20 02:33:37 +02:00
yuni d8722a4f98 add orbit rings in map for jupiter and its moons 2024-04-20 02:09:04 +02:00
yuni 42a3577c57 enable scrolling the map with the mouse wheel 2024-04-19 22:54:27 +02:00
yuni 0044f50e68 better starting zoom level 2024-04-19 04:41:07 +02:00
yuni 513e3d89ef center map around targeted object 2024-04-19 03:54:17 +02:00
yuni 7d85a93449 restore previous night sky appearance, tho with real star distances 2024-04-19 03:42:59 +02:00
yuni 70a602de5c enforce min/max zoom levels 2024-04-19 03:38:32 +02:00
yuni a14e295007 tweak map parameters 2024-04-18 22:48:21 +02:00
yuni 463745eabb add map mode 🥰 2024-04-18 21:25:41 +02:00
yuni 81b09d183a boost interaction distance 2024-04-17 15:24:00 +02:00
yuni 919b801832 fix dying from entering vehicles 2024-04-17 13:55:39 +02:00
yuni 5373edb02f cleanup 2024-04-16 19:44:05 +02:00
yuni 6002688bb4 determine closeness based on distance to surface, not center 2024-04-16 01:54:34 +02:00
yuni a1c4fbb821 smooth out engine volume, fixing audio glitches 2024-04-15 21:56:01 +02:00
yuni fd741ae905 tweak mouseless camera control sensitivity 2024-04-15 13:17:10 +02:00
yuni 86cd3b049e rename settings.rs to var.rs, planning to add more than settings to it 2024-04-14 14:55:00 +02:00
yuni 86ce38eda1 experiment: mute reaction wheels, unless inside vehicle 2024-04-11 21:42:42 +02:00
yuni d0df5c5dbd implement rotation stabilizer (key Y) 2024-04-11 21:06:28 +02:00
yuni db3545e9a3 normalize mouse sensitivity across screen resolutions 2024-04-10 22:51:11 +02:00
yuni 860d7f8d4b clamp fov change with g force 2024-04-10 22:04:07 +02:00
yuni e95f019f3f tweak fov, mouse sensitivity 2024-04-08 03:15:45 +02:00
yuni 1c9bcd7208 adapt FoV to g force rather than speed 2024-04-08 02:36:47 +02:00
yuni 58bd34cfd0 smoother camera movement 2024-04-08 02:19:33 +02:00
yuni d4708c2873 tweak gforces, vehicle speed, ignore gforce when cheating 2024-04-06 01:36:14 +02:00
yuni a0514de123 allow zooming only when AR is on 2024-04-05 23:38:27 +02:00
yuni 0f8ef18123 implement zooming on right click 2024-04-05 23:38:20 +02:00
yuni b91effd5b2 update comment 2024-04-05 23:11:10 +02:00
yuni e44ecaabcd fix overshoot calculation when matching velocity 2024-04-05 23:10:40 +02:00
yuni 36eb5a000e add selectagon around target 2024-04-05 22:16:01 +02:00
yuni f682f1d6c0 allow reuse of angular diameter calculation code 2024-04-05 22:06:58 +02:00
yuni b700e0fe24 implement matching velocity with targeted object 2024-04-05 20:58:37 +02:00
yuni 9694ebfecd base the maximum targeting angle on the angular diameter of the object 2024-04-05 20:28:28 +02:00
yuni 96d1169eb9 remove unnecessary clone() 2024-04-05 19:59:53 +02:00
yuni df541e85a9 chat initiation now finds people you look at, not anyone nearby 2024-04-05 19:58:27 +02:00
yuni 4512b63681 generalize with generics 2024-04-05 19:34:01 +02:00
yuni d90c2f82a6 refactoring 2024-04-05 19:18:49 +02:00
yuni 23bceebc79 implement player respawn with "z" key 2024-04-05 02:58:12 +02:00
yuni 5b1d6588f9 properly mute reaction wheel sounds 2024-04-03 14:27:44 +02:00
yuni 8884999074 adjust exit distance to vehicle size 2024-04-03 13:53:49 +02:00
yuni 8531a9b8c1 fix position/rotation after exiting vehicle 2024-04-03 12:26:56 +02:00
yuni 5c50ac33e3 move global illumination from world.rs to camera.rs 2024-04-01 18:06:52 +02:00
yuni 8fbbcc3708 switch bevy_xpbd physics engine to 64bit precision
in preparation for enlargement of coordinate system to match real scale
2024-04-01 16:29:14 +02:00
yuni 5edc05df89 cleanup 2024-03-31 22:08:26 +02:00
yuni d12585b28b split off command parser into commands.rs 2024-03-31 22:00:34 +02:00
yuni 852dd79657 better reaction wheel sound 2024-03-31 05:13:13 +02:00
yuni d5b98644dd slow down angular velocity based on reaction wheel speed 2024-03-31 03:19:15 +02:00
yuni 2411430799 apply smooth torque rather than "teleport" when rotating player 2024-03-31 03:09:40 +02:00
yuni 7b04a41177 add reaction wheel sound 2024-03-31 01:35:37 +01:00
yuni 237cc6c1b8 fix flicker in fade in effect (hopefully) 2024-03-30 22:36:04 +01:00
yuni 9975d8b2bf smoother handling of vehicle entrance/exits, also fixes adrenaline 2024-03-30 22:31:07 +01:00
yuni 40cb0d6398 remove unused import 2024-03-30 19:52:01 +01:00
yuni 7d36200a24 fix camera jitter~ 2024-03-30 19:51:41 +01:00
yuni a0577f4e7e fix mouse movement when player has high angular velocity 2024-03-30 19:50:07 +01:00
yuni 257094dc8e add jilk+uo keys for mouseless camera control 2024-03-30 19:36:43 +01:00
yuni 4b13530e4a implement rotation key "r" 2024-03-30 19:14:59 +01:00
yuni d073eb067c fix engine thruster direction 2024-03-30 18:58:45 +01:00
yuni 15781d2175 fix flicker when toggling 3rd person camera 2024-03-30 18:57:46 +01:00
yuni 26b974ea16 better camera jitter avoidance
as described here: https://docs.rs/bevy_xpbd_3d/latest/bevy_xpbd_3d/index.html#why-does-my-camera-following-jitter
2024-03-30 18:50:53 +01:00
yuni ce8f4666c5 trying to fix player "teleportation" on vehicle exiting... 2024-03-30 18:48:33 +01:00
yuni 962f73f522 stop physics simulation of original model when entering vehicle 2024-03-30 18:05:22 +01:00
yuni e15cf6791f fix new camera control system to work with vehicles 2024-03-30 17:05:46 +01:00
yuni 3f656924e1 non-shaky camera updates (especially while moving fast) 2024-03-30 16:53:26 +01:00
yuni 7431c4f594 refactoring camera::run_camera_controller 2024-03-30 16:41:29 +01:00
yuni 6e3d958638 mouse movement now changes player orientation relatively, not absolutely 2024-03-30 16:32:42 +01:00
yuni 0456b8506c add settings.mouse_sensitivity 2024-03-30 16:27:56 +01:00
yuni b945d7bda7 add camera::sync_camera_to_player function, fixing cam alignment 2024-03-30 16:26:19 +01:00
yuni bee0d98ae1 explicitly set tonemapping to TonyMcMapface 2024-03-30 15:50:49 +01:00
yuni a5c796d491 tinkering on 3rd person mode 2024-03-30 15:43:48 +01:00
yuni b78340dd1a implement 3rd person view, flexible attachment of camera to actors 2024-03-29 19:41:46 +01:00
yuni 349e38e848 cleanup 2024-03-29 17:22:54 +01:00
yuni c390a18ae5 add crash sound on collision 2024-03-29 16:58:42 +01:00
yuni 25db91f39e implement controls and basic collisions 2024-03-29 16:33:12 +01:00
yuni 62abacf648 add sound for ion engine 2024-03-29 04:36:46 +01:00
yuni 2b4fd9e5b5 cleanup 2024-03-29 03:31:15 +01:00
yuni b3885aa4b6 come to a full stop when braking while slow 2024-03-29 03:30:03 +01:00
yuni 0717495d57 fix slow braking 2024-03-29 02:49:16 +01:00
yuni dd49906cce clamp input vector, allowing slow motion while holding space
In typical games we would normalize the input vector so that diagonal
movement is as fast as forward or sideways movement.  But here, we
merely clamp each direction to an absolute maximum of 1, since every
thruster can be used separately. If the forward thrusters and the
leftward thrusters are active at the same time, then of course the total
diagonal acceleration is faster than the forward acceleration alone.
2024-03-29 02:41:05 +01:00
yuni 8f682ee5b6 cleanup 2024-03-29 02:40:55 +01:00
yuni ac747ac9c3 stop key now breaks with proper engine physics 2024-03-29 02:21:28 +01:00
yuni add6605a9a WIP stop key 2 2024-03-29 01:55:23 +01:00
yuni 65c843f55f WIP stop key 2024-03-29 01:40:58 +01:00
yuni b96eb701ab cleanup 2024-03-29 01:31:02 +01:00