yuni
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a1c4fbb821
|
smooth out engine volume, fixing audio glitches
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2024-04-15 21:56:01 +02:00 |
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yuni
|
fd741ae905
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tweak mouseless camera control sensitivity
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2024-04-15 13:17:10 +02:00 |
|
yuni
|
86cd3b049e
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rename settings.rs to var.rs, planning to add more than settings to it
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2024-04-14 14:55:00 +02:00 |
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yuni
|
86ce38eda1
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experiment: mute reaction wheels, unless inside vehicle
|
2024-04-11 21:42:42 +02:00 |
|
yuni
|
d0df5c5dbd
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implement rotation stabilizer (key Y)
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2024-04-11 21:06:28 +02:00 |
|
yuni
|
db3545e9a3
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normalize mouse sensitivity across screen resolutions
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2024-04-10 22:51:11 +02:00 |
|
yuni
|
860d7f8d4b
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clamp fov change with g force
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2024-04-10 22:04:07 +02:00 |
|
yuni
|
e95f019f3f
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tweak fov, mouse sensitivity
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2024-04-08 03:15:45 +02:00 |
|
yuni
|
1c9bcd7208
|
adapt FoV to g force rather than speed
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2024-04-08 02:36:47 +02:00 |
|
yuni
|
58bd34cfd0
|
smoother camera movement
|
2024-04-08 02:19:33 +02:00 |
|
yuni
|
d4708c2873
|
tweak gforces, vehicle speed, ignore gforce when cheating
|
2024-04-06 01:36:14 +02:00 |
|
yuni
|
a0514de123
|
allow zooming only when AR is on
|
2024-04-05 23:38:27 +02:00 |
|
yuni
|
0f8ef18123
|
implement zooming on right click
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2024-04-05 23:38:20 +02:00 |
|
yuni
|
b91effd5b2
|
update comment
|
2024-04-05 23:11:10 +02:00 |
|
yuni
|
e44ecaabcd
|
fix overshoot calculation when matching velocity
|
2024-04-05 23:10:40 +02:00 |
|
yuni
|
36eb5a000e
|
add selectagon around target
|
2024-04-05 22:16:01 +02:00 |
|
yuni
|
f682f1d6c0
|
allow reuse of angular diameter calculation code
|
2024-04-05 22:06:58 +02:00 |
|
yuni
|
b700e0fe24
|
implement matching velocity with targeted object
|
2024-04-05 20:58:37 +02:00 |
|
yuni
|
9694ebfecd
|
base the maximum targeting angle on the angular diameter of the object
|
2024-04-05 20:28:28 +02:00 |
|
yuni
|
96d1169eb9
|
remove unnecessary clone()
|
2024-04-05 19:59:53 +02:00 |
|
yuni
|
df541e85a9
|
chat initiation now finds people you look at, not anyone nearby
|
2024-04-05 19:58:27 +02:00 |
|
yuni
|
4512b63681
|
generalize with generics
|
2024-04-05 19:34:01 +02:00 |
|
yuni
|
d90c2f82a6
|
refactoring
|
2024-04-05 19:18:49 +02:00 |
|
yuni
|
23bceebc79
|
implement player respawn with "z" key
|
2024-04-05 02:58:12 +02:00 |
|
yuni
|
5b1d6588f9
|
properly mute reaction wheel sounds
|
2024-04-03 14:27:44 +02:00 |
|
yuni
|
8884999074
|
adjust exit distance to vehicle size
|
2024-04-03 13:53:49 +02:00 |
|
yuni
|
8531a9b8c1
|
fix position/rotation after exiting vehicle
|
2024-04-03 12:26:56 +02:00 |
|
yuni
|
5c50ac33e3
|
move global illumination from world.rs to camera.rs
|
2024-04-01 18:06:52 +02:00 |
|
yuni
|
8fbbcc3708
|
switch bevy_xpbd physics engine to 64bit precision
in preparation for enlargement of coordinate system to match real scale
|
2024-04-01 16:29:14 +02:00 |
|
yuni
|
5edc05df89
|
cleanup
|
2024-03-31 22:08:26 +02:00 |
|
yuni
|
d12585b28b
|
split off command parser into commands.rs
|
2024-03-31 22:00:34 +02:00 |
|
yuni
|
852dd79657
|
better reaction wheel sound
|
2024-03-31 05:13:13 +02:00 |
|
yuni
|
d5b98644dd
|
slow down angular velocity based on reaction wheel speed
|
2024-03-31 03:19:15 +02:00 |
|
yuni
|
2411430799
|
apply smooth torque rather than "teleport" when rotating player
|
2024-03-31 03:09:40 +02:00 |
|
yuni
|
7b04a41177
|
add reaction wheel sound
|
2024-03-31 01:35:37 +01:00 |
|
yuni
|
237cc6c1b8
|
fix flicker in fade in effect (hopefully)
|
2024-03-30 22:36:04 +01:00 |
|
yuni
|
9975d8b2bf
|
smoother handling of vehicle entrance/exits, also fixes adrenaline
|
2024-03-30 22:31:07 +01:00 |
|
yuni
|
40cb0d6398
|
remove unused import
|
2024-03-30 19:52:01 +01:00 |
|
yuni
|
7d36200a24
|
fix camera jitter~
|
2024-03-30 19:51:41 +01:00 |
|
yuni
|
a0577f4e7e
|
fix mouse movement when player has high angular velocity
|
2024-03-30 19:50:07 +01:00 |
|
yuni
|
257094dc8e
|
add jilk+uo keys for mouseless camera control
|
2024-03-30 19:36:43 +01:00 |
|
yuni
|
4b13530e4a
|
implement rotation key "r"
|
2024-03-30 19:14:59 +01:00 |
|
yuni
|
d073eb067c
|
fix engine thruster direction
|
2024-03-30 18:58:45 +01:00 |
|
yuni
|
15781d2175
|
fix flicker when toggling 3rd person camera
|
2024-03-30 18:57:46 +01:00 |
|
yuni
|
26b974ea16
|
better camera jitter avoidance
as described here: https://docs.rs/bevy_xpbd_3d/latest/bevy_xpbd_3d/index.html#why-does-my-camera-following-jitter
|
2024-03-30 18:50:53 +01:00 |
|
yuni
|
ce8f4666c5
|
trying to fix player "teleportation" on vehicle exiting...
|
2024-03-30 18:48:33 +01:00 |
|
yuni
|
962f73f522
|
stop physics simulation of original model when entering vehicle
|
2024-03-30 18:05:22 +01:00 |
|
yuni
|
e15cf6791f
|
fix new camera control system to work with vehicles
|
2024-03-30 17:05:46 +01:00 |
|
yuni
|
3f656924e1
|
non-shaky camera updates (especially while moving fast)
|
2024-03-30 16:53:26 +01:00 |
|
yuni
|
7431c4f594
|
refactoring camera::run_camera_controller
|
2024-03-30 16:41:29 +01:00 |
|